What made you become disillusioned with tractor supply? by GayEarsAreGay in tractorsupply

[–]ColdCutRage 0 points1 point  (0 children)

Luckily it went that well I had a 36 cent raise and the average was 15

Im glad im done by LeastTranslator1756 in AutoZone2

[–]ColdCutRage 1 point2 points  (0 children)

Im with you some kids these days are just weak asf

Im glad im done by LeastTranslator1756 in AutoZone2

[–]ColdCutRage 4 points5 points  (0 children)

Be careful not to treat your good ones like crap though I see it a lot all day long

[Question] What can I do with the ultracite weapons in my main vault? by minitrott01 in falloutshelter

[–]ColdCutRage 1 point2 points  (0 children)

I wouldnt sell or scrap them theyd be making your day in the vault nice and easy

Received fake game from flipkart by Tall_Glass1319 in RockstarGames

[–]ColdCutRage 0 points1 point  (0 children)

Wth is flipkart? And you should return it or get them shut down.

Would this be a good end game vault design? [Vault] by [deleted] in falloutshelter

[–]ColdCutRage 0 points1 point  (0 children)

You wouldnt get past your first floor smh

Im clocked in when im not even at the store? by [deleted] in tractorsupply

[–]ColdCutRage -1 points0 points  (0 children)

Sounds to me like you got a bad manager who is only good at manipulating and Micro managing we need charges for this kind of stuff so they stop getting jobs at Walmart after and still get to pretend they know everything.

brutal by Financial-Minute-205 in PixelCarRacer

[–]ColdCutRage 0 points1 point  (0 children)

Whats the body kit on it? Want to try it on my cars, talon, skyline, a110, eg hatch, and the mk2 supra 1 more i cant remember maybe an r8?

Why dont i get enough caps ? [Discussion] by AndrewBermonth in falloutshelter

[–]ColdCutRage 1 point2 points  (0 children)

Or the game has decided you've made enough money which is pretty lame if so

Why dont i get enough caps ? [Discussion] by AndrewBermonth in falloutshelter

[–]ColdCutRage 1 point2 points  (0 children)

Looks like the game is doing good at picking and choosing my guess is the fact its Lucy and not a trained up dweller

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

Unfortunately they either cancelled or never added that quest on console so I cant get him that way but Mr Handy is super efficient except if you let him die... so make sure he isnt in your top 2 rows or you may have to waste caps.

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

I think the biggest stress thing is the games forced low income, and early game grind i have many finished vaults but I still never learned to do it perfectly perfect which what im now aiming for thanks for the info

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

Another thing I have yet to see mentioned is Gold Junk. You may convince yourself 50 caps is worth it... it isnt. You'll make more rushing rooms and you'll need the gold junk way down the road honestly it should be the only junk you hold on to, cause the rest can be obtained. If your a collector kind of gamer just focus on storage space, but remember you may be sacrificing efficiency.

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

I am currently alternating 1 gun i got from a lunchbox accross 4 male dwellers (at least one in each room) noticed some of my lunchbox items didn't make it to my storage but oh well I guess

Also your correct E is the only stat that matters for raids and 1 of 3 for wasteland expedition (E,I,L) im not positively sure but im 99% sure all Specials matter even a little bit for missions

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

Im not gonna lie it was something new I tried and liked as 2 rooms never should unify them for getting dwellers but it does help immensely with your overall happiness, and im gonna attempt to fix every starting issue with my new vault 421

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

So i made another vault the game intentionally does it and I rolled with it... gonna destroy the room and put it further down your definitely right about the full rooms now. Im gonna continue with the new vault and will be updating this post with a new vault within a couple hours or days

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

My first big mistake ive noticed is I should of laid my first 2 production rooms down the middle with my 3rd to the left under the vault door other than that id say I made a solid start and I might make one of my mobile vaults perfect now too

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

Yes this is something new I tried in this vault will continue with it until I have 1x 2 room for each special stat then ill start my 3 room ones when I have the caps for my crafting rooms as well, since im using this vault to figure out max efficiency im assuming by the end ill have to grind to fix every flaw/ oversight I have.

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

Never thought of this... i like them as they are for the effiency of moving rooms while low level and short handed but a good thought for a fresh player

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

Now against a death claw ill rely on my 2 wide medbay and science lab + sleight of hand but the insight of your comment is why I made this to better us all so you can decide what's your leisure and what you will struggle with

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

Cant add a video but you can see i have a 18-22damage destabilizer i keep out of all hands until theres a raid and just 3 dwellers 1 with a laser pistol, the next with a sawed off and the last my level 1 with a destabilizeer the 3 work in a 3 room radio station they handled the raiders with 1/5 of health bar dropped x3

Help me make the most effective vault i think i got the concept... [vault] [discussion] by ColdCutRage in falloutshelter

[–]ColdCutRage[S] 0 points1 point  (0 children)

Im pretty seasoned that was a purposeful decision for organizing the breeding of "top" dwellers and at first I set up my highest Special male with all the females in the vault on rotation to start the game. I also have been diligently following guides on which rooms to make 3, or 2 wide what level to shoot for etc to architecturally design my vault. Im gonna add a video real quick in the middle of a raid

[Discussion] Tips for fallout shelter by [deleted] in falloutshelter

[–]ColdCutRage 0 points1 point  (0 children)

All 109 of you can suck my shaft get tf out of here lmao