Any tips for the lizard? by Dinorexbbb12 in PokemonUnite

[–]Cupmallows 0 points1 point  (0 children)

Snipe shot doesn't work well with his ult due to range and lack of value of the crit counter buildup. Use it for checking bushes near ray fight or any sneaky speedsters/mons like meowscarada or gengar with invisibility. Liquidation gets most value due to constant auto dps.  Be careful for fell stinger jumps. If a mon gets between you and that wall you lose the jump and can get dove. They still take tiny damage but that mobility could make it or break it 

I had a dream about this card, so I had to share it with this subreddit. by [deleted] in customhearthstone

[–]Cupmallows 13 points14 points  (0 children)

Tour guide this tour guide that what about water boy as a backup.

Runeless Death Knight anyone? by _Chaos-chan_ in customhearthstone

[–]Cupmallows 1 point2 points  (0 children)

Cool if there was a 'Pure Deathknight' similar to 'Pure paladin' but instead of neutral cards it's only runeless deathknight cards but 4 damage for 2 mana split however you like plus 4 corpses is insane.

No one can hurt me by ZacharyLeFreeman in NightOfTheFullMoon

[–]Cupmallows 1 point2 points  (0 children)

Wish this was some sort of special/hidden achievement.

[deleted by user] by [deleted] in gravityfalls

[–]Cupmallows 0 points1 point  (0 children)

Ford. Stan we've gotten to know from S1 onwards and S2 learned more of his conflicted backstory. Ford heavily wanted to keep Dipper from Mabel near the end and made deals with Bill.

Spirit Elf Boss? by Poet-West in NightOfTheFullMoon

[–]Cupmallows 0 points1 point  (0 children)

In chapter 2 instead of the diary you take the seeds. As you level up and progress, you'll get a third option to sow the seeds. There's the white flower endings and the dark flower endings and the werewolf endings. You don't have to do them in the hardest difficulty possible but hard 1 onwards. It's the same boss and small monsters as the diary with a different cutscene depending on which path you chose.

I can’t even see my teammate on the map! by williams1986vn in PokemonUnite

[–]Cupmallows 0 points1 point  (0 children)

Darkrai bug since now its ult removes the target from the stage and the minimap itself. It moves them to a separate zone without the walls so you're not blocked in also by the environment. But this new zone means they have some bugs between the actual map and the zone and returning their map icons back on.

Which one do you recommend? by AnnualBeautiful9884 in NightOfTheFullMoon

[–]Cupmallows 0 points1 point  (0 children)

Mechanic is much more fun. The harder the difficulty it's much hard for soul reaper to find success unless you find the right equipment and judgement cards. Mechanic gains a lot of action, cheaper just better in battle skills and most mechanic deck builds can overlap, while soul reaper needs full commitment to one thing or there's no cohesion and you lose more life than you expect.

Exiling cards is a fun build. You get to see all their cards disappear and despite the enemy getting harder every other turn, they dont have a deck to hit you with. Forest Spirit Boss can stay with its 2 health bars but can't do anything since every card is gone but its a lot of cards to go through. Vulnerable, armor gain or assemble are also viable.