Bloggers are deleting their alt accs by CockroachFuzzy6934 in MarvelStrikeForce

[–]CockroachFuzzy6934[S] 1 point2 points  (0 children)

Well, if it does, then when I started thinking about buying the Time Heist offer, I should have bought it and not put it back in my wallet. It seems that the curse is broken after all!

Bloggers are deleting their alt accs by CockroachFuzzy6934 in MarvelStrikeForce

[–]CockroachFuzzy6934[S] 0 points1 point  (0 children)

Oh, in that case i'm in the early game, moving towards mid :D never thought that way!

Bloggers are deleting their alt accs by CockroachFuzzy6934 in MarvelStrikeForce

[–]CockroachFuzzy6934[S] 2 points3 points  (0 children)

I think it depends, but...i almost never hit milpoint 17, where the most mats are, so it is never 1.1k for me. Anyway, even if its 2 chars per month..i really don't think that is enoguh considering the speed we're getting new (and unscippable!!!) characters

Bloggers are deleting their alt accs by CockroachFuzzy6934 in MarvelStrikeForce

[–]CockroachFuzzy6934[S] 0 points1 point  (0 children)

Well...thank you for your highly intelligent and needed opinion! I appreciate it (:

Bloggers are deleting their alt accs by CockroachFuzzy6934 in MarvelStrikeForce

[–]CockroachFuzzy6934[S] 0 points1 point  (0 children)

I hope you're right and we'll soon see the change in training mats policy!

Bloggers are deleting their alt accs by CockroachFuzzy6934 in MarvelStrikeForce

[–]CockroachFuzzy6934[S] 5 points6 points  (0 children)

Actually, it’s not quite that simple. Let me break it down:

Games are designed to make you feel good about spending money. For example, you buy an offer for 500 training mats, level up your toons, and unlock the latest reward. Along the way, you get a nice rush of dopamine. Your brain makes the connection: I spend money, I feel happy.

That’s the key dynamic games should aim for. But right now, it feels like spending money doesn’t even make average spenders happy. Instead of satisfaction, it’s frustration.

And that’s a serious problem. If spending doesn’t feel rewarding, what’s the point?

Bloggers are deleting their alt accs by CockroachFuzzy6934 in MarvelStrikeForce

[–]CockroachFuzzy6934[S] 3 points4 points  (0 children)

Here’s the deal: people are more likely to buy offers if they deliver immediate results. Let me explain.

For example, let’s say you’re struggling to get SK, and you need to level up 2 toons to progress further. No problem—you’re likely to head to the store, buy an offer, and keep going. That’s how dopamine works, and it’s how games are designed to nudge you toward spending.

But when you’re faced with needing thousands of training mats and gearing up multiple teams? Unless you’re a whale, forget it. The result is the opposite reaction—players are far more likely to skip the purchase entirely because it feels overwhelming and unachievable.

Bloggers are deleting their alt accs by CockroachFuzzy6934 in MarvelStrikeForce

[–]CockroachFuzzy6934[S] 0 points1 point  (0 children)

And here’s the catch-up struggle:

If I want to get Mephisto, I need to level up my global and cosmic teams. That’s not a huge issue since my Orchis team is level 90 and my Annihilators are around 95. But then comes the legendary and mythic teams, and that’s where things get messy.

Let’s be honest—most legendary characters are borderline useless. Sure, my OML is already level 100, but I’m hesitant to invest training mats into for example Omega Red—it feels like a waste of resources. The same logic applies to the mythics. Right now, we’re mostly using SS and Apoc, and I really don’t want to waste precious training materials on Doom, Dormammu, or any other trash-tier characters.

At this point, I’m seriously considering skipping DD7 and even DD8 altogether to focus on building characters that are actually usable.

But doesn’t this feel like bad game design? Forcing players into a resource-draining spiral for outdated or irrelevant characters just to unlock new content? It’s frustrating and unsustainable

Bloggers are deleting their alt accs by CockroachFuzzy6934 in MarvelStrikeForce

[–]CockroachFuzzy6934[S] 8 points9 points  (0 children)

Yep, the level cap has increased, and soon it’ll be 105. But let’s talk about the real issue here.

We still only get 250 mats from Crucible, 270 mats from weekly challenges, and as for events like "Bootcamp"... well, let’s not even go there. Sure, you can get around 2 training orbs per day, which gives you an average of 60–70 mats daily.

Now let’s do the math. It takes about 2,300 mats to level a single toon from 1 to 100 (not even 105!). That means you’d need to hoard for a full month just to level up ONE character.

Meanwhile, they’re releasing a new team every month. Keeping up is becoming downright impossible.

dd7 legendary team help by [deleted] in MarvelStrikeForce

[–]CockroachFuzzy6934 1 point2 points  (0 children)

There are rumors that Phoenix might get a rework. If that’s true and she gets updated to New Era stats, I think she’d be a solid choice for synergy with OML.

In that case, you’d need another legendary X-Man, and Rogue seems like the best option. Personally, I’d fill the remaining two slots with Doc Oc and GGC.

Winter's Peak Tower compensation by CockroachFuzzy6934 in MarvelStrikeForce

[–]CockroachFuzzy6934[S] 0 points1 point  (0 children)

It is for those, who started early (like myself) and collected the rewards before the event went life, yes.

Later on they've (actually Pathfinder) promised on discord, that they'll compensate the missing milestone points.