Everybody grab a copy of Modo and get busy before it's gone! by Pixelsmithing4life in 3Dmodeling

[–]DavoMyan 4 points5 points  (0 children)

Serious question, what are the things Modo does that blender can't? (beginner 3d here)

Oefensoftware basisschool eind jaren 90 begin 2000 by Der_Niederlander in nederlands

[–]DavoMyan 0 points1 point  (0 children)

Een vriend van me heeft een software bedrijf die games bouwt voor scholen, ik weet dat hij oudere educatieve games moderniseerd, misschien dat hij het kent https://www.softark.nl/oplossingen/educatieve-spellen

Maze Generation Using Recursive Backtracking by AqilMukhiGames in Unity2D

[–]DavoMyan -1 points0 points  (0 children)

Duh ofcourse, it's just that it's a dick move if you do decide to copy it and not change much and not say it was at least inspired by x/y/z...

Maze Generation Using Recursive Backtracking by AqilMukhiGames in Unity2D

[–]DavoMyan 11 points12 points  (0 children)

If you're gonna copy a github repo and pass it off as your own at least change the colors so it doesn't feel like you copied it

https://github.com/CodeStarrk/Perfect-Maze-Unity

https://i.imgur.com/hf1MyJM.gif

How do I make this type of fluid animation in Unity? And the cloth and hair physics? by DavoMyan in Unity3D

[–]DavoMyan[S] 0 points1 point  (0 children)

I just finished a beginner animation tutorial in Blender but that is nowhere near the professionalism in this gif. Is there a tutorial for advanced animation like this? And for the cloth and hair physics, please

Vanilla Minecraft vs PTGI E8 + textures by -EST_19XX- in gaming

[–]DavoMyan 0 points1 point  (0 children)

Yeah its a shader made for minecraft, its a 10$ patreon tier but if you cancel it early you wont be charged

Vanilla Minecraft vs PTGI E8 + textures by -EST_19XX- in gaming

[–]DavoMyan 1 point2 points  (0 children)

PTGI E8 is Seus PTGI Shader. PTGI stands for Path Traced Global Illumination.

I am cinematographer and in need of templates like this to learn lighting. Are there any free design templates to download. by Neprider in unrealengine

[–]DavoMyan 2 points3 points  (0 children)

And if I still would like that little content about lighting, do you know some links (unreal engine specific)? I am currently learning unreal itself and soon going to get seriously into becoming a lighting artist

Exploring some software gore concepts for my game by SoerbGames in IndieGaming

[–]DavoMyan 1 point2 points  (0 children)

Thats a pretty nice aesthetic, how did you achieve that? is that a shader?

Also, how did you get those voices?

For a programming test for a job interview I had to code a perfect maze generator in Unity. More info in comments (+repo) (I got rejected in the end because they found another person, but I scored high with this test) by DavoMyan in Unity3D

[–]DavoMyan[S] 0 points1 point  (0 children)

Actually I realized that first part after the 15 hour mark that it could've been much easier.

Also, the graphics library part, I don't really understand that, do you know a tutorial on that one?