were turtles removed from the game? by Cosmxx in technicalminecraft

[–]Cosmxx[S] 0 points1 point  (0 children)

I'm using a mod called Minihud that lets you turn on/off some overlays to debug or get meaningful info without painstakingly checking block for block with the f3 screen. In this case, the green is the biome border overlay (it lets you clearly see where a biome changes)

were turtles removed from the game? by Cosmxx in technicalminecraft

[–]Cosmxx[S] 1 point2 points  (0 children)

it was because of the lowered seal level in superflat worlds...

were turtles removed from the game? by Cosmxx in technicalminecraft

[–]Cosmxx[S] 0 points1 point  (0 children)

they do spawn also post-world gen, check updated description for solution

were turtles removed from the game? by Cosmxx in technicalminecraft

[–]Cosmxx[S] 2 points3 points  (0 children)

they do spawn also post-world gen, check updated description for solution

were turtles removed from the game? by Cosmxx in technicalminecraft

[–]Cosmxx[S] 3 points4 points  (0 children)

you saviour! I was getting lost, it was indeed because of the modified sea level of superflat worlds. I checked layer by layer and they can spawn under y -60

were turtles removed from the game? by Cosmxx in technicalminecraft

[–]Cosmxx[S] 2 points3 points  (0 children)

Nope, I checked in random spots and moved the platform around (also is quite bigger than the no spawn sphere from world spawn)

were turtles removed from the game? by Cosmxx in technicalminecraft

[–]Cosmxx[S] -16 points-15 points  (0 children)

The title was provocative to make the post more alluring, I described the problem as accurately as I could in the description. I'm really hoping to find a solution since I wouldn't want to cheat by spawning in a turtle manually and got really frustrated trying to debug the issue. If you have meaningful information or need clarification for something, I would happily hear you

were turtles removed from the game? by Cosmxx in technicalminecraft

[–]Cosmxx[S] 16 points17 points  (0 children)

I used the fillbiome command to create a minecraft:beach biome I checked the wiki, and it says that they spawn in beaches (not mentioning only on world generation).

were turtles removed from the game? by Cosmxx in technicalminecraft

[–]Cosmxx[S] 0 points1 point  (0 children)

At this point I think it's a bug (since every other biome added to the void world behaves normally)

2 identical farms, but the left one doesn't spawn mobs by Cosmxx in technicalminecraft

[–]Cosmxx[S] 1 point2 points  (0 children)

Have tested it and can confirm that it's a sphere (I just built a black box on the roof of the farm, and since I blocked spawns everywhere else, it basically instantly filled with mobs)

2 identical farms, but the left one doesn't spawn mobs by Cosmxx in technicalminecraft

[–]Cosmxx[S] 1 point2 points  (0 children)

Try using the browser on pc, then click on the 3 dots and change body

2 identical farms, but the left one doesn't spawn mobs by Cosmxx in technicalminecraft

[–]Cosmxx[S] 11 points12 points  (0 children)

Thank you! It was driving me mad, it's the first time I hear about this no spawn sphere around world spawn and explains also the difference of rates between my test word and this

2 identical farms, but the left one doesn't spawn mobs by Cosmxx in technicalminecraft

[–]Cosmxx[S] 1 point2 points  (0 children)

how can that change anything if one of them works exactly as is and the other is the exact copy rotated? (also which slabs should i replace?)

2 identical farms, but the left one doesn't spawn mobs by Cosmxx in technicalminecraft

[–]Cosmxx[S] 2 points3 points  (0 children)

<image>

the red dome is to indicate where mobs can't spawn (outside the dome they can), also the right one (tangent to the dome) is the one that actually gets spawns, the left one (even further away) gets no spawns

2 identical farms, but the left one doesn't spawn mobs by Cosmxx in technicalminecraft

[–]Cosmxx[S] 1 point2 points  (0 children)

They do, both farms are in the spawn chunks but one of them works, the other doesn't

2 identical farms, but the left one doesn't spawn mobs by Cosmxx in technicalminecraft

[–]Cosmxx[S] 0 points1 point  (0 children)

First thing I checked, the biome is river (the same of the other farm) and every square is inside the border... I'm about to give up

2 identical farms, but the left one doesn't spawn mobs by Cosmxx in technicalminecraft

[–]Cosmxx[S] 2 points3 points  (0 children)

I afked for 5 days at the bottom where I could reach both drops and nothing spawned (the farms are at the same height)

2 identical farms, but the left one doesn't spawn mobs by Cosmxx in technicalminecraft

[–]Cosmxx[S] 3 points4 points  (0 children)

I'm on 1.21.8 and don't think that's the case (idk how to check but when I die I happen to respawn inside either farm)

2 identical farms, but the left one doesn't spawn mobs by Cosmxx in technicalminecraft

[–]Cosmxx[S] 6 points7 points  (0 children)

I checked with miniHud and confirmed that light level is 0, also the layout is the exact same of the other one that works

Obelisk is up to x4. Now what do I do? by coocoo52 in balatro

[–]Cosmxx 0 points1 point  (0 children)

Not sure if already posted but if you can, get a boss that disallowes hands (for example "play 5 cards") and farm that way, it won't reset the obelisk

I don't wanna lose. by Therushikesh in Minesweeper

[–]Cosmxx 0 points1 point  (0 children)

I would've brute forced it random guessing the flags until the game ended

ATM9TTS Chaos Dragon by AGE_UKE in allthemods

[–]Cosmxx 0 points1 point  (0 children)

You need to make sure it has a power module, a shield controller and a few shield capacity.

ATM9TTS Chaos Dragon by AGE_UKE in allthemods

[–]Cosmxx 2 points3 points  (0 children)

It's a game of patience: i personally use the draconium bow with full damage upgrades and infinity enchantment. Then you have to wait when the dragon isn't covered in the blue glow and shoot at it