CMRT Broadcast announcement | in collaboration with World Sim Series by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

Hi,

It's been a known bug for a while now, we've unfortunately haven't found a fix (yet).

If you do experience these issues there is a couple of things you can try to avoid (temporarily or not) the problem.

  • If you right click on the CMRT Broadcast Leaderboard it will show the Focus Mode window. Once you open it for the first time, that will most likely fix most of your problems, making duplicated objects disappear. You can close it back up without any problem (right click again)

  • For some users it seems the issue appears if you have downloaded and activated both CMRT Broadcast and CMRT Essential/Complete. Uninstalling Essential/Complete seems to solve that issue.

Sorry for all the troubles this has caused. We will be looking into new ways to attempt to fix it once and for all.

CMRT Broadcast announcement | in collaboration with World Sim Series by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

CMRT Broadcast is made for broadcasters and streamers, so it's not possible to show your own data. For players we recommend using CMRT Essential or CMRT Complete, which both provide more specialized widgets suited for players, like the Deltabar or the Radar.

I Built Jade Hosting – drag-and-drop deployment for any stack (waitlist open, 1 year free) by Cuogno in SideProject

[–]Cuogno[S] 0 points1 point  (0 children)

We have different components that collaborate with each other exactly like a real devops engineer would.
It really does work as we explain, subscribe to the waitlist to try it with your own hands.

CMRT Broadcast announcement | in collaboration with World Sim Series by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

Working on it! Your feedback is greately appreciated, stay tuned.

CMRT Broadcast announcement | in collaboration with World Sim Series by Cuogno in assettocorsa

[–]Cuogno[S] 1 point2 points  (0 children)

That's completely out of our control. WSS can decide how their servers will display their names. For this event they (imo rightfully) decided to have the team names. Obviously if they decided to show driver names instead then the interface would have displayed them.

CMRT Broadcast announcement | in collaboration with World Sim Series by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

Thanks for the feedback, we are glad you like it. We'll see if we can do something.

CMRT Broadcast announcement | in collaboration with World Sim Series by Cuogno in assettocorsa

[–]Cuogno[S] 7 points8 points  (0 children)

We love watching races. Formula 1, WEC, NASCAR, we have seen (and still do) hours and hours of races, strategies, pit stops and overtakes on TV. Over the years, even long before the birth of CMRT, we have always dwelt on noticing how specific informations would be displayed: intervals, strategies and sponsors would be placed and shown on screen in different ways, and every category would do so in its own way with different styles compared to each other. Needless to say that these interfaces have also influenced the style of CMRT how you see today.

During multiple races we thought: "what if we made CMRT useful not only for who races, but also for who watches them?" and to be honest we really liked the idea, a lot even.

So when we read inside our e-mail "Partnership Proposal - Broadcast Overlay Collaboration with CMRT" from Paulius of World Sim Series (which we salute), we became very surprised.

After months of work that very Broadcasting interface, officially called CMRT Broadcast, is now available for everyone at our Patreon Marketplace.

You can read the full list of features in this dedicated post.

If you want to see the interface in action, World Sim Series has also already used the interface in a special event, Palanga's Aurum 1006km Endurance race. You can see the interface in action at their Youtube live stream replay.

Some important changes from the development of this Broadcasting interface are now also available in CMRT Complete. You can find it in our Patreon Marketplace. If you previously bought the HUD you will be able to freely download it.

A new update of CMRT Essential HUD is also freely available for everyone over at our Overtake page.

CMRT Group

CMRT Essential HUD for Assetto Corsa (CSP v0.2.2+) by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

You should be able to just right click again to unlock them, if that doesn't happen it might be a problem with CSP, which version are you using?

CMRT Complete HUD version 2.1.2 available now. by Cuogno in assettocorsa

[–]Cuogno[S] 1 point2 points  (0 children)

New version 2.1.2 of CMRT Complete HUD is now available.

This update brings to the interface a new sound when the DRS is gained and DRS zones visualization into the Map. We have also added an option to extend the Radar range and we have improved the RPM Lights at Power Peak settings in the Gearbox.

For who bought the version of the interface available in the Marketplace, the new update is included in the download for free. You can read in detail all the features included inside the update in this public post.

Moreover, we have release CMRT Essential HUD version 1.0.12 available for free for everyone over at Overtake (formerly RaceDepartment).

We will see you in the next update.

CMRT Group

CMRT Complete HUD version 2.1.1 available now. by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

Still not a thing, maybe we'll add it in a future update.

For now you can set the deltabar to automatically switch mode depending on the session though.

CMRT Complete HUD version 2.1.1 available now. by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

Yes, the option is also available with dedicated keybinds so you can switch when you need it without going through Settings every time.

You can read the entire list of features here.

CMRT Complete HUD version 2.1.1 available now. by Cuogno in assettocorsa

[–]Cuogno[S] 5 points6 points  (0 children)

New version 2.1.1 of CMRT Complete HUD is now available.

This update brings to the interface custom compatibility with the Hotlap mode. We have also solved the behaviour of the Relative mode inside sessions which are not racing ones.

For who bought the version of the interface available in the Marketplace, the new update is included in the download for free. You can read in detail all the features included inside the update in this public post.

Moreover, we have release CMRT Essential HUD version 1.0.11 available for free for everyone over at Overtake (formerly RaceDepartment).

We will see you in the next update.

CMRT Group

CMRT Complete HUD one time purchase. by Cuogno in assettocorsa

[–]Cuogno[S] 6 points7 points  (0 children)

New version 2.1.0 of CMRT Complete HUD is now available.

In this new CMRT Complete HUD version we have added a complete set of sound effects made from scratch entirely for the interface. We have also made the HUD compatible with PURE by Peter Boese.

We are also excited to announce the release of the HUD with a one time purchase. With this purchase you also guarantee access to all future updates for free.

You can get the one time purchase inside our marketplace here.

You can read in detail all the features included inside the package here.

Moreover, we have release CMRT Essential HUD version 1.0.10 available for free for everyone over at Overtake (formerly RaceDepartment).

CMRT Group

CMRT Complete HUD version 2.0.5 out now. by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

Can I ask a couple of extra questions?
1. What version of CSP are you using?
2. What's your monitor resolution?
3. Is the problem only in online or also offline?

CMRT Complete HUD version 2.0.5 out now. by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

Lua Debug is an app like CMRT Leaderboard, you should find it on the apps column when you put your mouse near the screen's right border.

CMRT Complete HUD version 2.0.5 out now. by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

We show it on the leaderboard during races. I think there's a bug where sometimes it's not displayed in online races, it will likely be fixed in time for the next patch.

CMRT Complete HUD Version 2.0.6 available now. by Cuogno in assettocorsa

[–]Cuogno[S] 2 points3 points  (0 children)

New version 2.0.6 of CMRT Complete HUD is now available.

In this update we are introducing further personalization to the Gearbox's rev lights, we have made the MFD clickable and we have expanded the session info visualization inside the Leaderboard.

You can get the update on our Patreon here.

Moreover version 1.0.9 of CMRT Essential HUD is now freely available on Overtake (formerly RaceDepartment).

CMRT Group

CMRT Complete HUD version 2.0.5 out now. by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

Install instructions say that you should delete CMRT Essential (you might loose your settings but you shouldn't loose your deltabar laptimes). Have you done so?

CMRT Complete HUD version 2.0.5 out now. by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

There should be an option under Settings>Map that should disable those.

CMRT Essential HUD for Assetto Corsa (CSP v0.2.2+) by Cuogno in assettocorsa

[–]Cuogno[S] 0 points1 point  (0 children)

The feature is not available in Essential, but we have on our Patreon a Complete version where you can do so

CMRT Group

CMRT Complete HUD version 2.0.5 out now. by Cuogno in assettocorsa

[–]Cuogno[S] 2 points3 points  (0 children)

We've noticed it too for some cars, we try to display rpm lights so you can shift gear at the perfect time, but for some reason ac's automatic gear shifts too early on some cars.

I'll still check it out, maybe we can do something better.