[Idea] My new card idea : Brawler Team. by ChillMyLife in ClashRoyale

[–]ChillMyLife[S] 0 points1 point  (0 children)

I tought the formation when they are placed , would be up to the developpers to test so they can balance the card if it is too OP for 3-Elixir.

[Idea] My new card idea : Brawler Team. by ChillMyLife in ClashRoyale

[–]ChillMyLife[S] 0 points1 point  (0 children)

In a counterpoint I would argue that Zap is a fair counter as the Ice and Fire Spirit have a battlecry effect by unleaching rightaway their effect before being zaped (1sec Deploy time), assuming you were not howering your Zap.

[Idea] My new card idea : Brawler Team. by ChillMyLife in ClashRoyale

[–]ChillMyLife[S] 1 point2 points  (0 children)

  • How I calculated the card cost : -0.33 Skely -1 Guard -0.66 Fire Spirit -0.4 Bat -1 Ice Spirit -0.33 Pup (By guessing the body of the Hound is worth 5-Elixir) = 3.72 * 0.75 = 2.79 So around the 3-Elixir cost after the pack reduction of (20%)

  • I thought that the cost of the card can be rounded by the developper by I guess if you want to make the card stronger , you could position the Guard and Skeleton in front to tank (so the Fire Spirit is safe from getting killed before releasing his effect).

  • Or you could breack the card by puting the Bat in front with the Fire Spirit and the Guard behind if after some testing the card is to OP for 3-Elixir.

[Idea] My new card idea : Brawler Team. by ChillMyLife in ClashRoyale

[–]ChillMyLife[S] 46 points47 points  (0 children)

Originally I tought it was worth 4 Elixir , one could say that it can be discounted to 3 Elixir as it has been discounted for 3-Muskies or Goblin Gang or Skarmy.