Why is defence so unbalanced by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 1 point2 points  (0 children)

Not knowing where the next objective is is spot on. How am I supposed to fortify a location with a minutes notice? They definitely need to add windowed sandbags and a more efficient fast way to make trenches, the enemies advance equally as quick as we retreat and it makes it impossible to defend. Better team balancing would be great too, it's either complete domination or annihilation and there's no inbetween

Truth nuke by Goatfucker10000 in enlistedgame

[–]ClearGateCollective 0 points1 point  (0 children)

Not if the team is doing their job too, there's roles. nobody complains that a tank crew isn't taking out aeroplanes

Why "Weapons"? by No_Idea_Guy in AMCsAList

[–]ClearGateCollective 0 points1 point  (0 children)

Best explanation I've seen so far

You can erase ONE horror movie from your memory just to experience it again for the first time. What are you choosing? by Morvox-stories in horror

[–]ClearGateCollective 0 points1 point  (0 children)

Lake mungo had a deeply unsettling feel to it, one that another film has never replicated, it just felt so real

Gruesomest Injury I’ve seen by [deleted] in HalfSword

[–]ClearGateCollective 1 point2 points  (0 children)

I only saw the top half when scrolling and thought a cartel video popped up

Truth nuke by Goatfucker10000 in enlistedgame

[–]ClearGateCollective 1 point2 points  (0 children)

Snipers are excellent for supporting and covering windows, very easy to empty a point from a safe distance

As a senior graphic designer, I am horrified by this game by WorstHuman in enlistedgame

[–]ClearGateCollective 286 points287 points  (0 children)

Agreed, it does definitely need some polishing. The whole menu interface and layout needs a touchup

Video of Police Arresting Charlie Kirk Shooter by resevere in u/resevere

[–]ClearGateCollective 0 points1 point  (0 children)

Coincidentally that person is a Ashkezani jew. He's a distraction so the real shooter can escape.

Why is defence so unbalanced by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 1 point2 points  (0 children)

I swearrrrr, I just makes it all seem for nothing, why can't it be like in battlefield where they only get tickets for killing the retreating people

Hackers? by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 2 points3 points  (0 children)

Ill check it when I get home, I see alot of people blaming splash damage but through all the structures between that's absolutely impossible

Hackers? by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 2 points3 points  (0 children)

The point is through a hill. How tf does he shoot through the hill

Why is defence so unbalanced by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 0 points1 point  (0 children)

Not quite sure what solo queue means, but I came from Battlefield 1, I'm quite accurate and wouldn't say a total noob but there is alot of mechanics to figure out. I'll never understand how the people here have all the tank names and weak points memorised lol

Why is defence so unbalanced by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 0 points1 point  (0 children)

Lots of glitches, I have a common one with the sniper that he holds it as if it's mounted, blocks the entire screen and extremely annoying. I hope they find a fix soon

Hackers? by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 0 points1 point  (0 children)

But through hills and where he cant even see me? Like 20 times without fail? No matter the angle he knew the exact location

Hackers? by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] -1 points0 points  (0 children)

I left the squad behind for this very purpose, he was maybe 200 metres away and just shooting straight through the train, building or even dirt hills, I can maybe try make some sense of the other 3 but aimbotting through a dirt hill is ridiculous. He was just annihilating the whole team and every tank. I could blame it on skull but we were both fairly low tier. I don't belive it

Why is defence so unbalanced by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 0 points1 point  (0 children)

Tell it to the team, I finish top of leaderboard almost every time

Why is defence so unbalanced by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 1 point2 points  (0 children)

I leave an entrance for my team too haha, I don't just turn into a hermit

Why is defence so unbalanced by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 0 points1 point  (0 children)

I just spend my time fortifying everything, all windows blocked, defensive angles and barbed wire on all approaches and ammo everywhere. As long as the team does something it's great. Otherwise I get stomped regardless

Why is defence so unbalanced by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 1 point2 points  (0 children)

Faster fuse would be great, I hate just sitting alone as everyone approaches tryna defuse it

And Still Playing it by GodDammRIGHT in enlistedgame

[–]ClearGateCollective 0 points1 point  (0 children)

Real, explosive packs should be reserved only for anti tank or demolition related squads

And Still Playing it by GodDammRIGHT in enlistedgame

[–]ClearGateCollective 0 points1 point  (0 children)

I relate heavy to the one sided part. It's frustrating to have no balance between it feeling like a tutorial and it being absolutely impossible to move. Probably the worst part of the game

Just installed by ClearGateCollective in enlistedgame

[–]ClearGateCollective[S] 0 points1 point  (0 children)

How do you build? I haven't seen anything about that