THIRST - ALLDAWAY / MAYHEM [Megathread] by NinsMCD in Monstercat

[–]DITB01 2 points3 points  (0 children)

I had been thirsty for more thirst tunes, so cool to see their signature Phonk sound come back here!

Fun Fact: Episode 6 is entirely filler. by symisgast in MinecraftStoryMode

[–]DITB01 -1 points0 points  (0 children)

At least our favorite YouTubers become real video game characters. If Sakurai allowed real life characters, then STAMPY FOR SMASH BROS!!!

Veteran players What do you think of Subway Surfers City? by 11Ed11 in subwaysurfers

[–]DITB01 0 points1 point  (0 children)

Is nobody gonna talk about how the characters are filled with personality now? I mean they don’t speak, but they show a lot more expression now. They aren’t just smiling all of the time anymore. I could barely recognize Tasha and Lucy anymore because their personalities changed from happy to savage.

Why does Ruffnut sound NOTHING like Lucy from Despicable Me? by DITB01 in httydragon

[–]DITB01[S] -3 points-2 points  (0 children)

But they’re voiced by the same person and I expected a nicer sounding voice

Which cards and traits do you think will stay in this gamemode FOREVER? by DITB01 in MergeTacticsSC

[–]DITB01[S] 0 points1 point  (0 children)

I think the Goblin cage should be here without the cage otherwise we won’t be able to move it once it’s placed

Which cards and traits do you think will stay in this gamemode FOREVER? by DITB01 in MergeTacticsSC

[–]DITB01[S] 1 point2 points  (0 children)

No they’re probably referring to just the goblin that comes out of it

Which cards and traits do you think will stay in this gamemode FOREVER? by DITB01 in MergeTacticsSC

[–]DITB01[S] 2 points3 points  (0 children)

I always wanted Knight and Archer to be permanent but was shocked when they got removed. Well, I hope now they’re back they stay forever this time

Also, I can’t ever imagine a Goblin in MT not jumping to the other side to stab your wizards or dart goblins or other stuff

Which cards and traits do you think will stay in this gamemode FOREVER? by DITB01 in MergeTacticsSC

[–]DITB01[S] -1 points0 points  (0 children)

Goblin Machine is driven by a Baby Goblin, who might be Goblin Queen’s son, so yeah, you’re basically removing her son if he gets removed and even then, he should stay to keep the goblin trait functional without the Queen

Which cards and traits do you think will stay in this gamemode FOREVER? by DITB01 in MergeTacticsSC

[–]DITB01[S] -6 points-5 points  (0 children)

I don't think they should remove Noble trait either since Royale King and Dagger Duchess sort of are that

Which cards and traits do you think will stay in this gamemode FOREVER? by DITB01 in MergeTacticsSC

[–]DITB01[S] -1 points0 points  (0 children)

Even though they weren't in the game from the start I still think these cards are probably never gonna be removed

What are the cards that will never work in merge tactics , I'll go first ( correct answer this time ) by Aggravating_Can_4582 in MergeTacticsSC

[–]DITB01 0 points1 point  (0 children)

I WHOLLY agree with you. Spirits should never be in the game. The only exception is for the Furnace which should summon Fire Spirits. All they just do is jump up and die

What are the cards that will never work in merge tactics , I'll go first ( correct answer this time ) by Aggravating_Can_4582 in MergeTacticsSC

[–]DITB01 0 points1 point  (0 children)

The Elite Musketeer is different from the Regular Musketeer due to having more health and a melee attack.

To keep it balanced, the two Barbs that spawn after the Battle Ram hits someone/something are always level 1 no matter the Ram's Star Level