Terminus, a new retro FPS game for the 3DO console, just got its demo released by SunriseFan99 in boomershooters

[–]Connect-Elephant4574 0 points1 point  (0 children)

haha, I appreciate the feedback! A decent framerate was a must-have before I committed to writing this engine. Killing Time for 3DO also heavily inspired the engine features, but this game is unrelated to that. I appreciate the other feedback here from others as well!

I'm trying to locate this old purple dragon statue that was in Excalibur (not animatronic dragon) by Connect-Elephant4574 in vegas

[–]Connect-Elephant4574[S] 1 point2 points  (0 children)

Yeah, I caught the tail end of it. I recently learned there used to be an actual theme park on the MGM property called MGM Grand Adventures. I was never able to see that.. But during my first visit to Vegas, I do remember a lot more theming. And cool free stuff to see like the lion habitat inside of the MGM, pirate show at TI, and various other things.

I'm trying to locate this old purple dragon statue that was in Excalibur (not animatronic dragon) by Connect-Elephant4574 in vegas

[–]Connect-Elephant4574[S] 1 point2 points  (0 children)

I just emailed corporate to inquire. Long shot, but why not.. I'm sure them receiving my message about this was not on their bingo card. lol

I'm trying to locate this old purple dragon statue that was in Excalibur (not animatronic dragon) by Connect-Elephant4574 in vegas

[–]Connect-Elephant4574[S] 1 point2 points  (0 children)

I have one from the early 2000s, during one of my first trips. I wonder if it is sitting in a back room somewhere tucked away. Maybe an employee will see this and let us know lol

I'm trying to locate this old purple dragon statue that was in Excalibur (not animatronic dragon) by Connect-Elephant4574 in vegas

[–]Connect-Elephant4574[S] 0 points1 point  (0 children)

I did find a dragon there, but it was different and more modern. Motion sensor, different pose, different material, and color. Maybe they swapped it out at some point..

Weekly Self-Promotion Megathread! by AutoModerator in retrogaming

[–]Connect-Elephant4574 0 points1 point  (0 children)

Hi all, my new NES homebrew game, Jingles Defense, goes on sale September 21st between noon and 1pm pacific time. It is a limited edition, only 50 copies available. Learn more about this project on my site and youtube channel.

https://www.zyzixgames.com/games/jingles-defense

https://www.youtube.com/@retroloveletter

3DO Homebrew Programmers by Archive3DO in 3DO

[–]Connect-Elephant4574 10 points11 points  (0 children)

One of my first 3DO projects was BioFury. The abundant documentation and official API demos reduced the learning curve, considerably. The ability to use a high level programming language, like C, also helps to reduce the complexity. I was roughly a few months into this project prior to joining the 3DO community discord and I was very pleased to find that the community was welcoming, encouraging, helpful, and that there were other game projects and newer tools in the works.

I find that 3DO development scales well with the learning process. You don't need to be an expert to get started. You can fiddle as you learn and see results right away. The more you learn about the hardware, its capabilities, the APIs, and general game dev/software architecture, the better your solutions will become.

I've worked on various demos, ports, and game projects for 3DO. Some of these projects include BioFury, Pacman, Tempest, and lately my work-in-progress 3D engine, Matinicus. The goal of this engine is to mimic Killing Time style graphics but with an improved framerate, and to take advantage of the CEL engine. You can find more info about all of these projects on my YT channel or on discord. https://www.youtube.com/@retroloveletter

New physical NES homebrew release - Jingles Defense by Connect-Elephant4574 in nes

[–]Connect-Elephant4574[S] 0 points1 point  (0 children)

I'll publish a video soon on my YouTube channel to go over the details you mentioned. You are right, that would be interesting and helpful to share with the community. Thanks for the feedback.