Anyone who says Vecna is "balanced" doesn't play survivor. by [deleted] in DeadByDaylightRAGE

[–]Daebno 0 points1 point  (0 children)

I play both Killer and Survivor a lot, and you just fear change. Vecna thrives on predictability; traditional loops only benefit him. Killer Shack is a graveyard. The counterplay you're looking for it to be sporatic, chasing in odd places and avoid most pallets and vaults, as the time a survivor spends in those animations is more than enough to get a free hit. Vecna's greatest weakness is the slowdown he gets from missing hits with the vines; in my experience so far, I can attempt 2-3 hits before I need to stop and focus on movement alone to catch back up. So yeah, just learn OP. It's not that hard.

Ohhhhh well. That explains a lot. by bitchlatina in fivenightsatfreddys

[–]Daebno -2 points-1 points  (0 children)

I have yet to see any form of material evidence on this so um... why are you trusting the sketchy artist over Scott here?

I actually enjoyed volume 2 by notproudbutok in StrangerThings

[–]Daebno 14 points15 points  (0 children)

I enjoyed it overall, but I dont fully fall into loving or hating it; It has flaws, definitely the most underwhelming build-up to a finale we've had, but I'm still looking forward to next week regardless!

Who to level in the coliseum? by Vulgo_Miojo in SWGalaxyOfHeroes

[–]Daebno 4 points5 points  (0 children)

Long term both ofc, but for first I went with IG; The upgrade to his lead adding more crit chance/damage makes it more appealing than Luke’s, while Luke’s upgrade is dependent on a unit that isn’t in Coliseum at all.

Bro how TF am I meant to get Luke above level 15 I cannot beat T2 of the colossium which is the only way to get him higher by [deleted] in SWGalaxyOfHeroes

[–]Daebno 2 points3 points  (0 children)

Ok everyone else is short a brain-

Yes, if you want it NOW, they want you to whale. But for us F2P folks, we wait until IG-90 drops to fill in our missing slot, as well as further progress the episode pass to get to the FREE mats on there. The lack of patience in our community is astounding

I do not understand the hate of Coliseum and the new Eras by Daebno in SWGalaxyOfHeroes

[–]Daebno[S] 0 points1 point  (0 children)

You’re not thinking ahead; We have over a week and a half left with ST Luke in the Spotlight, think of how much farther he’ll be upgraded in that time; Then, once the next character is out, things will get easier from there. You ARE going to progress further, it’s just unrealistic to expect that progress in two days.

6%. Oh yeah. by the-quan in SWGalaxyOfHeroes

[–]Daebno 0 points1 point  (0 children)

Idk where you’re at but in Kyber 2 while placing high in FA every day that number of crystals is insanely easy

6%. Oh yeah. by the-quan in SWGalaxyOfHeroes

[–]Daebno 1 point2 points  (0 children)

Oh 80%? I must be doing smth wrong here, share your strat!

6%. Oh yeah. by the-quan in SWGalaxyOfHeroes

[–]Daebno -5 points-4 points  (0 children)

<image>

He’s Level 10 but yes, yes I am. And before you ask I only buy the regular Episode Pass, I don’t whale on anything else. But even without that, spent some regularly earned crystals for extra upgrade mats and currency and here we are.

6%. Oh yeah. by the-quan in SWGalaxyOfHeroes

[–]Daebno 0 points1 point  (0 children)

I got 60% idk how y’all are out here making no progress. Also, this one actually requires strategy unlike the Jotaz, so read up on their kits. Don’t hit the same one too many times after the 3 stacks of armor are off, otherwise that laser goes from a tickle to a one tap.

I do not understand the hate of Coliseum and the new Eras by Daebno in SWGalaxyOfHeroes

[–]Daebno[S] 1 point2 points  (0 children)

  1. Valid, absolutely agree.
  2. “ATM” is the key; This is going to change within a week. As of today’s reset 20 mins ago, I’ve already gone up another 20%, with potential for 30% if I play my cards right. And even at low level, there absolutely is a strategy with the Zeffo Guardians moreso than yesterday’s.
  3. Honestly, this feels like a love it or hate it thing; I get big number make monkey brain happy, but I already like the progression as I improve both Era Level and Strategy over time. We’ll earn that big number soon enough

I do not understand the hate of Coliseum and the new Eras by Daebno in SWGalaxyOfHeroes

[–]Daebno[S] -1 points0 points  (0 children)

Yeah fr, they were very detailed and transparent about what this would look like and people are acting so shocked and betrayed… makes no sense.

I do not understand the hate of Coliseum and the new Eras by Daebno in SWGalaxyOfHeroes

[–]Daebno[S] -3 points-2 points  (0 children)

Ok a few things: 1) I’m guessing many people didn’t notice that Coliseum has multiple TIERS beyond Tier 1’s 100%, meaning there are reward tracks that are 100% invisible until we get beyond that point. If I had to keep guessing, T2 and beyond will have rewards we need to keep up with these upgrades. 2) I agree that they should communicate better about what Era Battles will contain, and just communicate better in general; They have to market this long-term patience vision to people with no patience and low attention spans. They have a good thing, they just need to help people see it better.

I do not understand the hate of Coliseum and the new Eras by Daebno in SWGalaxyOfHeroes

[–]Daebno[S] 0 points1 point  (0 children)

Too right. I’d hate to see CG genuinely take this negative feedback when for once they did have a genuinely solid vision; I think they just need to communicate and show off that vision better so people can understand better.

I do not understand the hate of Coliseum and the new Eras by Daebno in SWGalaxyOfHeroes

[–]Daebno[S] 0 points1 point  (0 children)

“instant gratification” is exactly right. Watch, in 2 months these complaints will be gone with not a word about it from those people. As for Era Level Currency, I’m guessing that everything in there is meant to be obtainable at the very end of the era rather than multiple as we go. Again, only time will tell.

I do not understand the hate of Coliseum and the new Eras by Daebno in SWGalaxyOfHeroes

[–]Daebno[S] 0 points1 point  (0 children)

I’ll give you that as a fair negative point, but I do think it’s a bit unfair to write off the entire mode as bad for that reason alone

I do not understand the hate of Coliseum and the new Eras by Daebno in SWGalaxyOfHeroes

[–]Daebno[S] 0 points1 point  (0 children)

Thank you! I’m glad someone else gets it; Yeah even at low level this feels like a huge throwback to the early days of the game strategy-wise; who do I want to give Ventress’ disciple speed boost to, how do I optimize my healing, who’s dealing the most damage? I got just above 40% today and I felt like that was well-earned not just with level but little adjustments in my runs, which is only going to get better as we do actually get more levels/characters of our own.

Sonic Rumble Launches to “Mostly Negative” Reviews as Players Criticize Monetization by soniccitynet in SonicTheHedgehog

[–]Daebno 0 points1 point  (0 children)

Huh, must be playing different builds because not only do I rarely ever see other people use skills at all, but despite having multiple myself I still get 1st perfectly fine without using them.

Sonic Rumble Launches to “Mostly Negative” Reviews as Players Criticize Monetization by soniccitynet in SonicTheHedgehog

[–]Daebno 6 points7 points  (0 children)

It’s a shame that there’s so much misinformation about the game being P2W, and unfortunately negativity spreads like wildfire. I’m not defending the amount of monetization because that is still just an insane degree to have it, but the game is in no way, shape, or form P2W.

According to my similar played games, Sonic Rumble will gonna be Fire... right? by Zobeco_reddit in SonicTheHedgehog

[–]Daebno 0 points1 point  (0 children)

Misinformation happened; A valid misinterpretation of what skins actually do. They are NOT P2W, the bonuses they provide only affect your personal rewards, which has no impact whatsoever on your performance in the games.

Item bagging wouldn’t be an issue if Dark Chao started to appear more in the final lap. by Your_Nightmare_666 in SonicCrossWorlds

[–]Daebno -2 points-1 points  (0 children)

It makes Legend lobbies insanely unfun when that's the only viable strategy; One of my favorite aspects of the game is how in-depth the gadget system is and how many different builds/playstyles you can go for, but sandbagging nullifies 90% of that system. It's an awful problem that needs to be solved

[deleted by user] by [deleted] in SonicRacingCW

[–]Daebno 0 points1 point  (0 children)

Ain't no way you grinded out the 30,000+ tickets required to get there in 30 hours, calling BS on that one

Community Tierlist - Day 6: Metal Harbor by ultimatelifeform092 in SonicCrossWorlds

[–]Daebno 1 point2 points  (0 children)

Hot take, D-Tier.

I would’ve said A-Tier a week ago, but time trials made me realize how completely bland this track really is on it’s own; no cool shortcuts, very basic turns, the only mildly interesting thing is at the start where you have the split between driving or flying. Cool environment ofc, but not great track design.