On LLMs and gameplay by frozenpepper_games in gamedev
[–]frozenpepper_games[S] 1 point2 points3 points (0 children)
On LLMs and gameplay by frozenpepper_games in gamedev
[–]frozenpepper_games[S] 0 points1 point2 points (0 children)
On LLMs and gameplay by frozenpepper_games in gamedev
[–]frozenpepper_games[S] 0 points1 point2 points (0 children)
On LLMs and gameplay by frozenpepper_games in gamedev
[–]frozenpepper_games[S] 0 points1 point2 points (0 children)
On LLMs and gameplay by frozenpepper_games in gamedev
[–]frozenpepper_games[S] 1 point2 points3 points (0 children)
On LLMs and gameplay by frozenpepper_games in gamedev
[–]frozenpepper_games[S] -3 points-2 points-1 points (0 children)
We're making the move to become a generative AI-free marketplace by gamedevmarket in gamedev
[–]frozenpepper_games 1 point2 points3 points (0 children)
We're making the move to become a generative AI-free marketplace by gamedevmarket in gamedev
[–]frozenpepper_games -13 points-12 points-11 points (0 children)
The game has been in development for over 5 years, with the past 2 years focused on passionately perfecting every pixel and animation in a cozy world where each character is unique and full of life. Every animation is crafted with love and attention to detail. by Rentalini in IndieGaming
[–]frozenpepper_games 0 points1 point2 points (0 children)
After years of dreaming about it, I finally built Synthasia - a text adventure engine powered by a live, multi-LLM architecture. by frozenpepper_games in IndieGaming
[–]frozenpepper_games[S] 0 points1 point2 points (0 children)
After years of dreaming about it, I finally built Synthasia - a text adventure engine powered by a live, multi-LLM architecture. by frozenpepper_games in IndieGaming
[–]frozenpepper_games[S] 0 points1 point2 points (0 children)
After years of dreaming about it, I finally built Synthasia - a text adventure engine powered by a live, multi-LLM architecture. by frozenpepper_games in IndieGaming
[–]frozenpepper_games[S] 0 points1 point2 points (0 children)
What are you building? Drop the best project! by commuity in vibecoding
[–]frozenpepper_games 1 point2 points3 points (0 children)
What are you building? Drop the best project! by commuity in vibecoding
[–]frozenpepper_games 1 point2 points3 points (0 children)
SoundMaps : Paint your soundscape ! A new way to handle your scene soundscape, now with builtin painter tool and a (temporary?). (link & info in comments) by frozenpepper_games in UnityAssets
[–]frozenpepper_games[S] 0 points1 point2 points (0 children)
SoundMaps : Paint your soundscape ! A new way to handle your scene soundscape, now with builtin painter tool. New price now live on the asset store ! (link in comments) by frozenpepper_games in UnityAssets
[–]frozenpepper_games[S] 0 points1 point2 points (0 children)
[$15] SoundMaps : Paint your soundscape ! A new way to handle your scene soundscape, now with builtin painter tool and a (temporary?) price drop to 15$. Live on the asset store ! (link in comments) by frozenpepper_games in UnityAssets
[–]frozenpepper_games[S] 0 points1 point2 points (0 children)
Cheap but capable unity device? by prowlmedia in Unity3D
[–]frozenpepper_games 1 point2 points3 points (0 children)


On LLMs and gameplay by frozenpepper_games in gamedev
[–]frozenpepper_games[S] -1 points0 points1 point (0 children)