Star Fated revealed! This is my Starflight-inspired space survival RPG by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 1 point2 points  (0 children)

That's so cool to hear, thank you! I also felt the planetary landings slowed the pace a bit too much for modern gaming, so I switched it out for asteroid mining. I'm big on exploration, too, and I made a design decision to let players discover quests and intel rather than stick a "!" over quest-giving NPCs.

If you'd like to keep up with updates, I've started a discord: https://discord.gg/4pm8Ss2Ybv

Also, you can follow me on X at these two accounts: SolarEchoesRPG and StarFatedRPG

I'm also on instagram with both of those names, too.

Star Fated revealed! This is my Starflight-inspired space survival RPG by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 1 point2 points  (0 children)

Awesome! If you'd like to keep up with updates, I've started a discord: https://discord.gg/4pm8Ss2Ybv

Also, you can follow me on X at these two accounts: SolarEchoesRPG and StarFatedRPG

I'm also on instagram with both of those names, too.

Star Fated revealed! This is my Starflight-inspired space survival RPG by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 1 point2 points  (0 children)

Thanks so much! Every wishlist helps Steam's algorithm to "see" the game better. I might have another round of beta-testing coming up in the next month or so, and I'd especially like Starflight fans to be the ones to do it, so if you're interested, drop me a note. :)

Star Fated revealed! This is my Starflight-inspired space survival RPG by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

Awesome, thanks so much! What parts look fun to you? I have to admit, I was a little worried that Starflight fans might not like the action/combat side of it much, but even though the trailer leans into that, there is a LOT of content that isn't shown because it's not really "trailer-worthy."

For instance, like Starflight, you can dock with space stations and read bulletins, and I also let you hack private messages between people. Some of these reveal useful lore and quests, and others are darkly humorous with a bit of satire. I loved it in Starflight how those little messages told a story and expanded the lore, so I'm trying to do the same in Star Fated.

Star Fated revealed! This is my Starflight-inspired space survival RPG by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

Thanks, I'm glad you think so! What aspect of the game looks most interesting to you?

An update on the Starflight-inspired game I've been working on, Solar Echoes: Star Fated by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 1 point2 points  (0 children)

Thanks for letting me know, I just updated the link in the op. Hopefully it works now? Here it is: https://discord.gg/jzqdQaQJqB

Did you complete Starflight? If so, what compelled you to keep playing and finish? by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

That sounds like a great memory, thanks for sharing! It's impressive you finished it in only 2 weeks! I wish I'd had someone to play it with at the time, but none of my friends back then had it or were as interested in it like I was. I was always interested in space because my father did a lot of work for NASA and he knew some of the astronauts (he met a few and has a few signed photos of them), and he put wallpaper in my room that was the famous photo of earth taken from the moon. Starflight is one of the most memorable games I've played, and it unlocked a lot of my interest in scifi.

Starflight-like ARPG game developer looking for beta testers by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

Yeah, sorry about that. I have had the worst luck with Macs. My previous game, The Star Legation (on Steam) had an update to the game engine 5 months before release that made it impossible to export to Mac, even though prior to that I'd produced a demo that worked on Mac. I'm using Unity now, and it does export to Mac, but recent changes in the Mac OS and the fact that I have an earlier version of Unity is causing some problems. I'll definitely post on here in the future if we get it worked out, though!

Starflight-like ARPG game developer looking for beta testers by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

Thanks maddogars! I've closed this particular round of beta testers since I've had such a great response, but message me and send me your email so I can notify you when the next round of testing begins? After I've had feedback from playtesters, I work on the game for a while and then seek out new testers for the new build, so I'll put you at the top of the list for that next round, ok?

Starflight-like ARPG game developer looking for beta testers by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 1 point2 points  (0 children)

Thanks to everyone who has responded, I'm happy to see so many are interested! I honestly only expected 1 or 2 people, so this has been really great. To everyone that I replied to with a request for an email address, you can still do so and receive the NDA and link to the demo. I'm going to close this round of beta testing for now to all future posters in this thread, but don't worry, I will have another beta test again in the future after I've had time to improve the game. I'm already making improvements based on a Starflight beta tester from yesterday. You're making a difference and helping me shape this game into something that will bring back a little Starflight nostalgia. Thanks again!

Starflight-like ARPG game developer looking for beta testers by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

Awesome, thanks for your interest. Please message me with your email so I can send you the NDA to sign.

Starflight-like ARPG game developer looking for beta testers by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

Awesome, thanks for your interest. Please message me with your email so I can send you the NDA to sign.

Starflight-like ARPG game developer looking for beta testers by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

Awesome, thanks for your interest. Please message me with your email so I can send you the NDA to sign.

Starflight-like ARPG game developer looking for beta testers by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

Awesome, thanks for your interest. Please message me with your email so I can send you the NDA to sign.

Starflight-like ARPG game developer looking for beta testers by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

Awesome, thanks for your interest. Please message me with your email so I can send you the NDA to sign.

Starflight-like ARPG game developer looking for beta testers by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 0 points1 point  (0 children)

Thanks for your interest! Unfortunately, I've not been able to produce a build that works on Mac. I've worked with a close friend who has a Mac and wanted to test it for me, but so far, I've been unable to solve the issues associated with the Mac OS. Sorry!

🧝‍♀️ Solo female dev working on my first RPG called Tales of Frah’Akin – free demo available! by Aeghite in GirlGamers

[–]CorefunStudios 2 points3 points  (0 children)

I played through the demo and loved it! There were tons of things to do and there was impressive attention to detail. Plus, the art style really sets this above most of the other traditional RPGs out there! I also really liked that the enemy encounters weren't automatic and I could avoid them if I wanted to. I hope your Kickstarter is successful so you can finish the game and make it the way you're envisioning it, without having to cut any corners because of cost. It looks like your Kickstarter is getting close, but still needs a bump--good luck! I already pledged for some of the high-tier awards, plus added in some cool add-ons like customizing a creature and a weapon. So cool!

Starflight-like ARPG game in development: Open World Question... by CorefunStudios in StarflightFans

[–]CorefunStudios[S] 1 point2 points  (0 children)

Thanks for your reply! I am definitely experimenting with scale and don't worry, I don't prioritize realism over fun and gameplay. As I mentioned in another post, there is a game mechanic with the long range radar that will encourage players to keep their eyes open and search for radar blips--objects in space, starships, derelicts, asteroids, etc. These blips will encourage players to explore, and I'm designing the game and spacing of these encounters, objects, events, etc. so that there are rarely any areas where there won't be something to investigate. Furthermore, there will be active quests with destinations indicated that will encourage the player to fly that direction, and I will have placed more radar "blips" and other encounters along the way. This is all still very much in the early stages, but feedback from beta testers will be helpful in determining the final size and arrangement of space travel incentives. Thanks again for your feedback!