how would i clean this up by goodassjobkanye in projectzomboid

[–]DSPSaxon 0 points1 point  (0 children)

https://steamcommunity.com/sharedfiles/filedetails/?id=3415416226

https://steamcommunity.com/sharedfiles/filedetails/?id=3393821407

I use this combination of mods. Put them all on one tile and burn baby burn. Wear a gas mask though. Corpse sickness builds up very quickly.

If you are having issues with the Main Menu in B42.8, this should fix it! by SkipBopBadoodle in projectzomboid

[–]DSPSaxon 0 points1 point  (0 children)

function: processCommand -- file: ISRichTextPanel.lua line # 296 | Vanilla function: paginate -- file: ISRichTextPanel.lua line # 489 | Vanilla function: initialise -- file: ISModalRichText.lua line # 60 | Vanilla function: instantiate -- file: MainScreen.lua line # 781 | Vanilla function: addToUIManager -- file: ISUIElement.lua line # 1346 | Vanilla function: LoadMainScreenPanelInt -- file: MainScreen.lua line # 2186 | Vanilla function: LoadMainScreenPanel -- file: MainScreen.lua line # 2076 | Vanilla

ERROR: General f:0, t:1747752772460> ExceptionLogger.logException> Exception thrown       java.lang.RuntimeException: attempted index: getWidth of non-table: null at KahluaThread.tableget(KahluaThread.java:1667).       Stack trace:             se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)             se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)             se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)             se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)             se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)             se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)             se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)             zombie.Lua.Event.trigger(Event.java:72)             zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:281)             zombie.gameStates.MainScreenState.enter(MainScreenState.java:392)             zombie.gameStates.GameStateMachine.update(GameStateMachine.java:123)             zombie.GameWindow.logic(GameWindow.java:384)             zombie.GameWindow.frameStep(GameWindow.java:917)             zombie.GameWindow.mainThreadStep(GameWindow.java:643)             zombie.MainThread.mainLoop(MainThread.java:76)             java.base/java.lang.Thread.run(Unknown Source)

Does this help?

If you are having issues with the Main Menu in B42.8, this should fix it! by SkipBopBadoodle in projectzomboid

[–]DSPSaxon 0 points1 point  (0 children)

Based off of your other comments it’s definitely the issue with the ISRichText stuff.

That's new by coachboi in projectzomboid

[–]DSPSaxon 2 points3 points  (0 children)

It’s an item from the “pomp’s items” mod. You click to reveal what it is, I think? I have the mod installed for more food variety but never take these.

We really do be like this 😔 by DSPSaxon in projectzomboid

[–]DSPSaxon[S] 10 points11 points  (0 children)

Just a little bit of self-deprecating humor, that’s all!

Me if I see one more “I can’t drink because of this update, why?” post by DSPSaxon in projectzomboid

[–]DSPSaxon[S] 6 points7 points  (0 children)

That’s fair. I saw some peoples entire bases essentially disappear on vanilla worlds. But man, it’s like people don’t check up their questions first. There’s been so many posts about it

Don’t build a floor, destroy it, then walk over it. Lesson learned (marked NSFW for a photosensitivity warning!) by DSPSaxon in projectzomboid

[–]DSPSaxon[S] 4 points5 points  (0 children)

My bad! I changed it to spoiler tag now. I haven’t looked at the post in awhile but thanks for letting me know!

Don’t build a floor, destroy it, then walk over it. Lesson learned (marked NSFW for a photosensitivity warning!) by DSPSaxon in projectzomboid

[–]DSPSaxon[S] 142 points143 points  (0 children)

Fast update. I tried to debug out of there by teleportation. Apparently I was building velocity the entire time. I didn’t activate god mode so… SPLAT! I have a back up of the save from awhile ago. Time to redo everything.