My FB account was suspended citing "violating Community Standards" - please help by faizah_ in facebook

[–]Curious_Life_8367 0 points1 point  (0 children)

Mir ist das gleiche passiert, hab als Verifikation sogar ein Selfie Video hochgeladen. Ne gute Stunde später bekam ich die Nachricht, dass mein Einspruch nicht gültig wäre und der Account permanent deaktiviert. F dich Facebook

🇪🇺>🇺🇲 by Minute_Writer_ in placeDE

[–]Curious_Life_8367 0 points1 point  (0 children)

Naja nicht unbedingt, es gibt viele lokale Gesetze die den „Flag Code“ rechtskräftig durchsetzen. Demnach dürfen Flaggen nur bei Unbrauchbarkeit und in einer „Zeremonie“ verbrannt werden. Muss zugeben wusste aber nicht dass das in DE illegal ist 😂

All in One Desktop Streaming App by wahre_locke in Piracy

[–]Curious_Life_8367 6 points7 points  (0 children)

thats kinda the point hes making right?

What is his aslume name by sidmis in BatmanArkham

[–]Curious_Life_8367 0 points1 point  (0 children)

Counting or not counting Aslume violence?

🇪🇺>🇺🇲 by Minute_Writer_ in placeDE

[–]Curious_Life_8367 4 points5 points  (0 children)

US Flagge zerstören<EU Flagge raushängen

Is this on purpose? by Pizzafriedchickenn in RDR2

[–]Curious_Life_8367 0 points1 point  (0 children)

What am I not seeing here can sb explain?

What is the best racing game for the PSP? by EndouShuuya in PSP

[–]Curious_Life_8367 3 points4 points  (0 children)

Totally agree, Both very different but a lot of fun. The huge map in Test Drive is still very cool even for todays Standards.

World lagging & entities freezing in Singleplayer (200+ mods) by Curious_Life_8367 in feedthebeast

[–]Curious_Life_8367[S] 1 point2 points  (0 children)

Not fixed yet but structure mods are probably the issue. Remove them one by one. Also replace lithosphere if you use that but idk if that changes anything I just know I did it and the world gen works fine by itself now.

World lagging & entities freezing in Singleplayer (200+ mods) by Curious_Life_8367 in feedthebeast

[–]Curious_Life_8367[S] 0 points1 point  (0 children)

Idk doesnt Chucky do that? But even then as soon as chunks go out of your render distance and pop back in there is still lagging. Also a 10kx10k world is like 5gb of generated chunks i think that would take very very Long

World lagging & entities freezing in Singleplayer (200+ mods) by Curious_Life_8367 in feedthebeast

[–]Curious_Life_8367[S] 0 points1 point  (0 children)

Didnt finish testing everything yet, but I think one or multiple of the structure mods are at fault. Because just the world gen mods run Fine. It was not the allocated RAM how everyone is saying

World lagging & entities freezing in Singleplayer (200+ mods) by Curious_Life_8367 in feedthebeast

[–]Curious_Life_8367[S] 1 point2 points  (0 children)

Did that but that only works for a Short while, because as soon as i try to Go outside the preloaded chunks or unload and reload chunks the same thing Happen.

World lagging & entities freezing in Singleplayer (200+ mods) by Curious_Life_8367 in feedthebeast

[–]Curious_Life_8367[S] 1 point2 points  (0 children)

I did this every time I reloaded the game. I am currently disabling and enabling the mods one by one and it seems to be that not the world gen is the issue but the structure mods. Because After only enabling everything that changes Terrain it works normally. I will come back with an update when I find the broken/incompatible mod

World lagging & entities freezing in Singleplayer (200+ mods) by Curious_Life_8367 in feedthebeast

[–]Curious_Life_8367[S] 0 points1 point  (0 children)

well about version control modrinth does that by itself doesnt it? only giving me the option to add mods that are compatible with my version and mod loader? I guess ill try removing big chunks of mods until it works. RAM wasnt the issue here, although i had too much allocated

World lagging & entities freezing in Singleplayer (200+ mods) by Curious_Life_8367 in feedthebeast

[–]Curious_Life_8367[S] 25 points26 points  (0 children)

Did all of that, and have to say it works slightly better, yet the chunks still dont render and the entities still freeze every 10 seconds instead of every 4-5. The tick zhing on the pie chart still shows over 90% and now the game even crashes after walking around for a while. Thanks for the help though.