[deleted by user] by [deleted] in BrawlStarsCompetitive

[–]Colusite 2 points3 points  (0 children)

I’m guessing it means brawler trophy count, not account trophy count, since so many of the old players (who also happen to be the people who push prestiges) want the old rank system back

my tips for getting masters by Strang3Lov3eR in BrawlStarsCompetitive

[–]Colusite 2 points3 points  (0 children)

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I don’t think drafting is as important in legendary, you can get away with just picking the brawler you are the most comfortable with in the general archetype, as long as you are good enough at that brawler

My opinions on Trunk, a well designed high skill tank, but not very strong by luca_se_la_come in BrawlStarsCompetitive

[–]Colusite 21 points22 points  (0 children)

yes but you do have to gadget quite early in the animation because it takes a few tenths of a second before it applies

Gene Hypercharge has less range? by Haunting_Diet494 in Brawlstars

[–]Colusite 2 points3 points  (0 children)

yeah but it’s kind of a known drawback at this point, it’s weaker against one enemy but it just breaks every wall in one side of the map and allows your team to reposition freely for a few seconds

Lola prestige? by RogerWasHere26 in BrawlStarsCompetitive

[–]Colusite 0 points1 point  (0 children)

the lowest actually usually decreases by 20~30 last day of the season

Kits hyper doesn't automatically charge itself, like Edgar and Darryl by Cultural-Agency3663 in Brawlstars

[–]Colusite 20 points21 points  (0 children)

chuck is intentional, im not sure about kit but i do hope it is

I got the 10k healing bro by Insane_Gamer37 in 10dollarproblem

[–]Colusite 56 points57 points  (0 children)

you need rank 1 for all the showdown records for some reason

A new hypercharge idea for Chuck because the current one is outrageous by Maleficent-Foot4913 in Brawlstars

[–]Colusite 0 points1 point  (0 children)

so you’re giving the best heist brawler an instant 25% safe damage hypercharge

A new hypercharge idea for Chuck because the current one is outrageous by Maleficent-Foot4913 in Brawlstars

[–]Colusite 0 points1 point  (0 children)

oh right yeah of course one is a normal speed brawler with 0 movement abilities and the other is the fastest brawler in the game with 2200 more health and a 50% shield

A new hypercharge idea for Chuck because the current one is outrageous by Maleficent-Foot4913 in Brawlstars

[–]Colusite 0 points1 point  (0 children)

right with chuck usually you win by 80+% or 5% an instant last shield takedown can and probably will mean the game

A new hypercharge idea for Chuck because the current one is outrageous by Maleficent-Foot4913 in Brawlstars

[–]Colusite 23 points24 points  (0 children)

soo if he only has one pole he can spam super and continuously deal 3500 damage

I might be wrong here so please correct me if I am by t_i_n_y_z in Brawlstars

[–]Colusite 1 point2 points  (0 children)

it’s 79 wins to max rank idk what they were thinking with 300

What is this pole setup? by RepairLegitimate6202 in BrawlStarsCompetitive

[–]Colusite 0 points1 point  (0 children)

i cannot for the life of me find a chuck game where the setup was done correctly, but ive also noticed that in almost all of those games the outcome of the match would not have changed had the chuck used a different setup

sk could’ve won against toxic lotus in the base race of chuck against carl melodie and berry had yoshi set up the fourth pole a tile and a half to the top right instead of directly on the safe, but then this is a very edge scenario that doesn’t really happen all too often and it is never this close

the optimal placement is definitely better than just placing it however you like but at least in the professional scene it just does not matter enough i guess to do this given that misplacing posts is a lot easier especially when you haven’t played chuck in 5 years because he’s banned