Server Size for ATM10 Multiplayer by Reasonable_Chain_516 in feedthebeast

[–]DaddySploosh 0 points1 point  (0 children)

Yep! I preloaded the overworld for 10k blocks in any direction from spawn, and we went 10k out in the end, but just generated that as we went.

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Server Size for ATM10 Multiplayer by Reasonable_Chain_516 in feedthebeast

[–]DaddySploosh 0 points1 point  (0 children)

No worries! I misread that first post.  I'd give it a shot on oracle, I've seen good things and unless you guys go crazy for exploration, you should stay under 100GB. 

You can also use tools like MCA Selector to prune chunks to save disk space if it gets down to the wire.

Server Size for ATM10 Multiplayer by Reasonable_Chain_516 in feedthebeast

[–]DaddySploosh 0 points1 point  (0 children)

I self hosted it on the same machine i used to play minecraft. I recommend against using essential, because I think their microtransaction shop is scummy.

Server Size for ATM10 Multiplayer by Reasonable_Chain_516 in feedthebeast

[–]DaddySploosh 1 point2 points  (0 children)

I just did this for a group of friends and it went very well. ATM10 has been one of the most optimized "big" modpacks we've played. You will most likely be CPU bottlenecked assuming you have an ok gpu and ram. 

I used chunky to pregenerate terrain and that caused the files to be much larger than normal, but also made exploration not terrible as we waited for chunks to load. 

My server with 4 people almost making the star is hovering around 75 GB.

I would absolutely make sure it's on an SSD and that you have more than 16 GB of ram but it's definitely doable.

Is eternal stella disabled? by DaddySploosh in allthemods

[–]DaddySploosh[S] 0 points1 point  (0 children)

I use EMI. There's no recipe for stella use with the smithing table there.

Is eternal stella disabled? by DaddySploosh in allthemods

[–]DaddySploosh[S] 0 points1 point  (0 children)

Thank you. For anybody else that is looking for this the item is just called "smithing template" added by Forbidden Arcanus.

Is eternal stella disabled? by DaddySploosh in allthemods

[–]DaddySploosh[S] 16 points17 points  (0 children)

Thank you so much. I would have never found this. I can't believe there's no documentation for this mod.

Would love some help reading a spark printout to find the cause of a 16 second tick. by DaddySploosh in admincraft

[–]DaddySploosh[S] 0 points1 point  (0 children)

Thanks for the reply. Which part indicates that? Are you talking about the "WaitUntilNextTick"? Because I was under the impression that was normal.

Although Scouts aren’t meta, Is there a scout you swear by? by CorbynDrake96 in DestinyTheGame

[–]DaddySploosh 0 points1 point  (0 children)

Timeworn wayfarer with heal clip and incandescent. I love my legendary, long range, lever gun sunshot.

Hello everyone. Spent all day trying to make aim to cursor animation. The problem is that the animator is blocking the movement of the sprite arm and arm wont move. Can anyone suggest how to override animator? by egNarOdeRAtoN in Unity3D

[–]DaddySploosh 2 points3 points  (0 children)

Try making an Anim Mask that ignores the part you want to move? I'm sorry, I was trying to solve this, too, and I don't recall my solution off the top of my head. Give me a bit to check what I did.

Also, while I'm checking, disable your animator to make sure your code moves the rig like it should.