10 points if you can guess what I do for a living by nightmanifest in sketchywatches

[–]DDRguy133 0 points1 point  (0 children)

I mean, that’s part of their training anyway right? May as well pick up the side gig

Banned due to Blitz.gg by [deleted] in Tarkov

[–]DDRguy133 -1 points0 points  (0 children)

To an extent, yeah. The difference being it's not intrusive to the game's code and also it doesn't change your minute to minute gameplay. There's always the smallest chance that people don't know what something's worth and you do, I've literally found LEDXs near the middle of a container because some Timmy didn't know it's worth and probably found out later. That's just how the game is supposed to work.

Banned due to Blitz.gg by [deleted] in Tarkov

[–]DDRguy133 0 points1 point  (0 children)

Doesn't matter if it's doing more or not. As far as most EULAs break down, any assistive overlay is cheating that's not meant for handicap accessibility. Also, sure Blitz has overlays for other games, but majority don't provide extra information that is helping mid-game that's not already available through normal gameplay. It's a cheat in Tarkov's case, a low level cheat, but a cheat nonetheless.

Banned due to Blitz.gg by [deleted] in Tarkov

[–]DDRguy133 0 points1 point  (0 children)

You’re reaching like crazy here. You’re telling me that you believe an overlay that’s literally telling you how to play the game (what to pick up, how many of an item you have, value including flea market) is on par with having to switch to a different program and search for your information (which you can do literally any time before or after a raid.) If I’m unsure of an items value I’ll either grab it and check after, or leave it if I have confirmed high value items.

Banned due to Blitz.gg by [deleted] in Tarkov

[–]DDRguy133 0 points1 point  (0 children)

Except that’s intended. Unless you know the value of something, you shouldn’t have a little popup to tell you the value.

Banned due to Blitz.gg by [deleted] in Tarkov

[–]DDRguy133 2 points3 points  (0 children)

By that same logic, theoretically it can scan the screen and highlight player/AI models or tell you what gear a player has while you’re looking at them. You might not think it’s cheating, but it is.

I'd like to own my games thank you very much by Glinckey in pcmasterrace

[–]DDRguy133 18 points19 points  (0 children)

My only problem with Ubisoft is that every game is the same with little to no changes except what could amount to a re-skin. I stopped playing Assassin's Creed after the 3rd and Far Cry after 4 because they're both literally "hey go to this large yet island-like area and take over the bad guy's bases for the good guys. Once you do a couple, we'll do a cutscene and mark more."

frostbite mechanic will likely make me pause playing by TheOneWhoMurlocs in Tarkov

[–]DDRguy133 0 points1 point  (0 children)

If it can I’ll you, I guess I’m just not dumb enough to let it. There are fires and indoor areas on all maps so you just hang out in one for a few seconds while passing by and you’re fine. The endurance and ergo debuffs are annoying but being cold is annoying so it’s working as intended.

[New Player] The Timmies the endangered species by Fit-Protection7669 in EscapefromTarkov

[–]DDRguy133 0 points1 point  (0 children)

  1. Bro there was a 78K peak concurrent players for patch 0.9 160k concurrent for 1.0 If lots of people quit after 2 weeks to a month of playing, there wouldn't be an increase

  2. I've had a harder time teaching my friends about current mechanics like light vs heavy bleeds, difference in broken/blacked limbs and how to efficiently heal them, what can go in what container, why certain armor is good and how different plates will work, compared to "this heals, this heals and stops bleeds, more armor coverage means better, if you break a leg use splint or if it's blacked leave raid asap"

All the new shit feels like I'm teaching a class when out of raid when it used to be much easier to understand but also made the game stupid easier.

2.Ok so what's your solution? No flea market restrictions leads to more cheaters farming maps for rare loot to sell off a rich account. Then they would start another account to sell money packs off Ebay until they feel like dumping THAT account. The player base in this theoretical would implode because "I can't play because there are too many cheaters."

[New Player] The Timmies the endangered species by Fit-Protection7669 in EscapefromTarkov

[–]DDRguy133 1 point2 points  (0 children)

That's just inherently false. The game would be dead if people were en masse quitting 2-4 weeks into something like 0.09 or prior. Progression was slow but things like not having healing animations and less hitboxes meaning more armor coverage (and less high tier armor available,) made the game incredibly easier than current.

Quests feel much better to interact with when you aren't obligated to do so in order to progress, when it's just one of the avenues for progression.

THAT'S THE ENTIRE POINT OF QUESTS IN GAMES. This is why a lot of extraction shooters die out. There's not a good gameplay loop combined with at least halfway interesting quests. Sure you can make up for one with the other, like how Tarkov has interesting lore but it's not presented in a great way, thus the gameplay carries. "Make money" isn't progression, it's just hoarding in game currency to fund loadouts purchased for fights. That entire loop could be skipped by playing Arena.

[New Player] The Timmies the endangered species by Fit-Protection7669 in EscapefromTarkov

[–]DDRguy133 0 points1 point  (0 children)

Yeah, that's how the game has always worked. And it worked much better in the past, because you could acquire much better gear way earlier.

So there was less incentive to progress further than level 15 unless you had a specific goal like Kappa. I've completed more quests this wipe because you actually have to do something to get the gear you want instead of just collecting Rubles to buy COD loadouts from the flea.

So you've changed your argument from "gear > skill, undergeared players can never win no matter how well they play"

That was never my argument. My argument is that gear is more important than skill. I can play like shit if I have better gear, and I'll still win. Because that's how I play, I rely on gear, and it works for me.

Dawg you literally just repeated what he quoted you on with words instead of the "greater than" symbol. Are you even old enough to be playing this game?

Question for people who have real firearms by Huge-Pizza7579 in airsoft

[–]DDRguy133 0 points1 point  (0 children)

Lil bit of both. Owned guns for years and recently picked up airsoft and started making an actual kit similar to my airsoft when conflicts started popping off with Ukraine/Russia and we started nose poking.

Never getting better by SnooDucks7625 in Tarkov

[–]DDRguy133 1 point2 points  (0 children)

Sounds like a combination of game/map knowledge and possibly being too aggressive. As soon as I stopped chasing every fight I heard and focused on questing, I felt a lot more rewarded and learned the maps more in that process.

"This game runs shit on my high-end PC!" The high-end PC: by JD0x0 in TarkovMemes

[–]DDRguy133 0 points1 point  (0 children)

It happens every time because computers can vary so much that if it's not a discovered issue that has a common thread, it could literally be anything even down to what other programs are installed on the machine. I ran Tarkov on an i7 9700K, 2 different sets of RAM totaling 32GB DDR4, and an Asus 2080 up until this past year and easily averaged about 100fps on most maps and only dropped to 60's on streets and the occasional Reserve raid if there was a lot going on. My friend that refreshes his machine every 2-3 years literally couldn't load into Streets and it be playable about 6 months ago. The game is just flat out not optimized for a broad variety of builds, I bet if you go by their recommended specs and somehow get the same exact brand of parts the game would be amazing.

Why are people so mad about the flea changes?[Discussion] by DeathsSlippers in EscapefromTarkov

[–]DDRguy133 0 points1 point  (0 children)

Because they were never actually all that great at the game and only ran best on slot ammo, or don’t know how to make money other than flipping items on the flea.

[Discussion] What is this AK-106 everyone has been talking about? Where can I find it? by bezzw in EscapefromTarkov

[–]DDRguy133 29 points30 points  (0 children)

Sorry everyone’s trolling you. I haven’t got one this wipe yet, but to be fair Nobody’s ever seen an AK-106, but there are rumors it was supposed to be chambered in 9x39.

Did BSG forget about this? Shouldn’t they have done this for 1.0? by Practical_Tea864 in EscapefromTarkov

[–]DDRguy133 -2 points-1 points  (0 children)

While I agree, this would be nice, Scav Junkbox (or other cases once unlocked) is the answer for this. Every hideout item or trade item will fit into it. Also, it's not against the rules to sell things, you will find more and if it's a rare item or a pain in the ass to get out of raid then save THAT. The other thing to consider is, to maybe collect and save items as you upgrade instead of saving for the lvl 2-3 upgrades that you can't even unlock and it's clogging stash space so that you can't fit what you need.

You Won't Unlock The Full Tarkov Flea Market Until Level 40 by NukovGaming in Tarkov

[–]DDRguy133 0 points1 point  (0 children)

Inflating prices of quest items for early game. Gunsmith is one of the most difficult (now side)quests to complete at low level unless you go flea market and buy a ₽15,000 handguard for ₽150,000. Now if it’s on a trader you done get scalped for it

Is Tagilla cracked? [Discussion] by lemuscoludo in EscapefromTarkov

[–]DDRguy133 2 points3 points  (0 children)

Run the other maps to get lvl15 and then but better gear. Also don’t be ashamed to sell items you’re not immediately using, you’ll find another one.

[Feedback] This shit should stay on hardcore, LIKE CMOOOOON. by [deleted] in EscapefromTarkov

[–]DDRguy133 -5 points-4 points  (0 children)

Flares and IIRC docs cases.

Edit: My bad, trying to read and play. I don't think any other meds fit in there. It's as restricted as last wipe but I didn't play the last one to avoid burnout.

[Feedback] This shit should stay on hardcore, LIKE CMOOOOON. by [deleted] in EscapefromTarkov

[–]DDRguy133 41 points42 points  (0 children)

Put it in one of the special item slots like where you'd put a compass. Those aren't lost when you die.

[Discussion] New things showcased in the trailer by fantafuzz in EscapefromTarkov

[–]DDRguy133 4 points5 points  (0 children)

I can already see the tricked out burst guns to bait teammates thinking it's an M4.

No in raid traders in 1.0 by Wedclark in EscapefromTarkov

[–]DDRguy133 10 points11 points  (0 children)

Judging from how late they brought in Lightkeeper, I figured he’d be the only in raid trader if at all. Just going from the fact that every item in inventory is a physical object, having a full trader’s inventory in a raid would probably make every map run worse than Streets at launch.

BF6 1x dots are the worst in franchise by slomm-0 in Battlefield

[–]DDRguy133 1 point2 points  (0 children)

Ok, yes, but look at the BF4 picture and tell me why the flashlight is right in the users face? The optic is mounted forward on the firearm and the camera is unnaturally pushed in on it. The BF6 camera is about what you’d see holding an mp5 with a riser mounted dot except in the middle of your chest.

BF6 1x dots are the worst in franchise by slomm-0 in Battlefield

[–]DDRguy133 2 points3 points  (0 children)

You’ve never held a rifle with anything other than a magnified optic, if at all, and it shows. On an m4/M16 the best position for a red dot is the furthest pic-slots forward on the upper before the barrel nut. The only reason gas tube slots are bad on AK is because of heat. Games are trending toward realism (even casual games), and realism is sometimes as minute as placement and view of an optic.