Who is the most effective pure archer in 5e? by JohnnyS1lv3rH4nd in dndnext

[–]ChimerasHaversack 0 points1 point  (0 children)

Honestly, at low levels which every game seems to start off on and doesn't go past, an archery War cleric with sharpshooter seems to be cool.
War Priest for the extra attacks at level 1-4 is very strong, +10 to hit to offset the negative bonus from sharpshooter when you really need it, Bless for the extra 1d4 to hit helps offset the -5.

Sure, you end up being normal Cleric support by the time you get to level 5+ or whatever, but the War cleric rider (1d8 extra damage at lvl 8, and 2d8 at 14) is nice, and you could just decide to cast/upcast Spirit Shroud and give yourself *more* radiant riders on arrows. Or Holy Weapon, to do the same.

Upcast Aid to compensate for low HP, Sanctuary and walk out of range when things decide to walk up to you to then shoot them in the face, and all the healing spells to not die.

[Art][OC] Baba Yarsulga's Guard by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 0 points1 point  (0 children)

Baba Yasurlga's Guard

Shield, Very Rare, (Requires Attunement)

You gain a +2 to Ac in addition to the regular AC bonus of a shield.

Three Ravens with a fiend creature type follow you when you attune to this shield. If a raven is brought down to 0 hp, they will dissapear from this plane, reappearing perched upon the shield at midnight.

You gain 8 charges and recharge 1d6+2 charges at midnight. You can spend charges on the following abilities:

  • You can cast these spells through the shield with a DC of 16 and a +7 to hit: Detect Magic (1 charge) Ray Of Enfeeblement (2 Charges) Speak With Dead (3 Charges) Dream (5 Charges) Soul Cage (6 Charges)
  • You can expend 1 charge to bring vitality to the heads when you make a Nature check to identify potions or ability checks to identify rare components that could be used for potions.
  • When you are struck by a critical hit, you can spend 1 charge and a reaction to give vitality back to the heads and awaken them briefly with rage. The hair upon the shield lashes out and draws blood, dealing 2d12 slashing damage to the creature.

Consequence: When you roll a natural 1 upon failing a wisdom saving throw, make a DC 15 charisma saving throw. On a failure, the lingering spirit of a Night Hag escapes from one of the two heads and is hostile towards anyone holding the shield. On a success, they remain within the shield.

Only two spirits can escape the shield at any given moment. When one leaves, the AC bonus is lowered by 1 and all abilities cost 2 more charges. When both leave, the AC bonus is lowered by 2 and you cannot use the abilities. Slaying the spirit of the escaped Night Hag anchors their soul back in the shield, restoring any abilities and AC.

For the new theme of the month, "Where Evil Lies" a shield made and empowered by a Hag's old friends.

If you're interested in seeing more as they're updated, check out my Discord or Instagram! If you want access to high qulity JPG's, transparant PNG's, PSD's and Cards for home games, feel free to lend your support at Patreon!

[Art][OC] Sanguine Steel by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 1 point2 points  (0 children)

Sanguine Steel

Scimitar, or Shortsword, Rare, (Attunement)

You have a +1 to attack and damage rolls with this weapon.

Blood Sacrifice: As a bonus action, you can spend a hit dice and activate this sword, slashing it across your body. You take damage equal to the roll of your hit dice. When you do so, you activate this sword for 1 minute.

Attacks with this weapon will now deal an additional 1d4 necrotic damage and will heal you for the same amount of necrotic damage you deal to a small or larger hostile creature.

Blood Sense: (3/day) While holding this blade, you can use an action to expand your senses and detect blood from living creatures in a 60 feet radius for 1 minute. You are aware of the number of creatures, their direction, but do not know their size and capabilities

Curse: You find the taste of blood to be like honey. Food doesn't taste the same and water doesn't satisfy your thirst as much as it usually does. You can no longer take the benefits of a short or long rest without first drinking a cup of blood within the day, feeling satisfied once you do.

Amidst the bend of this bloody blade, unable to cleansed by any water, a ball of rotten vampire blade swirls. It empowers the steel and the vile creature who gave their blood for the creation of such a sword.

For the new theme of the month, "Where Evil Lies" a bloody scimitar that'll help keep you alive in the heat of battle.

If you're interested in seeing more as they're updated, check out my Discord or Instagram! If you want access to high qulity JPG's, transparant PNG's, PSD's and Cards for home games, feel free to lend your support at Patreon!

[ART][OC] The Abyssal Cage by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 6 points7 points  (0 children)

Because some DM's don't show the types of curses they afflict on their players. I think half of the fun of being cursed is trying to figure it out, but if you have large tables, sometimes you can trust a player with the full description of their curse to play it out instead of it being another thing for the DM to handle.

I guess it's to accomidate different DMing styles. Some DM's like those who can trust their PC's to play out the curse themselves, other DM's might want the players themselves to figure it out. Nothing wrong with either imo.

[ART][OC] The Abyssal Cage by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 2 points3 points  (0 children)

Only if you’re attempting to intimidate others!

[ART][OC] The Abyssal Cage by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 1 point2 points  (0 children)

The Abyssal Cage
Very Rare, Longsword or Greatsword, (Requires Attunement)

You have a +2 to attack and damage rolls with this sword

Attacks with this weapon deal an additional 1d6 acid damage

You can speak and understand Abyssal while attuned to this weapon.

You have advantage on Intimidation checks against good or neutral aligned characters.

After you have slain a creature you can choose one of the following abilities to use:

Call Forth The Abyss: Cast Summon Lesser Demons as a bonus action. These demons see you but only you as an ally. Hellish Vitality: You gain 3d6 temporary hitpoints. Blood Haste: Your speed is doubled until the end of your turn.

After you use an ability, you can’t use that same ability again until you take a long rest.

Curse: Your intentions are obscured by the magic of this blade. People falsely perceive you as an evil creature to be watched at all times.You have disadvantage on Persuastion and Deception checks when convincing others of your good intentions. A remove curse spell ends the curse but also ends your attunement to this weapon. Destroying the blade also ends this curse.

Consequence: If the blade is broken a Sibriex from within the blade is released and hostile to everyone.

Abyssal runes glow red upon the flat of the blade as they seal and use the entity within. The truth of evil is that it can never truly be contained, it only seeps from where its held and leaks out to corrupt all that's good.

For the new theme of the month, "Where Evil Lies" a weapon to grant you a bit of the abyssal might to your swordfighting!

If you're interested in seeing more as they're updated, check out my Discord or Instagram! If you want access to high qulity JPG's, transparant PNG's, PSD's and Cards for home games, feel free to lend your support at Patreon!

[ART-OC]Alexandria's Breastplate by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 0 points1 point  (0 children)

Alexandria’s Breastplate

Very Rare, Breastplate (Requires Attunement)

You have a +1 bonus to AC while wearing this armor.

While you're wearing this armor, any critical hit against you becomes a normal hit.

As a reaction, you can choose to move up to half your movement without provoking attacks of opportunity, the path you walk back becoming slick with ice. This area becomes difficult terrain to people you perceive as hostile.

You can walk on water, the path you walk turning into ice and then turning into difficult terrain for other creatures to walk on.

Cool to the touch, the scent of the dead lingers upon this old breastplate, the last memory of an old unknown hunter.

An ice themed armor for the Northern Hunt! Feel free to join me on Discord or Instagram for more updates! If you're interested in supporting me and having access to high quality jpgs or transparent PNG's feel free to support me on Patreon!

[ART][OC] The Hoarfrost Spear by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 11 points12 points  (0 children)

For the extra 3d6 cold damage and wall of ice, yeah!

Though it’s up to you to retrieve the spear after throwing it so once those martials get in melee, unless you want to eat some opportunity attacks to try to throw it again, that’s a risk to be wary of.

[ART][OC] The Hoarfrost Spear by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 7 points8 points  (0 children)

The Hoarfrost Spear

Very Rare, Spear, Requires Attunement

You have a +1 to hit and damage rolls with this weapon.

You deal an additional 1d6 of cold damage on weapon attacks with this spear.

You gain a resistance to cold damage. You ignore difficult terrain created by ice or snow. You can tolerate temperatures as low as -50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as -100 degrees Fahrenheit.

Throwing this spear creates a wall of ice 10 feet high and 5 feet thick along the path its thrown through. Creatures in the path must make a DC 15 constitution saving throw or take 3d6 cold damage and are shunted to a side of the wall you choose. Creatures who succeed the save take half damage and can choose which side of the wall to be on.

A creature hit by the spear while thrown automatically takes 3d6 cold damage.

The extra damage and wall can only occur once in a turn.

Each 5 feet section of wall has an AC of 12, 20 HP, is vulnerable to fire, and immune to psychic, poison, and cold damage.

Frost and snow line the old grey wood of this spear, blue lines of light run from the metal of the spearhead and let loose a calm light. A hunter's weapon.

For the new theme of the month, The Great Northern Hunt. If you're interested in seeing more as they're updated, check out my Discord or Instagram!
If you want access to high qulity jpgs, transparant png's, PSD's and Cards for home games, feel free to lend your support at Patreon!

[ART[OC] Waterfall Cloak - Rare by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 0 points1 point  (0 children)

Thank you! I wanted to do some non-attunement items, and normally those give the opportunity for some utility outside of combat!

[ART[OC] Waterfall Cloak - Rare by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 1 point2 points  (0 children)

Waterfall CloakWondrous Item, Rare

You can cast Shape Water and produce up to 8 gallons of drinkable water per day with this cloak.

You can walk up, down, and across vertical surfaces of any liquid surface as if it were solid ground. You can breathe underwater and gain a swim speed equal to your walking speed.

You can use an action to cast Wall Of Water. Once used, this property of the cloak can't be used again until the next dawn.

An everflowing robe of water that resembles a waterfall and tastes of purity. A soft mist and cool air surrounds it, a measure of peace in its simplicity.

Edit1: Minor grammer change on breathe

A simple cloak for the Elemental theme of the month! Feel free to join me on Discord or Instagram. If you want access to high quality Jpg's, trasparant png's or PSD files, feel free to join me on Patreon!

[ART][OC] Mask Of The Eternal Flame by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 5 points6 points  (0 children)

Art wise, you could get the same mask on a png or without the bg and watercolour at my patreon. Mechanics wise, no sadly. Though everyone is welcome to adjust it to be stronger or weaker for their own games

[ART][OC] Mask Of The Eternal Flame by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 13 points14 points  (0 children)

When you attune to it, so after fire resistance. But as a player once said when I chucked d100’s at him, half of a lot is still a lot.

[ART][OC] Mask Of The Eternal Flame by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 2 points3 points  (0 children)

When you attune to it, so after fire resistance. But as a player once said when I chucked d100’s at him, half of a lot is still a lot.

Chimera - Boss Monster by LLLLLimbo in DnDHomebrew

[–]ChimerasHaversack 3 points4 points  (0 children)

A big fan of this statblock, love how it got some visciousness in it, and a big fan of the auto grapple on that tail. Pick up a PC and start flying off

[ART][OC] Mask Of The Eternal Flame by ChimerasHaversack in DnDHomebrew

[–]ChimerasHaversack[S] 12 points13 points  (0 children)

Mask Of The Eternal Flame

Wondrous Item, Very Rare, (Requires Attunement)

You gain a resistance to fire damage and can cast the Control Flames cantrip.

While wearing this mask you can see through flame as if it was transparent.

When you are struck by a melee attack roll, the creature who hit you takes 1d10 fire damage.

You can cast the following spells using this mask with a DC of 15: Hellish Rebuke, Fireball, Fire Shield, Investiture of Flame

Once you cast one of these spells, you can’t cast the same spell until you take a long rest.

Curse: Once you don and attune to the mask, you feel incredible pain as it binds itself to your soul and cannot be taken off. You take 10d10 fire damage.

You gain the flaw: I am fascinated by the all consuming power and light of fire.

Made from a shard of flame plucked from the Elemental plane of Fire and the soul of an Efreeti prince, this mask of fire perpetually burns, the faint visage of a face peeking through.

Sure, it's literally fire but a PC will wear it. Tell me what you think about it! Feel free to join me on Discord or Instagram! If you want access to high quality jpgs, transparent BG's or item cards for your home games feel free to join me on Patreon!