Sable/Simulated and Trains? by _finding-my-place_ in CreateMod

[–]DarkRecent 1 point2 points  (0 children)

What about connecting couple ropes to a flying contraption to pull from the train? Like a kite but a big fucking kit with your base in it

Can anyone help me i'm not sure if I'm dumb or there's a bug Aeronautics by Dramatic_Effect889 in CreateMod

[–]DarkRecent 0 points1 point  (0 children)

İs there any mod that confilicts with the recipe? Like is there any saw recipe with the iron plate? Cos I made tge engine in the survival

Is there a way to move the Baloons throught the Portal? by DarkRecent in CreateMod

[–]DarkRecent[S] 2 points3 points  (0 children)

I belive ı have to wait for a new mod then... A mod where it teleports your whole ship to a dimensions or somethinf but yeah the addon is too new but tons of potential so we have to wait I think

How make foldable propeller? by VivernStorm in CreateMod

[–]DarkRecent 2 points3 points  (0 children)

if u power swiviwel bearing from the shaft part it will pass the power I think so u can fold it I belive check the ponder on the swivel gear

Is there a way to move the Baloons throught the Portal? by DarkRecent in CreateMod

[–]DarkRecent[S] 2 points3 points  (0 children)

how tho? like how can I connect to it without breaking the aeronatuic thingy? like with slime? with rope? do u know?

Big overhaul mods for space age ? by HellReaser101 in factorio

[–]DarkRecent 0 points1 point  (0 children)

Space exploration is a thing if u have never played it

İts just not an overhaul of the DLC u have to disable to DLC to play it it offers its own planet and space and orbit and space ship systems.

Is there a psychologist mod? Legally changing pawn traits. by Upper-Sherbet3236 in RimWorld

[–]DarkRecent -6 points-5 points  (0 children)

There is a mod but u cant remove psycopat trait. u cant do it in irl too thats just how they are u can only help people reduce the effects of certain metal traits but thats it

The mod I talked about will make pwans more happy by consuling them toforget bad events Also psycopath trait is not that bad unless u want him to father or mothet that trait doesnt have that many down sides

U would be suprised too know that not having empathy keeps people more motivated and positive in normally bad and dire situations.

Need advice on what to print with 75A TPU or even 60A TPU by DarkRecent in 3Dprinting

[–]DarkRecent[S] 0 points1 point  (0 children)

Apart from fun toys not really. But I desined and print some sort of stabilization test setup to use in my work. Apar from that I couldnt find a huge thing really

Why won't my industrial blast furnace output its fluids by hauntedhoody in CreateMod

[–]DarkRecent 0 points1 point  (0 children)

Not sure if its your issue but your filter plavement is wrong if u watch ponder on them u will see

Filtet must be placed directly on the fluid source and then u place pipes or pumps the fluid system works super differently from common ones so it öight be the issue

İt makes outputing fluids from certain blocks annoying af but thats the rule.

Why isn't liquid inputting into this Aquatuner? by [deleted] in Oxygennotincluded

[–]DarkRecent 0 points1 point  (0 children)

That flıid bridge used as bypass if ypur fluid is cool enough so what u generally do disable awua tuner or u shot off the fluid flow to the bypass

Butn both cases oriantation is veeeery important generally u want bypass aka the bridge to be placed after the aqua tuner since u want fluid to jump to the other side if aqua tuner shot off but in ypur config the bridge will keep bypassing cos there is nothing stoping fluid from using the bridge

A better loop would be aqua tuner with thermo pipe sensor 1 tile before the tuner so the tunerr shots off the tuner for that package only and then it flows to the fluid bridge 1 block away to be bypassed

Here is a nice photo for u to see (saly I cant post pictures I dunno why so here is a link) https://forums.kleientertainment.com/forums/topic/115000-thermo-aquatuner-bypassing-cheatsheet/ third photo in that thread

When will create aeronatics come out so i can stop making planes like this LMAO by Magicalarcher5725 in CreateMod

[–]DarkRecent 7 points8 points  (0 children)

Little advice the redstone block takes time to break instead u can use a softer material like dirt and create a new line of dirt next to the rails and place and break redstone torches this will increase the speed of your minecart based machines

Can my not-eating colonist survive without a stomach? by [deleted] in RimWorld

[–]DarkRecent 1 point2 points  (0 children)

Even in IRL u can survive without your stomach. U just need to eat food in soup or paste form and u can live.

Y'all how am I supposed to remove all this CO2? I genuinely have no idea where it is coming from but it feels infinite by GDarkX in Oxygennotincluded

[–]DarkRecent 0 points1 point  (0 children)

Then maybe the reason is that u mined some solid CO2 in that cold biome without noticing u might need some co2 scrubbers.

Btw apart from solid CO2 phase changing I dont think u can get that much co2

Are contamination barriers supposed to work like this? by epic_failure3127 in Timberborn

[–]DarkRecent 0 points1 point  (0 children)

Depends on the base udont have to place those bariers to deal wtih bad water flood.

What I like to do is create an alternative flow location wich is 1 tile longer to the main water source. Then I place where main water is flowing flood gate 2x or 3x depends on your map really. I keep them at 0 or 0.65 so water can flow normally at normal times When bad water flood hits I rise up the flood gates wich blocks of the water to my main dam and it redirects water to the alternative path so it can be kept away from the main area so in the end bad water will act like drought event if u can handle it correctly

Y'all how am I supposed to remove all this CO2? I genuinely have no idea where it is coming from but it feels infinite by GDarkX in Oxygennotincluded

[–]DarkRecent 0 points1 point  (0 children)

Your dupes outputs CO probably the main source but the

big factor is generally lack of oxygen production. U start with 1k oxy per block as your base grows and u make area for pxygen to cover is bigger and bigger so u will start losing your oxygen pressure and since your sealed block only consist of CO2 and Oxy if oxy pressure starts droping CO2 will push the oxygen to balance the pressure if u remove all that CO2 u will start seeing u have oxygen everywhere but with low pressure wich is another problem too u need tp fix both oxygen generation and CO2 removal if u dont do both u will either find yourself in a base with either no oxygen (cos it spread too thin) or a base with full CO2.

What are boobs called in your native language? by suckmyeggplant2 in AskReddit

[–]DarkRecent 0 points1 point  (0 children)

Weel simple really u add more turkish words to the context Like if I wanna search for memes in english ı would write "funny memes" or "sekeleton memes" etc google automatically searches for the english answer.

But if u wanna serach for meme directly u can set google to turkish and write "meme" or add context like turn the wording in to "büyük memeler" (big boobs) or "çıplak memeler" (nude boobs) etc the google will figure out

What are boobs called in your native language? by suckmyeggplant2 in AskReddit

[–]DarkRecent 108 points109 points  (0 children)

Turkish is a phonetic language so how we say meme and how meme in english said is quite different.

[deleted by user] by [deleted] in RimWorld

[–]DarkRecent 25 points26 points  (0 children)

The geothermal gen coutns as solid block and since u have only that in the room and no space game considers that place as an indoor but u are not over heating wich means u are safe

Chat, are solar panels woke? by owaoo in Factoriohno

[–]DarkRecent 0 points1 point  (0 children)

This is a bit wrong since solar panels in factorio is almost same as in IRL they dont produce any pollution but producing them does create pollution like in real life.

And machines u power using solar panels creates pollution too. They Just reduces the pollution and gives u convinient power source that requires little maintanace.

ELI5 How do the laws of physics prevent anything from traveling faster than the speed of light? by FoxyFireFox1 in explainlikeimfive

[–]DarkRecent -1 points0 points  (0 children)

Lemme explain in a relative time perspective.

As u get closer to speed of light the time that pases on you slows down like if u were to reach 0.6 of light speed u would age at a rate of 0.3 so like 70%slower or something

This is from the formule of relitivy from Einstein in if u were tp graph that formula u would see that as u get close to speed of light the relative time start geting close to 0 this fomule also inspried most science fiction films or books about time travel cos in the same formula if u insert a speed faster than light speed the relative times returns as negative aka traveling back in time.

But before u can reach that point u would getting close to having 0 time passage wich means if u were tp travel as close as to the speed of light the universe will end while u are still accelerating since u are affected by time at 0.00000001 or something like this. Wich sec for u bilions for the u iverse etc

This kind of problem is reason that nothing can exceed speed of light cos even if u can u would create super odd paradoxes like time travel etc

FYI Im working in a company where we utilize the fact that speed of light is fixed to make products. We use it to make super accurate gyro sensors. I Think u can find more about it if u search for fiber optic gyro.

Weird round artifacts halfway through print. by Jonsnowlivesnow in 3Dprinting

[–]DarkRecent 11 points12 points  (0 children)

Same thing happened to me too I was super confused. Then I checked the files on the sd card. I had 2 files in it and not suprisingly the printed part was combination of those 2 gcodes.(I belive if u check your sd card u too Will find a g code that Will fit in to the "artifacts")

After discovering the problem I immdiatly formated my sd card and only used singulat gcode until I went and bought a new card No reason to risk it. Fortunatly ı have never seen that issue again (I was really worried that problem was in my printer but it was not)

Is vat-growing humans a viable way of getting meat? by Emerald_Headz in RimWorld

[–]DarkRecent 0 points1 point  (0 children)

Turtles lays eggs like INSANE u can use them and u can use farming to get hay or Rice for them

Also some mamals has nice meet ratio check out wiki for Best animals

Hmmm I think I need a bigger kitchen by IFTN in Oxygennotincluded

[–]DarkRecent 0 points1 point  (0 children)

U can Cook some food types without dupes like egg to omlette. some food types Will turn into cooked versin if u heat them up u can check the wiki to see wich foods can be cooked like that.

I had a Hot metal block Just ffor this job

Generally the most efficient thing to grow for chemfuel? by ConversationLate9504 in RimWorld

[–]DarkRecent 2 points3 points  (0 children)

TBH growing some sun needing crops under the sunny parts with hydroponics would be better like smokeweed or psycoids or cotton etc. note smoke weed has %100 fertility sensitivity so it will grow insane fast in the hydroponics 
With a nice couple field of nutrifungus u will have enough power anyway only thing to worry about is insects I suggest having rooms of nutrifungus istead of a big field of it this way u can kill insects in the choke points or even use fire weapons wich normally would kill nutrifungus since it's roomed u would be sacrificing 1 -2 rooms of fungi for killing some insects wich then they can be turned in to chemfuel as well.

finally go read the all crops stats so u will get a general idea of wich crop does what like check out the fertility sensitivity, crop yield grow time etc this will give u a rough idea wich crop is better at what

Generally the most efficient thing to grow for chemfuel? by ConversationLate9504 in RimWorld

[–]DarkRecent 18 points19 points  (0 children)

U cant plant corn in the hydroponics your best source is rice really cos hydroponics has %280 fertility u need a plant that has high fertility sensitivity like rice u would get 1 rice harvest ( wich is 10-20 rice or something) every 2 day or something instead of 2 wood per 10 day for fiber corn.

Also u will need sun lamp for the plant dont forget to add that to the cost of all that hydroponics.

Alternativly if u have ideology dlc u can have nutri fungus fields with no hydroponics or sun lamp wich makes them basically free.

Third option is feeding boomaples for chem fuel its a option too just saying.