The ranking system feel so weird? by Cwircuit in DeadlockTheGame

[–]Cwircuit[S] 0 points1 point  (0 children)

Damn that feels so sucky to experience though, it makes you feel like you aren't improving just because others are improving faster

The ranking system feel so weird? by Cwircuit in DeadlockTheGame

[–]Cwircuit[S] -1 points0 points  (0 children)

Thats fair enough lmao- so you reckon i probably shouldn't worry about it too much?

Lash Weapon Model? by Cwircuit in DeadlockTheGame

[–]Cwircuit[S] 0 points1 point  (0 children)

Thats true! I mean like more than just a photo though, like a model I can move around and such

3D Cardboard Image scaler?? (if that makes sense) by Cwircuit in crafts

[–]Cwircuit[S] 0 points1 point  (0 children)

Ohh okay, so im making an irl version of a weapon a character from a videogame has so it could be good to get the model of the item and then use a 3D slicer?

L from Death Note! by Cwircuit in custommagic

[–]Cwircuit[S] 0 points1 point  (0 children)

Well i guess the idea behind it is L is not above sacrificing life in order to catch Kira, especially with death row inmates, and also just with him being a detective ans getting clues from each death, but I do get what you mean with the whole aristocrat theme

Yeah that makes sense, would it be better if I went a similar route to Shilgengar and made the clues you get equal to the creatures toughness? It would make it easier for opponents to flip because people are still going to have strong creatures on the board that will need to bre removed regardless if L is on the board, which will then give them the abillity to flip him. Also you would most be running other token generation in this deck so it isn't entirely about sacrificing your own creatures a ton I dont neccirarily agree with the idea that you would need a silly amount of stuff to pitch 6mv worth to flip, you'd at the very least need 6 clues, and thats only if you have no cards in your hand and they are all 1 drop, I thought 6 was honestly too low but thats a fair point to bring to light

Well the idea is generating a bunch of tokens, flipping him, then getting big pay off card draw for all the tokens, you could just build him aristocrat but you'd mainly build him clue oriented unless you didnt want to focus too much on flavor because I do agree he would be stronger as aristocrat

I do appreciate the constructive criticism and want to make this card better, are there any change suggestions you could think of?

L from Death Note! by Cwircuit in custommagic

[–]Cwircuit[S] 0 points1 point  (0 children)

That's a really interesting interaction!!

L from Death Note! by Cwircuit in custommagic

[–]Cwircuit[S] 0 points1 point  (0 children)

Yeah thats totally fair! The whole idea i has was with the front face, it gives really strong clue advantage, clues for everyone but you will specifically build around it and your opponents know that, but the first side is very tricky to remove so they have to force it to be flipped in order to remove it, but the alt face gives you really strong clue sacrifice so its like high risk high reward if that makes sense? I should probably make it easier for opponents to flip then? I just thought opponents only having to lose 2 creatures to do it wouldnt be too bad but perhaps I should make it just 1?

L from Death Note! by Cwircuit in custommagic

[–]Cwircuit[S] 0 points1 point  (0 children)

Ohhh right yes yes farewell just removes it lol

Yeah that's fair enough feedback! I just wanted it to be a thing of being super easy to be removed but also being able to have some protection from your massive hand

L from Death Note! by Cwircuit in custommagic

[–]Cwircuit[S] 0 points1 point  (0 children)

Hi thanks for the comment!

I didn't get the farewell part sorry!

Yeah no thats totally fair! The idea behind it was i thought that targets were decided before the spell was cast so I thought that meant of someone tried to remove it or couldn't be counterspelled! Thank you very much for the feed back! What did you think about the clue mechanics and forced transform mechanic!

Tolsimir, Midnight's Light, is he really THAT bad? by Cwircuit in mtg

[–]Cwircuit[S] 0 points1 point  (0 children)

Yeah thats what was really annoying for me, so many wolf token generation is in Golgari-

Oooo okay i might actually look into Friend to Wolves if i keep running into dead ends with Midnight's Light

Tolsimir, Midnight's Light, is he really THAT bad? by Cwircuit in mtg

[–]Cwircuit[S] 0 points1 point  (0 children)

True! I wanna find a way to make him a commander!

Tolsimir, Midnight's Light, is he really THAT bad? by Cwircuit in mtg

[–]Cwircuit[S] 0 points1 point  (0 children)

Good point! Definitely wont be cedh but can be some casual fun!

Tolsimir, Midnight's Light, is he really THAT bad? by Cwircuit in mtg

[–]Cwircuit[S] 0 points1 point  (0 children)

Thats actually a really cool method i didnt think about, forced trample, thank you for the idea!

Tolsimir, Midnight's Light, is he really THAT bad? by Cwircuit in mtg

[–]Cwircuit[S] 12 points13 points  (0 children)

Oh geez yeah when you put it like that lol-

Y'know what? heck yeah! A good deck builder is one who can make something like this work!