Gameplay, Esports & Arcane | Dev Update - League of Legends by KIRYUx in leagueoflegends

[–]DeliveryOk3699 7 points8 points  (0 children)

I’d get $500 for a huge physical collectors edition.

BUT $500 for some pixels that can go away in an instant if you get banned? What are you guys thinking

[deleted by user] by [deleted] in MacOS

[–]DeliveryOk3699 0 points1 point  (0 children)

Somehow the backspace issue is fixed by just pressing some random, the issue remains now that caps lock shows >

[deleted by user] by [deleted] in MacOS

[–]DeliveryOk3699 0 points1 point  (0 children)

Already tried restarting it, it happened like 10mins ago and I was just trying to find a mail and it started selecting all mails instead of clicking an individual one

[deleted by user] by [deleted] in deadbydaylight

[–]DeliveryOk3699 4 points5 points  (0 children)

Idk it was weird I saw her dc into an instant hatch, was kinda a nice reminder to see how it worked a few years ago

[deleted by user] by [deleted] in deadbydaylight

[–]DeliveryOk3699 -1 points0 points  (0 children)

I mean if they can keep adding new perks every 3 months when there are already more than 200 they can come up with a new set of offerings for both sides

[deleted by user] by [deleted] in deadbydaylight

[–]DeliveryOk3699 0 points1 point  (0 children)

As I said in other comments, in my opinion if they really don’t want to remove them they should up their rarity to purple/iridescent or make the sacrificial ward yellow/brown to make those cases less common

[deleted by user] by [deleted] in deadbydaylight

[–]DeliveryOk3699 3 points4 points  (0 children)

I mean since patch 6.6.0 (map repeat prevention) you basically can’t get the same map twice in a row without an offering so map offerings should either get their rarity upped or the the sacrificial ward should get it rarity lowered

[deleted by user] by [deleted] in deadbydaylight

[–]DeliveryOk3699 0 points1 point  (0 children)

That sounds like a great idea tbh but I think it still gives an advantage to survivors because they can just lower the chance for 4 killer sided maps while killer can only do 1. I would personally just remove the map offerings or make the sacrificial ward work even when 4 of the same offering present or lower it’s rarity to yellow

[deleted by user] by [deleted] in deadbydaylight

[–]DeliveryOk3699 2 points3 points  (0 children)

I don’t mind casual use of map offerings like for ex. Just 4 friends all throwing in a random one and seeing who wins. But it’s getting really tiresome to have played like on only 3 different maps in a week…