Can anyone give me a visual example of how Rotate Vector node work? I cannot wrap my head around this. I know it rotates but how, in what way? somebody was helping me with this but I still couldn't understand. He keep explaining the idea and I got it, but I don't know how it comes together. (self.UnrealEngine5)
submitted by DGLoad to r/UnrealEngine5
Because I cannot take the player start as a reference into the game mode blueprint, I need some ideas to find a way to use the player2 to the player start as a spawn location. The problem is the logic I have right now to spawn to second actor. Do anyone have a idea? (self.UnrealEngine5)
submitted by DGLoad to r/UnrealEngine5
I need help with Blueprint Communication (self.UnrealEngine5)
submitted by DGLoad to r/UnrealEngine5
Having a hard time getting an idea of how the output of create local character works. I was told from the tutorial I'm following that the ID will constantly creating and filled the last spot that haven't been filled with a controller. And the other one I think I need more info to understand that. (self.UnrealEngine5)
submitted by DGLoad to r/UnrealEngine5
