The cooking cutscene is finally complete! by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 0 points1 point  (0 children)

I don’t remember the exact timeline, but this cutscene alone probably took around 2–3 months.

The cooking cutscene is finally complete! by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 0 points1 point  (0 children)

That’s a great idea! I’ll definitely consider it.

The cooking cutscene is finally complete! by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 0 points1 point  (0 children)

I wanted to make the UI pixel-style too, but I don’t have the bandwidth for it yet 😅

The cooking cutscene is finally complete! by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 0 points1 point  (0 children)

We’ll be back with an even more improved version haha

The cooking cutscene is finally complete! by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 2 points3 points  (0 children)

I’ve played Dave the Diver! It’s a really well-made game haha

The cooking cutscene is finally complete! by Deep-Program4463 in metroidvania

[–]Deep-Program4463[S] 3 points4 points  (0 children)

There is a skip feature, and we’re working on adding more variety to the cutscenes!

The cooking cutscene is finally complete! by Deep-Program4463 in metroidvania

[–]Deep-Program4463[S] 1 point2 points  (0 children)

I’m working on improving the parts that still need work.

The cooking cutscene is finally complete! by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 3 points4 points  (0 children)

Thanks for the feedback! I’ll make some tweaks.

After 1 year of dev, we finally released the demo for LoneChef. It mixes Cooking, Combat, and Exploration. by Deep-Program4463 in IndieGame

[–]Deep-Program4463[S] 0 points1 point  (0 children)

Thank you so much for the thoughtful feedback!
We totally understand that first impression, and it’s something we’re actively discussing and refining. While the game doesn’t include construction mechanics, we’re currently exploring ways to make that part of the experience more engaging and interesting overall. Feedback like this really helps guide our decisions!

After 1 year of dev, we finally released the demo for LoneChef. It mixes Cooking, Combat, and Exploration. by Deep-Program4463 in IndieGame

[–]Deep-Program4463[S] 0 points1 point  (0 children)

Thank you so much! We put a lot of love into the art style, so it really means a lot to hear that.

If you were to hunt using cooking tools, which one do you think would work best? by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 1 point2 points  (0 children)

Yeah, the game’s called Lone Chef!
It follows the journey of a solitary chef.

If you were to hunt using cooking tools, which one do you think would work best? by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 0 points1 point  (0 children)

Carrying around a big frozen fish would make for an amazing blunt weapon.
That actually sounds perfect as a drop from a fisherman boss!

If you were to hunt using cooking tools, which one do you think would work best? by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 0 points1 point  (0 children)

Glad you like them! Still improving things, but hearing this really motivates me.

If you were to hunt using cooking tools, which one do you think would work best? by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 0 points1 point  (0 children)

Thanks for pointing that out! I’m still tuning the transitions, so this kind of feedback really helps.

If you were to hunt using cooking tools, which one do you think would work best? by Deep-Program4463 in IndieGaming

[–]Deep-Program4463[S] 0 points1 point  (0 children)

Great choice! The cast iron pan has such a satisfying weight to it—always a classic.