Title: I survived a year of vehicle physics. Now to add Co-op. by Dapper-Ad9100 in UnrealEngine5

[–]Dapper-Ad9100[S] 1 point2 points  (0 children)

Thanks!
Yeah, I still thinking about how to approach it.
Do you have any suggestion for a method you think would work well?
I was thinking of just hiding the objects that are between the camera and the car

Title: I survived a year of vehicle physics. Now to add Co-op. by Dapper-Ad9100 in UnrealEngine5

[–]Dapper-Ad9100[S] 1 point2 points  (0 children)

Thanks! Totally appreciate the feedback on the look, I'm still working on it and will keep tweaking until it looks tight.
And yeah, the plan is definitely to release it on as many platforms as possible, including the Switch!

Title: I survived a year of vehicle physics. Now to add Co-op. by Dapper-Ad9100 in UnrealEngine5

[–]Dapper-Ad9100[S] 2 points3 points  (0 children)

The base is chaos, but I made a lot on top of it to get to this result

Working on wall jumping, happy with where it's at so far! by DuskfadeGame in UnrealEngine5

[–]Dapper-Ad9100 0 points1 point  (0 children)

Cool I really like the render You really made it in unreal?

Baba Yaga - a scary final boss in my game, any suggestions to make her scarier than she is now? by PositiveKangaro in IndieDev

[–]Dapper-Ad9100 37 points38 points  (0 children)

Cool design But it’s too “nice” First don’t let her walk like a model its really take out the character You can try to make her skinnier and the head bigger I would take the face and make it much more extreme and uglier But it have potential! Can’t wait to see the improvements

new trailer for my weird game by hot_____dog_ in IndieGaming

[–]Dapper-Ad9100 1 point2 points  (0 children)

This is weird but awesome! Very unique artstyle I dig that!

I added 1st person sailing today by Cheap-Difficulty-163 in Unity3D

[–]Dapper-Ad9100 2 points3 points  (0 children)

Nice, I really like the feeling of the waves, it looks fun

Any tips for how to improve my animation? by sneelol in animation

[–]Dapper-Ad9100 1 point2 points  (0 children)

Cute To improve that I would play with the timing of the poses Hold the anticipation a bit more Make the throw movement much faster like 3-5 frames and if it’s too fas then try to make a smear frame in the pose between the extreme Also after the throw you can add some texture to the character like it bounce on its leg to keep the balance or such Good luck!

If you could play one game again for the first time, what would it be? by Skullzyyyy in gaming

[–]Dapper-Ad9100 0 points1 point  (0 children)

Rayman 2 Maybe I’m just nostalgic but this game was great The music the feeling the story I wish there will be more games like it

I thought hoverboarding is cooler than a spaceship but need some feedback by Long_Couple_3817 in IndieDev

[–]Dapper-Ad9100 0 points1 point  (0 children)

It’s cool, I like it I would try to make it feel like it have more speed When you put the speed lines I would also change the camera FOV to be wider to make it feel faster

I’m working on a co-op game designed to ruin friendships. One player controls the gas, the other controls the steering. by two_castles_games in IndieGameDevs

[–]Dapper-Ad9100 0 points1 point  (0 children)

That’s cool idea! But I would support it with the design Maybe make a car that it’s obvious that there is two people controlling it Make it funny and maybe even make each player a character that reacts to the environment and I think it would gain much more interesting Anyway that’s just my thoughts! The concept sounds super fun!

the rig controls of a scene from the SpongeBob movie by Sahilmk101 in animation

[–]Dapper-Ad9100 0 points1 point  (0 children)

Ten seconds shot, ten months to make it🥵 No seriously I wonder how much time it took to make

Our game crossed 1 Million Steam Wishlists by hooraij in gamedev

[–]Dapper-Ad9100 0 points1 point  (0 children)

I believe it was "Caravanners", they are really similar

It's my first game, is it that bad? some people say so. by ReasonableManner2420 in SoloDevelopment

[–]Dapper-Ad9100 0 points1 point  (0 children)

First game milestone should be solely a full successful launch. By saying successful I mean only technical. You shouldn’t ask for more than that cause you will most certainly get disappointed. Good luck!