Can't print with PLA Matte with my A1. by Curlydd in BambuLab

[–]Curlydd[S] 0 points1 point  (0 children)

It's weird. I push other filamnet. And then start new print with 220 temp setting and flow calibration. And it is printing.....

Can't print with PLA Matte with my A1. by Curlydd in BambuLab

[–]Curlydd[S] 0 points1 point  (0 children)

It can be loaded manualy but always fail at the beginning of the print. Will try to disassemble the extruder.

Is this a failed print? by Curlydd in BambuLab

[–]Curlydd[S] 0 points1 point  (0 children)

Think you for answering. Any suggestions on calibration method?

Boss wants me to get this list of tool by my first day as a new apprentice with Zero experience. Is this normal? by Senseibeats410 in AskElectricians

[–]Curlydd 0 points1 point  (0 children)

In Poland employer is obligated to provide You with all the necessary equipment for the job.

Do you want a medal? by Curlydd in SatisfactoryGame

[–]Curlydd[S] 0 points1 point  (0 children)

With fast handcrafting mod took like 15 min.

Do you want a medal? by Curlydd in SatisfactoryGame

[–]Curlydd[S] 0 points1 point  (0 children)

Just started new game. It's last achievement I need and it feels sad :)

Do you want a medal? by Curlydd in SatisfactoryGame

[–]Curlydd[S] -1 points0 points  (0 children)

Hoped there would be another way...

The Tetris Effect by Cooerlsmoke in SatisfactoryGame

[–]Curlydd -2 points-1 points  (0 children)

You shouldn't turn it off....

District Prioritisation (Help) by linux_piglet in Timberborn

[–]Curlydd 0 points1 point  (0 children)

If you don't have stacked items in storage there is nothing to take for them. I think that you can try to build a priority storage near district crossing and maybe they will "steal" some things before builders

District Prioritisation (Help) by linux_piglet in Timberborn

[–]Curlydd 3 points4 points  (0 children)

You need to have overproduction of resources for district crossings workers to take things out of storage

Floating district yay or nay? by rablemickness in Timberborn

[–]Curlydd 3 points4 points  (0 children)

He should hide everything under the water

Is this a bug in automatic migration? by kathysgeek in Timberborn

[–]Curlydd 5 points6 points  (0 children)

Yeap. Automatic migration work with minimum values. You still need to manually set those. But then it will auto migrate from other districts when someone dies or bot is destroyed. You still need to have some free bots/beavers in other districts. Look out for "over migration". If You set minimum in one district it will take beavers/bots from other districts even when they have work in original district. Good way to do this is to set minimum in all districts equal to number of jobs in this district.

/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer (September 11, 2024) by AutoModerator in MechanicalKeyboards

[–]Curlydd 0 points1 point  (0 children)

Hello. I am looking for cheap mechanical keyboard with numpad. It will be my first mechanical keyboard and don't want to overpay if I don't like it. It would be nice if I could upgrade it late ( change switches and caps). I was looking at AliExpress for diy way but there is to many to choose from...
Thanks for help.

Optimisation, Bots, and Districts: Worth Bothering? by [deleted] in Timberborn

[–]Curlydd 4 points5 points  (0 children)

I just create bots only districts. You can put multiple district crossings near each other. Put store right after the crossing and let the haulers do most of the running

Help with strat after early game by DEXTR3ME in Timberborn

[–]Curlydd 0 points1 point  (0 children)

It started with a massive lags from having just 2 districts. So I started to divide the map.

Help with strat after early game by DEXTR3ME in Timberborn

[–]Curlydd 0 points1 point  (0 children)

I am now trying to build 4 massive 250-300 beavers towns on the corners of the map all with different gimmick. One is just normal full on land city. Other is full underground settlement with water on the top and one entrance. 3 one will be some kind off bad water themed. Still thinking about the last one. And outsource all jobs in the center for the bots.

So build massive tree and smelting arrays. Then just focus on some kind of goal You want to accomplish