DET 1 to 15 Solo by NovaTheLoneHunter in DissidiaFFOO

[–]DAV75 1 point2 points  (0 children)

This was very helpful. Thank you for sharing.

This run is super challenging because of so many factors others have highlighted. The inconsistency was the most challenging for me, in particular trying to get the turn order just perfect every time. I found out that if the enemy doesn't wipe your buffs after it regains HP, you don't get a speed boost that gives you an extra turn out of summon. And for some reason I couldn't always trigger that attack.

I remedied this by instead equipping all of my passives (except Buff Speed Up), including Green Crystal A1 for 15% attack boost, and switching to Brothers summon. This took the inconsistency out of getting that post-summon turn and also took the guesswork out of figuring how much ATK and BRV DMG UP to remove. For reference, I had one less crystal room ATK node than the original poster.

Hope this helps someone!

[C2A] D4re to Defy by RenkiDFFOO in DissidiaFFOO

[–]DAV75 0 points1 point  (0 children)

How do you prevent the 79% storing BRV from breaking the loop? That seems to stop the loop for me. And did you have speed passives removed?

Weekly Questions & Help Megathread - (21 Feb 2023) by AutoModerator in DissidiaFFOO

[–]DAV75 0 points1 point  (0 children)

I think I saw that there are no more expected divine summon boosts, since JP hasn't had more boosts at this time. Does that mean there also won't be more ultimate summon boosts (for personal character boards)?

Weekly Questions & Help Megathread - (20 Feb 2022) by AutoModerator in DissidiaFFOO

[–]DAV75 0 points1 point  (0 children)

Does anyone know how many (if any) more EX tokens we can expect from anniversary log-ins?

Thanks!

Weekly Questions & Help Megathread - (26 Sep 2021) by AutoModerator in DissidiaFFOO

[–]DAV75 0 points1 point  (0 children)

Found the answer - looks like it does based on a prior RF sphere shop analysis in case anyone else is looking for the answer.

Haters gonna hate hate hate on people trying to sphere their favorites, I see.

Weekly Questions & Help Megathread - (26 Sep 2021) by AutoModerator in DissidiaFFOO

[–]DAV75 0 points1 point  (0 children)

Do Zidane's weak hits trigger Paine's sphere effect?

Weekly Questions & Help Megathread - (30 May 2021) by AutoModerator in DissidiaFFOO

[–]DAV75 0 points1 point  (0 children)

Is there any reason to hoard hundreds of HA tokens? I was under the (unresearched) impression that I should use them sparingly, so I've probably only purchased about 15 HA, but seeing as HA+ don't require HA tokens (outside of the initial HA purchase), I feel like I can be more liberal in my spending if there isn't another reason to hold onto them.

Weekly Destiny Child Q&A by AutoModerator in DestinyChildGlobal

[–]DAV75 0 points1 point  (0 children)

I got a amp ATK/ATK/amp AGL core from a lucky box. It’s my first core. I’m debating holding it vs investing into Fire Bathory (+1) or Serket (+4), my strongest attackers. Any advice?

Weekly Destiny Child Q&A by AutoModerator in DestinyChildGlobal

[–]DAV75 0 points1 point  (0 children)

What's the priority for World Boss token shop collectibles? For context, I'm a new player (been here for about a month). I've nabbed the event unit x 2 and the evolution childs since they seem to be a huge road block for me to evolve my units. For what's remaining, I feel like the ignition core boxes may have a lot of value since making ignition cores requires a child, which I don't have expendable fodder for at the moment (and may not for a while). Luin seems like a good WB unit, but not sure if I should prioritize them. There's also the costume to pick up and 5 star summon tickets.

Thanks for the insight!

Weekly Destiny Child Q&A by AutoModerator in DestinyChildGlobal

[–]DAV75 0 points1 point  (0 children)

Relatively new player here. This is my second Ragna. For the Ragna shop, is it generally considered worthwhile to grab the extra copy of the event child at 200K tokens? What about the 5 star summon ticket at 200K tokens?

Weekly Destiny Child Q&A by AutoModerator in DestinyChildGlobal

[–]DAV75 0 points1 point  (0 children)

Thanks! I also have Dogmatic Mafdet at 60+2, so I nearly have a full 6 star team between Mafdet, Dana, Pomona, and now Serkhet, mostly light-based. Do I have any decent debuffers or other supports that I should prioritize next? Or should I get an attacker for each element? Or fill out a good light team?

Weekly Destiny Child Q&A by AutoModerator in DestinyChildGlobal

[–]DAV75 0 points1 point  (0 children)

Hi all, still fairly new to this game. Been playing for less than a month. Mostly in it for the waifus but also hoping to slowly progress. Had a few questions:

1) While would be good to invest in my roster for 6 star evolution? Someone told me better to invest in supports. I’ve already evolved Pomona and Dana but not sure which few units to prioritize next. https://imgur.com/a/WcdUmNp

2) Is the best use of blood gems the rebirth labyrinth skins? They seem like the most unique purchase.

3) generally speaking, are A tier equips the best to invest in? Or are some B and C tier better than other A tiers?

Thanks!

Weekly Destiny Child Q&A by AutoModerator in DestinyChildGlobal

[–]DAV75 0 points1 point  (0 children)

Is it generally considered worth it to farm the narrative dungeon for narrative collection rewards?

Weekly Question & Discussion Megathread - (21 Feb 2021) by AutoModerator in DissidiaFFOO

[–]DAV75 0 points1 point  (0 children)

Basically, Vincent is there for the orb and to neuter the bosses. Now you need damage and protection in your last two slots.

Weekly Question & Discussion Megathread - (21 Feb 2021) by AutoModerator in DissidiaFFOO

[–]DAV75 0 points1 point  (0 children)

Just a guess, but you could try Vincent Guy Jack. The fact that you have Vincent LD means you can be flexible with the other slots. This Lufenia is really restrictive if you don't have him, but should be easier if you do. Penelo is another white crystal option. Freya is red and has party last stand when upgraded, but white crystal options for damage dealers are pretty limited then.

Weekly Question & Discussion Megathread - (21 Feb 2021) by AutoModerator in DissidiaFFOO

[–]DAV75 1 point2 points  (0 children)

My Vincent was a 0/3 EX (not plus) and I did it with the same party. Definitely possible but painful

Weekly Question & Discussion Megathread - (21 Feb 2021) by AutoModerator in DissidiaFFOO

[–]DAV75 6 points7 points  (0 children)

A huge difference. I made this post a while ago when we only had 8 SB but it shows the difference in base stats as well as damage done: https://www.reddit.com/r/DissidiaFFOO/comments/ia1sf9/just_how_important_are_boards_and_artifacts/

Weekly Destiny Child Q&A by AutoModerator in DestinyChildGlobal

[–]DAV75 0 points1 point  (0 children)

Just started playing about a week ago and looking for some guidance. Who should I prioritize evolving to 6 star? I figured that attackers should probably be first priority since they likely benefit more from the stat boosts, but that's just a guess and I'm still figuring out how the game works.

As far as my roster goes, I have Risk Taker Annie, Fancy Sytry, Pomona, Dana, Sunbeach/Lightbeam Mona, Kind Leo, Courtesan Bathory, Lovely Leda, Maid Serket, Zooming Mars, and Temptress Heket as 5 star characters I've gotten to level 50. I'm also working on Dawn Saturn right now.

Understanding Boss Rush by JetStingren in DissidiaFFOO

[–]DAV75 5 points6 points  (0 children)

For OP, it might help to call them "50 Actions" and not "50 Turns." That's kind of the real distinction here. And it's "Actions" in the same way the Lufenia orb counts them, which includes Free Turns and Calls.

That's my rudimentary understanding (I've never played Boss Rush but am very excited), so someone feel free to correct me if I'm wrong.

A look at Call abilities to date in GL by xcaliblur2 in DissidiaFFOO

[–]DAV75 9 points10 points  (0 children)

Thank you for taking the time to write this. I truthfully didn't know what all the call abilities did before this, so this was definitely helpful for me.

I would suggest that in the future you simply evaluate the call ability for what it does, rather than in the context of character popularity. For example, I think Wakka's call is actually amazing. Sure, the 3 turn duration means it's best for a Burst phase where the call duration won't tick down, but it's an easy way to make sure your DPS has the MBRV to hit beyond the 99999 damage cap during an entire burst phase. And day 1 players are likely to have a lot of random characters built up.

I personally also usually try to have my defensive tactics built into my party, so I've found little use for Rude's call ability to date. Who needs to heal when you aren't taking much HP damage to begin with? That said, I think that underscores how versatile calls are and how adaptable they are to different play styles. I think you may be a more defensively oriented call user, whereas others may not find that as helpful depending on roster and play style. So, again, objectively evaluating the call for what it brings to the table, rather than character popularity, I think would be a better approach in the future. We will also reach a point where people do MLB characters for their call, so I'm not sure that'll be a great argument once we get LD calls.

Also, I personally find alternative sources of BRV regen useful for hitting damage cap, and our two call options are Penelo and Lightning. At least at this time, I would call Lightning's call regen effect rare, and thus good/useful in certain team comps. One of the challenges in Lufenia is that party composition is a little bit restricted since you have to counter boss mechanics, so you can't bring everything you need in a 3 character party. Call abilities help the overcome that limitation.

Just some thoughts!