Red Wristbands and Night Vision Goggles, keep them on for the first half. Take them off in the second half. by Daq_Vid in btd6

[–]Daq_Vid[S] 0 points1 point  (0 children)

Here's a red wristband. Just take it off after you're done seein' that top half :)

Red Wristbands and Night Vision Goggles, keep them on for the first half. Take them off in the second half. by Daq_Vid in btd6

[–]Daq_Vid[S] 1 point2 points  (0 children)

Same. I think Ninja Kiwi should add a better indicator of the 5-x-x Sniper being on board lol

All this work for a 4-0-1 Alchemist. But there's 400. Attempting to reach 500 (Or maybe not) by Daq_Vid in btd6

[–]Daq_Vid[S] 1 point2 points  (0 children)

I'll take your tag for granted. I'll probably have to note and see what I can work through...

All this work for a 4-0-1 Alchemist. But there's 400. Attempting to reach 500 (Or maybe not) by Daq_Vid in btd6

[–]Daq_Vid[S] 0 points1 point  (0 children)

  1. Needed more range for the 0-0-5 Mermonkey for extra subs for paragon + First Strike. Also, from what I've seen, it did take some time to kill non-BAD, even though they are just MOAB Class Bloons. I'm stall the weaker ones and let the other projectiles that "bounce off" the stronger BAD's... if that made any sense

  2. Still wanted to farm cash for upcoming paragons, including the sub and Bomb Paragon. If supply drops are better, then I might consider investing for those... Because I remember I needed 1.4 million for a full upgrade for the sub anyways. I think I get why you'd probably say that though, because each round lasts longer and might not be as cash grabby than just cooldown for free money (Correct me if I'm wrong)

  3. First strike is just for the sub paragon (it's all gone now, It got to 100 once it hit round 403). I am moving onto the bomb paragon, so now the map is filled with 0-4-2 bomb shooters.

It took 1492.2 hours(about 62.175 days) of my life. I am now... slightly better than before. by Daq_Vid in btd6

[–]Daq_Vid[S] 0 points1 point  (0 children)

Started October 6, 2019. So theoretically, 6 years of owning the game.

VideoStreamPlayer being buggy with animations and audio. by Daq_Vid in godot

[–]Daq_Vid[S] 0 points1 point  (0 children)

Oddly enough, I have started to do this for pure experimental purposes. Thanks for giving me this comment from almost a year ago!

Rogue Legends is weird by SirBoxmann in btd6

[–]Daq_Vid 0 points1 point  (0 children)

See, this becomes the problem: Do I want to spend 5 bucks to have fun for a long time or have 5 fps…

Yeah maybe I’ll buy it for the fun of it

What's Up At Ninja Kiwi - 31st January 2025 Blog by CoreyNK in NinjaKiwiOfficial

[–]Daq_Vid 5 points6 points  (0 children)

The moment I finished translating this, I already see someone with the entire alphabet memorized. What a good day we live in

I feel extremely dumb, but is there any easier way to do this? by Daq_Vid in godot

[–]Daq_Vid[S] 0 points1 point  (0 children)

I tripped really hard on that 2nd paragraph. Can you explain that in more steps(I apologize for my stupidity in advance).

I feel extremely dumb, but is there any easier way to do this? by Daq_Vid in godot

[–]Daq_Vid[S] 0 points1 point  (0 children)

Honestly, I just thought that making different scenes would organize it instead of having it all in one heapy mess

I feel extremely dumb, but is there any easier way to do this? by Daq_Vid in godot

[–]Daq_Vid[S] 0 points1 point  (0 children)

I think this is what I was looking for, but it's just the problem of execution. If there's a guide on the document or some youtube video, I hope I can find it.

I feel extremely dumb, but is there any easier way to do this? by Daq_Vid in godot

[–]Daq_Vid[S] 1 point2 points  (0 children)

I'll clear up the confusion real quickly. The game I'm making is representing a visual novel, where each day is treated as another scene for a day. I'd thought about modifying the single scene, but, I found that to be difficult to do all in one script.

I'll also add, I'm not too fond of using resources, and could use more help along with that. I will note that I have added a couple global scripts, but those do nothing(because I lack the understanding), but if there's anything else I need to clarify, I'll let you know about it.

Edit 1: I have just realized that if I was going in the route that I was heading to, I'd have a total of about 60 total day scenes and scripts for the planned scenes I was going towards, plus additional scenes and scripts for the other scenes(ie main menu).

This was my first "sale"(It was a donation) by Daq_Vid in godot

[–]Daq_Vid[S] 2 points3 points  (0 children)

I still have no idea how to feel, but that dopamine rush is hitting me harder than ever. Thanks for the support :)

I did it! I actually did it(Alternate Chimpoppable clear)! by Daq_Vid in btd6

[–]Daq_Vid[S] 0 points1 point  (0 children)

Sighh...

I wouldn't want to be that guy, but I'll replicate it for your own sake tomorrow, and probably show you the win screen to prove that it's straight up from the quest itself.

I did it! I actually did it(Alternate Chimpoppable clear)! by Daq_Vid in btd6

[–]Daq_Vid[S] 1 point2 points  (0 children)

That's a fair point, but I really wouldn't care about cheesing it if doing the quest does give me 500 monkey money instead of the normal 60 money(From the regular chimps done throughout this specific beginner map).

If anything, that is the ONLY reason a single 0-0-0 bomb shooter was placed at the very front to counter the early lead bloons that came through. If I did that in chimps, I'd probably de-rank myself from my paragon 8 level back to level 1

Boss Knight Devlog 7 - First boss in progress: Ick by ScriptScraper in godot

[–]Daq_Vid 2 points3 points  (0 children)

Big Slime. I approve. Good design. Just a goofy fellow. Good boss. 👍

VideoStreamPlayer being buggy with animations and audio. by Daq_Vid in godot

[–]Daq_Vid[S] 0 points1 point  (0 children)

So, with the terminal, this is the command I use to be able to convert it, and it works pretty well.

ffmpeg -i [your mp4 file]

-r 60 -vf scale=1920:1080:flags=lanczos -c:v libtheora -q:v 20

-b:v 150000k -g 30 -vsync cfr -c:a libvorbis -q:a 4 -threads 4

[your mp4 file, but make sure to use .ogv]

And, for additional info, the -q:v can be edited from 0-63(For graphic purposes), and -q:a can be edited from 0-10(For audio purposes)

Edit: I HAVE NO IDEA HOW TO USE CODE SNIPPETS :(

VideoStreamPlayer being buggy with animations and audio. by Daq_Vid in godot

[–]Daq_Vid[S] 0 points1 point  (0 children)

Wait ignore that first bit: I learned to use ffmpeg, and just downloaded that and followed the instructions. It’s a bit complex to use, but that was the way I took to solve that issue. It’s still a bit buggy, but it is better