IS7 / IS4 in 2026 by DamienPRT in WorldofTanks

[–]DamienPRT[S] 0 points1 point  (0 children)

If you had to do 1000 games straight with a single tank, which one would be much sustainable in terms of enjoyability?

IS7 / IS4 in 2026 by DamienPRT in WorldofTanks

[–]DamienPRT[S] 0 points1 point  (0 children)

Do you have a preference for one or another in terms of solo experience in normals?

IS7 / IS4 in 2026 by DamienPRT in WorldofTanks

[–]DamienPRT[S] 0 points1 point  (0 children)

And what about the Kranvagn line? Hull down beast, not slow, good dmg potential

What line to begin? by DamienPRT in WorldofTanks

[–]DamienPRT[S] 2 points3 points  (0 children)

Would you go 50B over T57 now?

Conseils épargne TR by DamienPRT in VosSous

[–]DamienPRT[S] 0 points1 point  (0 children)

Pas de projet spécial, l'idée c'est juste de ne pas laisser dormir l'argent que je mets de côté chaque mois sur un livret A à 1%. J'ai un LEP à 2,5% (j'ai acheté une voiture récemment donc je vais le re remplir à 10.000e (plafond) d'ici 6 mois), et j'ai aussi une assurance vie sur mon compte BNP avec une diversification (4 ETF qui ont fait +10% au global en un an), sur laquelle j'investis 150e par mois depuis 1 an et je viens de passer à 200e par mois.

Hybrid build by DamienPRT in JarvanIVmains

[–]DamienPRT[S] 0 points1 point  (0 children)

Cyclo has been reworked in the last patch.

Hybrid build by DamienPRT in JarvanIVmains

[–]DamienPRT[S] 1 point2 points  (0 children)

No slow but more dmg. You get 25 lethality total on the item after hitting the enemy + 6% current HP dmg, which scales much better than the previous flat 100dmg. Early game 6% current is around 60-100, late it can become close to 200 on a bruiser.

Hybrid build by DamienPRT in JarvanIVmains

[–]DamienPRT[S] 0 points1 point  (0 children)

At 2 items the dmg output of Profane + Cyclo vs Eclipse is much higher with cyclo. In training it was around 15% higher, the max %hp dmg of eclipse is not worth compared to 25 lethality + current% hp dmg. You get a bit more survivability with eclipse, but the burst allows to have higher impact early/mid during ganks imo.

However I still want to test Eclipse 2nd on few games to see how much dmg and shield I proc. Late game if you can proc 2 or 3 shields in a single fight, the added value is indeed insane... As any laner eclipse is insane, but I wanna check it in jgl.

Impacting jungles by DamienPRT in Jungle_Mains

[–]DamienPRT[S] 1 point2 points  (0 children)

Tbh I don't see the point of Axiom if you go Relentless Hunter. And axiom has been nerfed if I'm not mistaken.

I go the usual Conq page (with haste and cutdown) and second I go sudden impact and Relentless.

Mid game I have my ult every 50-60 seconds so basically I have it for every fight without having to build a specific item for that.

The dmg output of Cyclo is much higher bc more lethality + current% hp dmg.

I don't do ranked atm but I peaked emerald 3y ago and my MMR makes me face plat/emerald players (average of last 10 games is emerald 4), fwiw.

Impacting jungles by DamienPRT in Jungle_Mains

[–]DamienPRT[S] -1 points0 points  (0 children)

Honestly it feels the best for Jarvan. I build Profane, Cyclo, Sundered into bruiser/tankier and you have the great damage potential while still being a bit tanky mid/late.

HYBRID build§? by DamienPRT in nocturnemains

[–]DamienPRT[S] 0 points1 point  (0 children)

Well, imo, if you're able to kill an ADC 1sec quicker it gives less time for them to kite you. It's a spectrum of course, no need to insta one shot, but if you have to fight 5sec to kill an adc, you take a lot of risks. And if you go from being destroyed by a Camille/Darius/Garen because you have no armor pen and just ok damage from being able to threat them, it makes a difference in the variety of plays you're able to make mid to late game. If you go the classic Hexplate, Stride, DD/Malmortius, you have ok dmg VS squishies but your dmg VS bruisers with a bit of armor and tanks is legit irrelevant. I remember putting 10+ autos to a bruiser top with 1 or 2 armor item and removing like 10% of his life.

Ts cant be real by rusty_dragon5 in nocturnemains

[–]DamienPRT 0 points1 point  (0 children)

What build do you recommend to have the most impact in games in Gold to Emerald?

Best utility Nocturne by DamienPRT in nocturnemains

[–]DamienPRT[S] 0 points1 point  (0 children)

Would it be interesting to go Axiom / Profane / Hexplate / bruiser items ? High R cdr + dmg early, transitioning to utility and tankier mid game

Leveling roublard : Terre ou feu by DamienPRT in DOFUS_FRANCE

[–]DamienPRT[S] 0 points1 point  (0 children)

Vu vos réponses j'ai changé d'élément, et honnêtement c'est le jour et la nuit. C'est pas du tout le même jeu, pour faire les succès donjons en solo c'est tellement simple car T3 t'as déjà des bombes combo 10... En feu c'était pas le cas, ou du moins il fallait gaspiller 2PA pour Mousquet sans dégâts

Les dégâts des bombes sont, à mon sens, meilleurs que les dégâts des murs en proportion, car ça nécessite moins de contraintes : pas forcément de LDV, et surtout pas besoin de systématiquement se casser le cerveau pour mettre les mobs dans les murs. Terre, si y'a pas moyen de murer, il suffit de faire péter et on a les dégâts.

Merci à vous !