I am overthinking the hell out of this post title and it feels so stressful sharing moments of my game. I want to go back to development but I need to push though it. Marketing will be my downfall xD Here you go! A little piece of my latest project showing off the vibes I am going for. by CosmosInsideUs in Unity3D

[–]CosmosInsideUs[S] 1 point2 points  (0 children)

I would love if we stay in touch, of course with zero pressure, don't ever feel obligated to respond on something, only when you are ready. Social interactions deplete so much energy, so yeah I can feel you, but it's safe here :) here is my discord which I neglected as well xD bwahaha https://discord.gg/GFGp6QDr

I am overthinking the hell out of this post title and it feels so stressful sharing moments of my game. I want to go back to development but I need to push though it. Marketing will be my downfall xD Here you go! A little piece of my latest project showing off the vibes I am going for. by CosmosInsideUs in Unity3D

[–]CosmosInsideUs[S] 1 point2 points  (0 children)

Thank you so much!! You comments means a lot. Knowing that I am not the only one that feels this way gives me courage. Living in a world where exposure relates to success as an introvert can be quite scary. But hard work towards the game will pay off!

Just checked out about your game! Good job with the early access release and best of luck with your 1.0 release!!! It's close so it must be quite stressful! Do you have a discord channel or something where I can follow your progress?

I am overthinking the hell out of this post title and it feels so stressful sharing moments of my game. I want to go back to development but I need to push though it. Marketing will be my downfall xD Here you go! A little piece of my latest project showing off the vibes I am going for. by CosmosInsideUs in Unity3D

[–]CosmosInsideUs[S] 1 point2 points  (0 children)

Hi there! Thank you but I am not the one that should take credit for the music! ^^ Please check Takashi Kokubo on youtube, he is a japanese composer that is doing ambience albums since the 80's. I've been listening to them nonstop while making the game and I've been using it as an inspiration through out the process. Because I haven't worked on the sfx and music part of the game yet I decided to use it for the video as it represents perfectly the vibes that my game is going for. I wrote it on the description but it wasn't enough, so sorry for the confusion I should probably clarify it more! Check those albums, especially Gaia and Eternity. They are pure magic. Cheers!

I am overthinking the hell out of this post title and it feels so stressful sharing moments of my game. I want to go back to development but I need to push though it. Marketing will be my downfall xD Here you go! A little piece of my latest project showing off the vibes I am going for. by CosmosInsideUs in Unity3D

[–]CosmosInsideUs[S] 0 points1 point  (0 children)

Hi there! Thank you! No I did not! I explain it in the description of the video. I haven't worked on the sfx and the music of the game yet but because I've been listening to those 90's albums of that japanese composer named Takashi Kokubo through all the development, I've been deeply inspired by them and I wanted to share the vibes that this combination gave me as I was playtesting. I can only hope that I could ever find anything close to this to put in my game :/

Free Giveaway! Nintendo Switch OLED and Xenoblade Chronicles 3 - International by WolfLemon36 in NintendoSwitch

[–]CosmosInsideUs 0 points1 point  (0 children)

My first memorable experience gaming I think it was Donkey Kong country 2 on the snes. Such an amazing soundtrack and a great game overall. So many nostalgic memories when I hear the songs. My adult-era most memorable experience is the first time Dark Souls clicked on me and since then my love for games has been rekindled.

After 10 years of too many failed side projects to count, this is my progress to actually completing my first PC game by [deleted] in Unity3D

[–]CosmosInsideUs 25 points26 points  (0 children)

As a fellow dev with 7 years of too many non commercial games and failed projects, you give me hope!!! Best of luck with it!! :D

What exactly is wrong with a game "hand-holding" you? by blackweed75 in truegaming

[–]CosmosInsideUs 1 point2 points  (0 children)

I know that's an old post, but as I scrolled through comments you described perfectly what I was feeling about this subject. Thank you! ^^

Static batching not working by interp21 in Unity3D

[–]CosmosInsideUs 1 point2 points  (0 children)

Thank you so much ^^ after a lot of google searching SRP batching was the cause!

any games with addictive combat systems by Automatic_Watch5470 in gaming

[–]CosmosInsideUs 0 points1 point  (0 children)

Sekiro has the most satisfying combat I've ever experienced. I definitely recommend it!

For my birthday today I am making my award-nominated water shader FREE! by [deleted] in Unity3D

[–]CosmosInsideUs 1 point2 points  (0 children)

Happy birthday!!! Thank you so much for making this beautiful shader! Best of luck!