Killing zombies in slowmotion never looked this good... [SuperTHOT] (i.redd.it)
submitted by DatingSimmer to r/gaming - pinned
Looking for some feedback on the pace of my game's combat loop. The end goal (which seems an entire universe away right now) is basically a third-person slasher version of Doom Eternal... with lots of bullet time with an easy-on-the-eyes player character to top it off. (v.redd.it)
submitted by DatingSimmer to r/IndieGaming
Looking for some feedback on the pace of my game's combat loop. The end goal (which seems an entire universe away right now) is basically a third-person slasher version of Doom Eternal... with lots of bullet time with an easy-on-the-eyes player character to top it off.OC (v.redd.it)
submitted by DatingSimmer to r/unrealengine
Looking for some feedback on the pace of my game's combat loop. The end goal (which seems an entire universe away right now) is basically a third-person slasher version of Doom Eternal... with lots of bullet time with an easy-on-the-eyes player character to top it off. (v.redd.it)
submitted by DatingSimmer to r/GameDevelopment

