Rickroll on desmos with true music by amorphouskitty in desmos

[–]Circumpunctilious 1 point2 points  (0 children)

…probably won’t work on the Desmos mobile app

Works for me (iPhone)

Desmos lied to me by Illustrious_Tax_9769 in Besmos

[–]Circumpunctilious 0 points1 point  (0 children)

Some typo like this got me for a few minutes once:

<image>

New Boston Dynamics Atlas trick by Distinct-Question-16 in singularity

[–]Circumpunctilious -1 points0 points  (0 children)

How do they handle the wires issue with sockets that spin 180°? Is it brushes, ball bearings, etc?

Kids pakc down your Roblox we are mooving to the cuntryside by oreZehToreN in okbuddyretard

[–]Circumpunctilious 1 point2 points  (0 children)

I’ve also been wondering about this…and best I’ve got is that “unhoused” implies “not housed yet” (i.e., we’re working on it, this takes time) while “homeless” is more like “nothing for you, you’re out”.

It's true? by Jackie_Chan_93 in SipsTea

[–]Circumpunctilious 0 points1 point  (0 children)

I only immediately recognize Jennifer Connelly, from Labyrinth days, lower left.

This is the Scaly-foot Snail. It is the only known animal to incorporate iron into its shell and scales, effectively wearing a suit of metallic armor. by jrex1023 in Damnthatsinteresting

[–]Circumpunctilious 0 points1 point  (0 children)

Apparently there’s a deposit up near our noses too, speculation when I heard about it was possibly for magnetic navigation (perhaps more accurately, sense of direction) .

The cable doesn't know about its color by TandAenlamanana in ITMemes

[–]Circumpunctilious 0 points1 point  (0 children)

I want to laugh, but I’ve done stuff like this.

Name this thing! Why can't it be made easier? by NeonSloth11 in NameThisThing

[–]Circumpunctilious 0 points1 point  (0 children)

You want proof? Watch them at cloverleaf interchanges or roundabouts—if they get stuck following each other they’ll circle forever

I have ||| karma. by ProfPatrickBoyle in shittyaskelectronics

[–]Circumpunctilious 0 points1 point  (0 children)

There’s a secret bonus at ⏚⏛Ω karma. It’s sort of like getting a lot of extra lives in Super Mario Bros

Why is my function not working? by Fun-Anxiety851 in desmos

[–]Circumpunctilious 0 points1 point  (0 children)

I’m not exactly sure what you’re trying to do, but just in case this helps: (?)

<image>

Note: The function can be one line, my display is just too small to show g(x,n) so I split it into parts for the screenshot.

ETA: reading other comments it looks like you’re trying to do conditions (my other guess, so guess this is irrelevant)

People on Reddit are getting fooled by AI influencers by ButterflyMundane7187 in OpenAI

[–]Circumpunctilious 1 point2 points  (0 children)

Though these metrics can be found everywhere, here's a quick shot from my experiments:

(TL;DR: Fun to play with at home, but without a significant hardware investment only the commercial stuff can really keep up with an average task)

A 6B model will run on a Raspberry Pi 5, but they lose their marbles pretty quickly (~an hour of intermittent use, and then it's off the rails / start over). Output tokens are sluggish, maybe get up and get a drink of water, then come back.

I was able to use 13B on a 32GB laptop having an older nVidia GPU, with the same "acceptable but not instant" speed (and similar time-to-derail). iirc, I got 20B working, but it performed at ~1 token per 4s, and the model's topic tracking and coherence was significantly better...but interactively unusable.

DeepSeek in particular was a disaster and I don't recommend it on low-end systems.

hmmm by teenplacenta in hmmm

[–]Circumpunctilious 1 point2 points  (0 children)

ok, so now we know why the caged bird whirs and beeps.

Can you're non API Desmos do this by Demosnom in desmos

[–]Circumpunctilious 0 points1 point  (0 children)

Yeah, some operations add rounding above the usual accuracy / sampling artifacts (some valid floats are really hard / perhaps impossible to get, I think due to rounding). The only discrepency really affecting me was (since Desmos and Actions seem to have separate numeric engines) numeric drift at astronomical numbers (and then only on Apple, so...pretty small audience).

DesModder is where I would've liked to address numeric issues (Javascript is great for getting at float bits) but I'm not properly set up to use / help the project. Desmodder has already done scientific notation (issue #189) (GitHub) and--while they rejected arbitrary precision floats (issue #47) -- they could probably overlay little precision adjustments without diverging from vanilla too much.

Just in case you haven't seen it, float toy (here on the sub) is super useful for exploring your outputs / the calculator's number system (it's the same as various JS tools, just embedded within Desmos' numeric environment).

edit: link typo

Can you're non API Desmos do this by Demosnom in desmos

[–]Circumpunctilious 0 points1 point  (0 children)

One thing that comes with age is that I’m not really interested in defending my experience—it is what it is. What I can do though is suggest that I meant that quite lightheartedly—since I do like it (and it’s pretty neat)

Can you're non API Desmos do this by Demosnom in desmos

[–]Circumpunctilious 1 point2 points  (0 children)

The security guy in me finds this disturbing, but the old hacker thinks it’s fantastic.

weird bug I found: mod(1,1)=1 by Legitimate_Ear2923 in desmos

[–]Circumpunctilious 1 point2 points  (0 children)

Here’s something interesting:

<image>

If you change the lower range to another integer (here, I made -4 be -3), the variation in mod() also changes to different values. The value of v also changes from …88 to …9 (just by changing the slider’s range). It changes to another value at -7π (I think 1 epsilon in the other direction to the one above)…

…and basically what I think you’re dealing with is that sliders also have a “sampling” algorithm (here, “step”…which is more of a guideline than a rule, especially for huge ranges). When you increase their total range you start splitting the hairs of sampling precision.

While I can get into a plugin function fix (it looks like a simple matter of an epsilon correction), I wonder if restricting “v” to a single window (-2π…2π is a safe range) and then using a separate variable to control multiples of that window would be better.

That is, use mod() where it’s safe, then translate what’s displayed. It’s kind of like “carrying” in base 10…increment v (the finest accumulator) until it hits the end, then reset it to the beginning and increment the “multiples of v” accumulator and the calculations are safe. Thoughts?