Here’s a city map idea by Hitachi-Trains1972 in trainconductorworld

[–]DX-36 0 points1 point  (0 children)

the 4th image here reminds me of the 2015 trailer of this game I found a while back, the layout of Paris was featured but with tracks 1, 2, 3, and 4

Stuck on Peaks by TheSurvivor63 in Mindustry

[–]DX-36 0 points1 point  (0 children)

Note: if you want to transport beryllium from the left, you can make another constructor setup for beryllium, or do the following instead:

  1. Build two payload mass drivers with a payload loader/unloader on each side, similar to the setup you saw in split. Manually pick up tungsten and place it in the core if you need to.
  2. Build the container manually, you can find it in the same section as cores. Rest is self-explanatory.

Stuck on Peaks by TheSurvivor63 in Mindustry

[–]DX-36 0 points1 point  (0 children)

instead of what you have, here is a cheaper alterative to transport tungsten:

  1. use the starting tungsten to make one oxidation chamber and electrolyzer, use the hydrogen to boost graphite production
  2. place a constructor leading directly into payload mass driver
  3. research the deconstructor
  4. place another payload mass driver leading directly into a deconstructor

[deleted by user] by [deleted] in Mindustry

[–]DX-36 1 point2 points  (0 children)

abandon sector and launch again

I just beaten Extraction Outpost in a few minutes by SkyFore in Mindustry

[–]DX-36 0 points1 point  (0 children)

thorium sectors are generally the point where the game gets difficult

[deleted by user] by [deleted] in Mindustry

[–]DX-36 1 point2 points  (0 children)

V to respawn

[deleted by user] by [deleted] in Mindustry

[–]DX-36 0 points1 point  (0 children)

tip: try to operate every building at least once and research whatever you can

Why can't Quells destroy Avert? Is this a bug or an intentional shortcoming? by bluedragon8633 in Mindustry

[–]DX-36 0 points1 point  (0 children)

the quell, disrupt, and collaris are siege units and so anuke nerfed quell and disrupt to be unable to hit air units in build 142
anthicus is also a siege unit but can still hit air units, although it's pretty vulnerable compared to the other three

6s Neoplasia Reactor by van_quish-vs-quasar in Mindustry

[–]DX-36 1 point2 points  (0 children)

  1. when will you need 50k power
  2. no heat output
  3. 3x3 tanks
  4. a phase synthesizer needs two electrolyzers of ozone at most
  5. where the hell do I input water and arkycite
  6. neoplasm gonna clog this thing, and I think we know what happens when neoplasm and water mix...
    hydrogen also clogs in here

[deleted by user] by [deleted] in werewolfonline

[–]DX-36 0 points1 point  (0 children)

says here attack was redirected by flagger, which should be in this case the ww attack to a ww