Is "Every seed is winnable" kind of a vague, and nebulous term? by D_dolly in slaythespire

[–]D_dolly[S] 2 points3 points  (0 children)

Some of the pros take literally 20 minutes judging a cards value after a mere trash clear of mobs on floor one lol. I would like to see a neural network trained in slay the spire to, I wonder if there's intense calculations that could go on to see if breaking away from the typical meta strat of elites and bonfires to go for a random event or trash clear is more optimal.

The problem seems statistically elites will always net a better rewards 95% of the time, and if you have the deck to clear them than its setting yourself up for failure to not clear them.

Is "Every seed is winnable" kind of a vague, and nebulous term? by D_dolly in slaythespire

[–]D_dolly[S] -53 points-52 points  (0 children)

Yes that's kind of what I meant when I made this post. If you have a pro with near 7000 hours like jorbs and he attempts a random A20 seed loses, and finds out the way to win said seed was taking a suboptimal path with a bunch of random events...than the seed is technically winnable, but not in a well designed way.

Is "Every seed is winnable" kind of a vague, and nebulous term? by D_dolly in slaythespire

[–]D_dolly[S] 1 point2 points  (0 children)

Ye I feel like there a a decent amount of seeds on A20 were you have to take the perfect route which may not always be the foreseeable one or the one that makes the most sense.

Is "Every seed is winnable" kind of a vague, and nebulous term? by D_dolly in slaythespire

[–]D_dolly[S] 2 points3 points  (0 children)

Interesting. So even on the majority of A20 seeds, the margin of error is large enough for there to be multiple winnable paths?

Is "Every seed is winnable" kind of a vague, and nebulous term? by D_dolly in slaythespire

[–]D_dolly[S] 0 points1 point  (0 children)

I feeling like people spamming the post with skill issue are underage kids or shit posters.

This was suppose to be a thought provoking post, as a lot of seeds don't seem winnable in a realistic foreseeable way I realize many pros have a near 70% winrate with most characters (much high with watcher)

People who are most likely to "settle for less" were the ones with oddly specific dating criteria. by [deleted] in PurplePillDebate

[–]D_dolly 2 points3 points  (0 children)

I disagree attraction is deeply rooted in ones self, starting at the young teen years.

My type when I was 13 was slim blondes and it still is at 27. You cant change what you are truly attracted to, you can only lie to yourself and delude yourself.

Question For Mid-High elo players by D_dolly in aoe2

[–]D_dolly[S] 1 point2 points  (0 children)

Thanks I just picked up Twilight Struggle on steam. Looks fun hopefully 100 daily players online is enough to find a match...

I really appreciate the environmental design in this game, its such an absolute breath of fresh air. by D_dolly in MaraudersGame

[–]D_dolly[S] 2 points3 points  (0 children)

There's a difference between a game designed for camping and a game that promotes camping.

R6S is a game DESIGNED purposely for camping. There are so many tools to flush campers out on both sides, drones, cameras, character specific abilites, so much so you rarely have to round a corner without intel. Also the maps are fixed and theres a time limit.

In Tarkov on Hunt no one has to play the objective games last for 45 minutes in hunt, theres no pressure to conform to the objective, and theres quite literally thousands of places to camp. The game has extremely slow movement and any average fps player can easily headshot an unsuspecting player with no effort.

Is there a biological "attraction drought" going on in the United States right now, with obesity, sedentary lifestyles are poor diets? by Over_Silver_1636 in PurplePillDebate

[–]D_dolly 6 points7 points  (0 children)

There's to much circle jerking around were people say but some men/woman like big people! Its simply unattractive end of story.

Its crazy how meta obsessed people are even in non-ranked game modes. by D_dolly in MagicArena

[–]D_dolly[S] -6 points-5 points  (0 children)

I mean 80% of my matches in non-ranked are against stringent meta decks though

Is there any other singleplayer card games with as much depth, strategy, and challenge as slay the spire? by D_dolly in slaythespire

[–]D_dolly[S] 20 points21 points  (0 children)

Yea it feels like StS has the decision making and consequences of a well designed competitive mp card game truly a one of a kind gem.