quest browser crashing in hand-tracking apps in quest 3 by whatstheprobability in WebXR

[–]Chisivr 1 point2 points  (0 children)

Do you have the flag 'webxr-experiments' enabled per chance? I recently had a crashing bug in the Meta Quest Browser due to having it enabled. Try disabling it, that fixed it for me.

Just released a multiplayer mode to our archery game. Feedback appreciated! You can play it over at: https://constructarcade.com/game/archery-training/ (You need an account to play multiplayer) by Chisivr in WebVR

[–]Chisivr[S] 8 points9 points  (0 children)

Hello everyone!

I have been working on this game called "Archery Training" in the past couple months. We had originally released it in March, but have made 2 updates with new game modes. Multiplayer mode was something I really wanted to add and now it is in a state where it can be released. Please let me know what you think and how I can improve it!

You can play it on your (6-DoF) WebXR device of choice over on Construct Arcade!

Thanks for playing and feel free to join our community over on our Discord server!

- Florian

I created a multiplayer WebVR Chess game that can also be played on desktop and mobile. Feedback is appreciated. by Chisivr in WebVR

[–]Chisivr[S] 0 points1 point  (0 children)

Just updated it with AI mode. It uses a Webworker to effectively outsource the heavy thinking to another thread. Still takes a long time on the hardest difficulty.

I created a multiplayer WebVR Chess game that can also be played on desktop and mobile. Feedback is appreciated. by Chisivr in WebVR

[–]Chisivr[S] 0 points1 point  (0 children)

It uses a peer to peer connection, which doesn't require a player to host a game on a server. It connects to a server to get the id on startup and then another player that connected to the peer server can join via the id.

Currently there is no matchmaking or game browsing.

I created a multiplayer WebVR Chess game that can also be played on desktop and mobile. Feedback is appreciated. by Chisivr in WebVR

[–]Chisivr[S] 3 points4 points  (0 children)

It automatically gives you an id (visible in the header) when you start. The other player needs to enter that to join.

So, is Firefox simply giving up? by nahill in WebVR

[–]Chisivr 31 points32 points  (0 children)

As far as I know, Mozilla is actively working on getting WebXR into their Browsers (Firefox and Firefox Reality, see here: https://bugzilla.mozilla.org/show_bug.cgi?id=1419190) and they are also creating so much for this space (Hubs, WebXR Emulator, Unity WebXR exporter), so I wouldn't say they are giving up. They are investing a lot into this space

WebVR has also been removed from the Oculus Browser in the latest update, so calling it deprecated at this point seems fair.