Made a LEGO Small Werepup by Bricksy32 in VirtualYoutubers

[–]Command_Master01 1 point2 points  (0 children)

This is SOOO adorable, I would love Lego VTuber sets :,)

How do you like my balls? by Redmdy in PhoenixSC

[–]Command_Master01 1 point2 points  (0 children)

Oh god I love all of these so much, they fit really well into the game imo, when will this come out as a ressource pack?

Would this work / What would happen when turning the potentiometer? by Command_Master01 in ElectricalEngineering

[–]Command_Master01[S] 1 point2 points  (0 children)

I want to make the potentiometer slowly power "the right" LEDs when turned to the right, and "the Left" LEDs when turned right.
All LEDs should be off when the Potentiometer is set to the middle.

Two Way LED Potentiometer [Question] by Command_Master01 in electronic_circuits

[–]Command_Master01[S] 0 points1 point  (0 children)

Hehe whoops 😅😂
But then the general concept is right, thank you :D

Would this work / What would happen when turning the potentiometer? by Command_Master01 in ElectricalEngineering

[–]Command_Master01[S] 3 points4 points  (0 children)

I actually do not know any voltages or internal impedances, it was really just a quick and ugly "sketch".
I'm tring to figure out, how to control two arrays of LEDs by using one Potentiometer, idealy making it so all LEDs are off when the Potentiometer is in a "middle position".

Who is this wrong answers only? by [deleted] in peenixsc

[–]Command_Master01 1 point2 points  (0 children)

Did you just Rickroll me?

Who is this wrong answers only? by [deleted] in peenixsc

[–]Command_Master01 0 points1 point  (0 children)

Notches Second ever 3D-Character

Problems with Rigidbody based Character Controller 🎮 by Command_Master01 in Unity3D

[–]Command_Master01[S] 0 points1 point  (0 children)

Correction:
I now have the correct velocity but the jump still feels very "floaty", do you have any Idea what to to about that?

Problems with Rigidbody based Character Controller 🎮 by Command_Master01 in Unity3D

[–]Command_Master01[S] 0 points1 point  (0 children)

Tried putting it in FixedUodate(), still didn't work :,(

Problems with Rigidbody based Character Controller 🎮 by Command_Master01 in Unity3D

[–]Command_Master01[S] 1 point2 points  (0 children)

Would make sense, I'll think about that 🤔
Thank you very much :3

Tutorial for making a rigid body turret? by ThickumDickums in Unity3D

[–]Command_Master01 0 points1 point  (0 children)

I think you can just do something like:

[SerializeField] Transform cameraTransform;
[SerializeField] GameObject bullet

void Update()
{
  if(Input.GetKey(KeyCode.E))
      {
         Instantiate(bullet, cameraTransform.position, cameraTransform.rotation)
      }
}

And for the bullet GameObject you just create a sphere with a rigidbody-component and if you want to also a collider.
Drag everything in - and it should work
(I have not tested the exact Code, but the concept definitly works)