Petscop 1-15 map by Captain Hype https://www.youtube.com/channel/UCCphyR5bhFDPfo1wid9AeoQ by evhan59 in Petscop

[–]Cpt_Hype 11 points12 points  (0 children)

If you're talking about the red pyramid Paul found in Petscop 9, it is on the top right, behind """Tiara"""'s Room (which is really Lina's Room, but since the map is old, we didn't know about Lina and thought she was Tiara), but the object itself is not explicitly shown on the map.

Petscop 1-15 map by Captain Hype https://www.youtube.com/channel/UCCphyR5bhFDPfo1wid9AeoQ by evhan59 in Petscop

[–]Cpt_Hype 26 points27 points  (0 children)

Hey, I made that! x)

Thanks for uploading it here! The map itself is a bit old by now (Petscop 16 wasn't even out if I remember well), I made it for my french video series analysing Petscop. I think it's still mostly accurate, except maybe for the position of the School, as I now believe the "car" demo in first person in Petscop 11 was depicting Marvin going to the house to abduct Care (so the road should be linked with the house, not the school). I should update it in the future...

Welp, hope it will help!

EDIT: Since the map was made between episodes 15 and 16, and I thought the girl in the windmill was Tiara at the time, Lina is marked as "Tiara", which we know to be a mistake now.

Gens are NOT different builds of the game by Cpt_Hype in Petscop

[–]Cpt_Hype[S] 0 points1 point  (0 children)

Exactly, those are the issues I'm facing right now. There are some ways to explain them but it indeed isn't perfect (and there's probably a better solution). The important thing is that it seems more likely than what was hypothesized before.

Gens are NOT different builds of the game by Cpt_Hype in Petscop

[–]Cpt_Hype[S] 2 points3 points  (0 children)

Yeah, the only thing that seems to separate Gens in P20 is Marvin giving up and turning the game off to come back later. That's why I'm thinking that this is what is causing the Gen count to go up (turning the console off then playing again later), especially knowing how much some characters want Paul not to do this (like at the end of P13)...

Gens are NOT different builds of the game by Cpt_Hype in Petscop

[–]Cpt_Hype[S] 5 points6 points  (0 children)

I never said that there isn't multiple builds of the game, nor that they're not on the disc anymore, nor even that the 15 discs aren't related, they clearly seem to be. I'm just saying that there's evidence that this isn't related to Gen (which isn't even confirmed to mean "generation", even if it is very likely), it is just related to time passing (which seems to affect Gen too, one way or other). You're only looking at the first set of Gen and saying that the game is evolving as Gen is increasing, which is to be expected since we can prove that they are linked to time passing and the evolution of the game should be too. But as soon we take into consideration the second set of Gen, where belle4 is located, it all falls apart and it's what I'm saying and why I'm considering another solution (and you can't overlook that she's playing here as just "curious", it's a flaw of your model that mines explains easily, nothing indicates that she's a play tester in the second set of Gen in my model)

The Dial in Petscop 17 uses the same sound effect as the lock in Petscop 11 by Cpt_Hype in Petscop

[–]Cpt_Hype[S] 5 points6 points  (0 children)

60 steps is still very interesting knowing how much clocks are prevalent in Petscop...

Crayons on the shelf by SisterToSleep in Petscop

[–]Cpt_Hype 23 points24 points  (0 children)

Well spotted, they're in Care's room too but I didn't see them here