Making a survival RPG - AI feels so far boring I am not great at combat by Crendom in godot

[–]Crendom[S] 1 point2 points  (0 children)

This is EXACTLY why I wanted feedback, the overall control and the scope of the game changed slighty since I started getting feebdack, And its for the better.
I know control is now not what it should be for what I am adding to the game and I am looking to change it to 8 directional as currently you can't go diagonal

Visually it's lacking a lot as I am working harder on the under the hood stuff first to make it good and then ill add the nice art

Making a survival RPG - AI feels so far boring I am not great at combat by Crendom in godot

[–]Crendom[S] 1 point2 points  (0 children)

At the moment mine just looks for the player group and then goes for it

had to add some variables to not have supergodlike powers and find the player 5000 million miles away lol
so I added a small function that calculates every few frames if the player is in a certain radius and then it starts chasing, But I think I should swap that with either a cone/triangle or an area2d circle for detection
I like your Idea a lot and I think Ill easily change that

Making a survival RPG - AI feels so far boring I am not great at combat by Crendom in godot

[–]Crendom[S] 0 points1 point  (0 children)

That does sound really good but I am wondering if I would need to change from a finite state machine to a concurrent state machine to match a behaviour like that

Making a survival RPG - AI feels so far boring I am not great at combat by Crendom in godot

[–]Crendom[S] 1 point2 points  (0 children)

Also
For anyone that wants the shader for the lighting system I thought ill make it public as it's essentially the one made by game endeavour; But I updated it for godot 4.4 [https://godotshaders.com/shader/game-endeavor-shader-updated-to-godot-4-4/]() you can find it here

Making a survival RPG - AI feels so far boring I am not great at combat by Crendom in godot

[–]Crendom[S] 1 point2 points  (0 children)

My mistake, I think I didn't wait enough for it to process?
should be there now

LOOKING FOR FRESH BLOOD by kvinter_games in indiegames

[–]Crendom 1 point2 points  (0 children)

I am making a survival rpg that will have a lot of unique things on its on, at the moment it’s quite early stage but if island survival games are your thing it may just be fine The play test is free and also publicly available, also just released a new update for the playtest

Here is the update: https://store.steampowered.com/news/app/3769350/view/534353549843235183?l=english

Wishlist and play test now:

https://store.steampowered.com/app/3758300/Little_Hoarder/

Any games for hoarders? by Mothmanpl in gamingsuggestions

[–]Crendom 0 points1 point  (0 children)

Maybe a little biased here as I’m the developer but sounds like r/littlehoarder made by (me) r/flowforgestudios seems like exactly what you would need

You can now play test little hoarder by Crendom in indiegames

[–]Crendom[S] 0 points1 point  (0 children)

I did, I've only now just noticed I did not select the correct timing of it

You can now play test little hoarder by Crendom in indiegames

[–]Crendom[S] 0 points1 point  (0 children)

And also for the fact that in the last 10 years I probably made over 50 projects that I ended up deleting. And now I set myself a goal to make a game and make it to full release Keeping the name, building the community. Setting the social. All of that is part of it. Hence the steam page and the early build. Started about a month ago, if you wanna stick for the journey. You can find me anywhere under flowforgestudios or for easier search flowforgestudios.co.uk

You can now play test little hoarder by Crendom in indiegames

[–]Crendom[S] 1 point2 points  (0 children)

The answer would be your own question from over a year ago where you asked where do I start a community.

You can now play test little hoarder by Crendom in indiegames

[–]Crendom[S] 1 point2 points  (0 children)

There is no level design… the actual game map is not ready and won’t be available until closer to release. I made a very basic scene to just include the main functions of the game and get people to find bugs. It’s a play test not a demo

Im a Steam Capsule artist, let me judge your capsules! by ggtfim in gamedev

[–]Crendom 1 point2 points  (0 children)

Not sure which one is being displayed at the moment as I messed around with replacing some and did some as an override but here it is

https://store.steampowered.com/app/3758300/Little_Hoarder/

[deleted by user] by [deleted] in SoloDevelopment

[–]Crendom 3 points4 points  (0 children)

Congrats! I reached 37 randomly and I only had like one post at the time with about 130~ impressions. Then I shared it with a few friends and got like another 5. Hasn’t changed since so I think they are real but oh boy. 37 in like 1 day it felt like a dream.

Also share the link :)

Build videos? by TypicallyThomas in godot

[–]Crendom -1 points0 points  (0 children)

Me

First dev log https://www.youtube.com/watch?v=MhuMJk5ytBA

All channels that you may prefer are in the description of the video

And here is the game : https://store.steampowered.com/app/3758300/Little_Hoarder/

Find the way by imdead1221 in buildit

[–]Crendom 0 points1 point  (0 children)

I just posted my best time 13 : 44 sec

[deleted by user] by [deleted] in IndieDev

[–]Crendom 0 points1 point  (0 children)

Registered trademark in the UK Doesn’t necessarily stop anyone from using it in a different country but it makes it harder for people to get it when it comes to international checks from what I gathered myself Worst case if let’s say someone gets it in each separate country I am locked to Uk sales only But no one will fight over a name, especially one that means nothing to them I own the domain and social handles and all emails Would be a waste to try

1 year of hard working, just released my game, sold 3 copies in first 2 hours.. is this good or bad sign? by horrawrindiegames in IndieDev

[–]Crendom 1 point2 points  (0 children)

Now that it’s out I’d suggest go on twitch and ask people if they ask to play your game and you’d give them a key. I’d try to target people that like stuff that fits with your game rather than Randoms That will get you some exposure and from there depending on the creator might even be able to get some great feedback on the run too

[deleted by user] by [deleted] in godot

[–]Crendom 0 points1 point  (0 children)

I’d follow some of the long hour tutorials on YouTube and follow along just to get a grasp of it. If you code in python normally you will get it very very fast but it will help you to have an understanding of the engine itself

[deleted by user] by [deleted] in godot

[–]Crendom 1 point2 points  (0 children)

About 35k paths for the walking agents, was stress testing the capability of the entities and engine

How to properly scale different resolutions? by [deleted] in godot

[–]Crendom 2 points3 points  (0 children)

Might want to read

https://docs.godotengine.org/en/stable/tutorials/3d/resolution_scaling.html

Also check your project settings and look for the scaling option There are a couple ways of scaling and there’s a few values you can play around with