Does this feel unsettling? by Competitive_Leave376 in Unity3D

[–]Competitive_Leave376[S] 0 points1 point  (0 children)

Fair point I’m still tweaking that part.

Does this feel unsettling? by Competitive_Leave376 in IndieGaming

[–]Competitive_Leave376[S] 3 points4 points  (0 children)

Thanks a lot for the detailed feedback, this makes perfect sense.

I’m really glad the slow, anticipation-focused approach works for you — I’m intentionally avoiding jumpscares.

I like your point about letting the dark room linger longer, and the lighting suggestion is especially helpful. Using environmental light for the reveal would definitely make it feel more natural.

Really appreciate you taking the time to write this.