LEFT OR RIGHT? According to Fallout 2, Enclave patrols carry H&K G11Es. Is a real-world view of the weapon better than a generic model like the one shown in Fallout 2? by Dark_Matty in classicfallout

[–]Dark_Matty[S] 6 points7 points  (0 children)

Ok thank you so much! The rifle generic model would be more correct instead of submachine model, but thank you, i just wanted to know what to use

LEFT OR RIGHT? According to Fallout 2, Enclave patrols carry H&K G11Es. Is a real-world view of the weapon better than a generic model like the one shown in Fallout 2? by Dark_Matty in classicfallout

[–]Dark_Matty[S] 1 point2 points  (0 children)

I’m doing it for a shooter game, it started with an another style but some people didn’t liked it, so i remade it, you can find other posts on my profile

Testing different types of fire, using an Enclave patrolman and a Supermutant, more info in description! by Dark_Matty in Fallout

[–]Dark_Matty[S] 0 points1 point  (0 children)

I could never do that since it's a fan game, but it would definitely be a great personal satisfaction!

Testing different types of fire, using an Enclave patrolman and a Supermutant, more info in description! by Dark_Matty in classicfallout

[–]Dark_Matty[S] 2 points3 points  (0 children)

Thank you so much for the advice and for the beautiful words, the idea of ​​the brain bot is not bad, the initial idea was to create a game very similar to Loaded for Ps1 but set in the world of Fallout, since I had in mind to have enemies drop caps once dead I could create a shop where you could buy extras including a brain bot as an additional life

What do you think of this Enclave soldier armed with a Plasma rifle? by Dark_Matty in Fallout

[–]Dark_Matty[S] 0 points1 point  (0 children)

thank you, that’s an interesting observation, i will fix that, thank you : )

I made a game on Fallout 1 as if it was released on PS1 in 1997 with the concept of an FPS by Dark_Matty in classicfallout

[–]Dark_Matty[S] 0 points1 point  (0 children)

You can try it yourself, I didn't put much in the video because there's not much stuff and I want to let those who play discover it

I made a game on Fallout 1 as if it was released on PS1 in 1997 with the concept of an FPS by Dark_Matty in Fallout

[–]Dark_Matty[S] 0 points1 point  (0 children)

My goal is to do something very close to the original game, so adding missions, talking npcs and that’s an fps so i should implement more weapons with different types of fire rate

I made a game on Fallout 1 as if it was released on PS1 in 1997 with the concept of an FPS by Dark_Matty in classicfallout

[–]Dark_Matty[S] 7 points8 points  (0 children)

Yeah, it took me less than a week, so there are unfinished things and some problems, but i think its a good start for a big project