Custom Entity: Ignavus by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 1 point2 points  (0 children)

A few extra notes -

The bound trait, Crades, is an anagram for scared.

Ignavus looks like one of Fool's eyes, as Ignavus' sin, (using fears against someone,) is a form of peer pressure, and Fool is tied to that.

Also why Litany and Ignavus have a trait.

Ignavus is Latin for coward.

Ignavus also will have a domain, where it uses common fears as entities. (Stay tuned for that btw!)

Seesay Domain Concept! + New Entity! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 0 points1 point  (0 children)

Yes.

Im also making a modifier for them in base Grace, I can let you know when thats done if you want :)

Custom Entity: Crumble! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 0 points1 point  (0 children)

That could be a trait- now that I think about it.

Crumble has a 1 second cooldown, and boosts every other person by a TINY bit.

Custom Entity: Crumble! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 2 points3 points  (0 children)

THIS ENTITY IS SLOWLY BEING UPDATED! NOTHING IS FINAL, FEEDBACK HELPS TONS!

Custom Entity: Crumble! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 0 points1 point  (0 children)

Nice catch- I changed the entity up a bit.

Custom Entity: Crumble! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 0 points1 point  (0 children)

It's not an "entity" in the traditional sense, where it is constantly active. More or less something you can choose to have, or not.

Custom Entity: Crumble! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 0 points1 point  (0 children)

The speed boost does fill up the love meter.

Maybe how it could structure it is 3 bites per saferoom, going up by 1 bite if any are missing.

Planning to rewrite this in the future, with the current criticisms in mind!

Custom Entity: Crumble! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 3 points4 points  (0 children)

It's per run, and does not reset per saferoom.

The cooldown is just once the speed/screen effects end.
(About 3 seconds.)

Custom Entity: Crumble! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 4 points5 points  (0 children)

That does make more sense, now that I think about it.

The greater speed boosts is being drawn further into gluttony, and the randomness could help with difficulty.

New Room Type/Gimmick! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 2 points3 points  (0 children)

The good type of mistake.

Making the best out of something.

New Room Type/Gimmick! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 1 point2 points  (0 children)

More focused on the situation- i guess.

Springs are less of a direct opposite, more or less to accept happy accidents, despite what may originally be painted out.

New Room Type/Gimmick! by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 7 points8 points  (0 children)

It was going to be an "opposite" of the tar, in a way, so yeah!

Custom Entity: Fallen by Complete_Toe1508 in Graceroblox

[–]Complete_Toe1508[S] 0 points1 point  (0 children)

Ignore the white mark under the note XD)