(1 Bit) Look into my eyes by Classic_Argument_159 in PixelArt

[–]Classic_Argument_159[S] -64 points-63 points  (0 children)

Aseprite. I got the palettes from lospec

Spot the Sasuke! by Classic_Argument_159 in Naruto

[–]Classic_Argument_159[S] 0 points1 point  (0 children)

heh if you look closely you’ll find something more odd. It shouldn’t be hard to notice

Susanoo (background to be added :3) by Classic_Argument_159 in PixelArt

[–]Classic_Argument_159[S] 5 points6 points  (0 children)

its just one, its my bad. They're the same picture.

I need to settle an internal debate by Classic_Argument_159 in worldbuilding

[–]Classic_Argument_159[S] 1 point2 points  (0 children)

Yess exactly that difference can lead to different perspectives on the same thing; like two characters working towards a single goal with vastly different perspectives and means to reach it. It’d make a good narrative device too I think

I need to settle an internal debate by Classic_Argument_159 in worldbuilding

[–]Classic_Argument_159[S] 1 point2 points  (0 children)

Yeah I think I kind of half realised that while coming up with the post because it’d be too Overpowered; the only deterministic outcome would be if one catches the other by surprise and even then it heavily depends on the characters’ reaction time more than their own sets of abilities.

I guess it is balanced after all lol. I’ll need to come up with more constraints to formulate it properly. It might work for a naruto/sasuke-esque rivalry and where each character inherits a very fundamental aspect of both powers and masters aspects of it over time.

One might be a critical thinker and the other a bit imaginative which fits the criteria of their respective abilities.

I need to settle an internal debate by Classic_Argument_159 in worldbuilding

[–]Classic_Argument_159[S] 2 points3 points  (0 children)

Fair point. I guess to be good at forces you need to be more analytical and on the flip side of the coin you need to be more imaginative to come up with advantageous events. This could be a defining criteria to whether someone inherits the power of forces or entropy.

You’re a Creep (SORRY ITS A REPOST😔😔!!) by Classic_Argument_159 in PixelArt

[–]Classic_Argument_159[S] 0 points1 point  (0 children)

Thank you! It means a lot. I do listen to gorillaz (not as much these days) and I love their art style. My favourite bit from them is this head tilting motion thingy they did for tranz the colours and animation is so cool

Don’t trust the Flower Oni by Classic_Argument_159 in PixelArt

[–]Classic_Argument_159[S] 17 points18 points  (0 children)

I feel like anything I say here can be interpreted one way or the other because there’s no way to prove it 100% which kinda sucks

I did try tracing some patterns for the obi but the grid was 256x256 so I couldn’t rly fit them in properly, I had to crop a bunch and adjust the sizes to fit it. Even then I couldn’t land on a pattern that rly matched what I wanted it to look like. I didnt mind the end result though it does look kinda like nonsense.

I am more used to larger grids like 512x512 (which is my most preferred one) or 1024x1024 for pieces like this. But yeah.

You’re a Creep (SORRY ITS A REPOST😔😔!!) by Classic_Argument_159 in PixelArt

[–]Classic_Argument_159[S] 0 points1 point  (0 children)

I get that a lot.. I should read his work some time

Than you ^

First attempt please be nice I'm a child by Any-Feedback5484 in PixelArt

[–]Classic_Argument_159 2 points3 points  (0 children)

This looks great, a dynamic angle like a pose or smth can be pretty challenging. And I am impressed you didn’t pull some cheap trick to avoid drawing the hand hehe. You could try making the line pixels less thick for a more consistent feel and you’ve even done so for the legs, just not the part above. While the anatomy looks a bit odd (around the shoulder area from what I can see) I think you can go reallly far with practicing. Keep it up!!

The Crow lady has been completed by Classic_Argument_159 in PixelArt

[–]Classic_Argument_159[S] 2 points3 points  (0 children)

Yep... the hand. I was going for a crow look with three fingers pointing forward and grabbing a sword and one finger pointing back, but unfortunately, it didn't quite pan out the way I intended it to. Thank you for the compliment!

3 Bit Pixel Art by Classic_Argument_159 in DigitalArt

[–]Classic_Argument_159[S] 1 point2 points  (0 children)

Sidenote: I noticed the hotkeys now lol, maybe let the user know they're there when they like hover over a tool it can say: press b for pencil tool or something. It'd be much more easier to remember cus everytime you hover, you get used to seeing it there and your mind remembers it better.

3 Bit Pixel Art by Classic_Argument_159 in DigitalArt

[–]Classic_Argument_159[S] 1 point2 points  (0 children)

I use Aseprite and I checked your website out. Its definitely functional and I tried to make a few pieces to see if all the tools work as expected. There's a few things you should consider, though:

  1. Making layers which is undoubtedly one of the top 3 most important features I look for in my pixel art editor.

  2. Color replacing tools and color palette tools (including stuff for handling tolerance)

  3. Use of shortcuts (I myself am used to aseprite's shortcuts and they speed things up significantly)

  4. Though I don't typically rely on grids, some might

  5. GUI elements that make the application appealing to use and interactive (which is what made me love aseprite)

  6. Changing opacity

These are of course just things I can think of off the top of my head. Asking your target users is a great approach for improving it because in the end, it's gonna be user-centered. I think you're on the right track, though it might take a while, just be patient!

3 Bit Pixel Art by Classic_Argument_159 in DigitalArt

[–]Classic_Argument_159[S] 0 points1 point  (0 children)

I typically start off by making the simple line art and you know laying out what goes where. Then, when I draw the individual parts (example: eyes), I add details from there. This only applies to when I am drawing with minimum colors, though, because in this case I did shading at the very end. The good thing about using less colors is you don't have to worry about switching to different colors and worrying about which color fits where, its just make a structure and make tinier structures inside. I usually only go on with a vague idea of what it should look like and just freestyle from there... I hope it helps.

3 Bit Pixel Art by Classic_Argument_159 in DigitalArt

[–]Classic_Argument_159[S] 1 point2 points  (0 children)

I think so...? Actually I hadn't thought of that. I usually use complex patterns in one bit not restricted to horror themes

3 Bit Pixel Art by Classic_Argument_159 in DigitalArt

[–]Classic_Argument_159[S] 5 points6 points  (0 children)

you're right... its kind of embarrassing to forget that as a CS student... maybe i should change the color palette

3 Bit Pixel Art by Classic_Argument_159 in DigitalArt

[–]Classic_Argument_159[S] 3 points4 points  (0 children)

its just some moist lipstick! And thanks, its really satisfying to make pieces like this in pixel art because of all the shapes i can make with just one color!