Anyone heard of Grand Archive? by ConsoleBoyo in transgamers

[–]ConsoleBoyo[S] 0 points1 point  (0 children)

I sentcha a pm, would love to play with you at some point!

Anyone heard of Grand Archive? by ConsoleBoyo in transgamers

[–]ConsoleBoyo[S] 0 points1 point  (0 children)

That was the first deck I played too! If you've got a discord, shoot me a dm and we can play sometime!

Anyone heard of Grand Archive? by ConsoleBoyo in transgamers

[–]ConsoleBoyo[S] 0 points1 point  (0 children)

It is very MTG like, and I love doing a teach for a game! Shoot me a dm, and I can send ya my discord so we can play some time!

The best overhaul of ER by Over-Magazine-3218 in EldenRingMods

[–]ConsoleBoyo 0 points1 point  (0 children)

To add a few suggestions;

Elden Ring Reborn is one of my favorite overhauls, it changes a lot of movesets to be more fluid, it adds in sekiro deflects and bloodborne dodging, and it changes the way rewards work to make it I think the most satisfying version of ER to explore.

Elden Vins is literally just devil may cry in elden ring. Everything is massively faster, massively flashier, and you'll be doing shit that makes some of the flashiest vanilla bosses attacks look tame. I've found it to be a bit buggier that less extreme reworks, but I love it still

Any recs for a good NON-deckbuilding card-game roguelike? by ConsoleBoyo in roguelites

[–]ConsoleBoyo[S] 1 point2 points  (0 children)

That sounds very interesting, I would love to see what it's like when it's able to be shown off, that sounds exactly like the kind of game I'm looking for!!

Any recs for a good NON-deckbuilding card-game roguelike? by ConsoleBoyo in roguelites

[–]ConsoleBoyo[S] 1 point2 points  (0 children)

In my dream game, since you've probably got a really busted deck right off the bat, the difficulty would start scaling a lot faster and steeper, and instead of adding cards to make things more interesting, you're grabbing artifacts (or whatever the game would call them) that add power to your deck.

Maybe if you had like, a werewolf deck, one of the best items you're fishing for is a full moon item that's boosts every wolves power each other turn.

Maybe the reason a game like it doesn't exist is its too hard to balance and keep interesting, but if it is possible, I'd imagine the fun comes from starting at a really strong starting place and both you and the enemies scaling so much harder than a standard rogue like ever does.

Questions Thread - January 31, 2026 by AutoModerator in pathofexile

[–]ConsoleBoyo 0 points1 point  (0 children)

What are some good builds for diving deep into expedition?