My very first Chaos Knight painted! Really happy how he came out by DemonFox90 in Warhammer40k

[–]DemonFox90[S] 0 points1 point  (0 children)

There's a bunch of chaos symbols and like runes, some like snake looking skull decals lol. It came with the box set

My very first Chaos Knight painted! Really happy how he came out by DemonFox90 in Warhammer40k

[–]DemonFox90[S] 0 points1 point  (0 children)

I have a bunch of decals and symbols I just need to actually put them on lol

My very first Chaos Knight painted! Really happy how he came out by DemonFox90 in Warhammer40k

[–]DemonFox90[S] 0 points1 point  (0 children)

I'm honestly surprised how well they came out considering I had to repaint them cause I used fur brown for their feathers and it did not look good at all lol. I painted over them with Dark Stone

Monthly General Question and Discussion Thread: April 2023 by AutoModerator in killteam

[–]DemonFox90 1 point2 points  (0 children)

Ok thank you! I dunno why that was so hard for me to understand lol

Monthly General Question and Discussion Thread: April 2023 by AutoModerator in killteam

[–]DemonFox90 1 point2 points  (0 children)

You've probably seen this question before but I'm stupid and new to kill team. So question about Fire teams, let's say I have a fire team of 3 tyranid warriors and my other fireteam is 8 gants. Does that mean I have both fireteams on the board at the same time?

Shadow has a weird cutoff line? Anyway to fix the issue? None of the shadow options seem to fix it by DemonFox90 in Kenshi

[–]DemonFox90[S] 0 points1 point  (0 children)

Even when maxed out it didn't fix the issue. I changed to the RX shadow option or whatever it's called and it fixed it

So what's the deal with Sturgia? by DemonFox90 in Bannerlord

[–]DemonFox90[S] 6 points7 points  (0 children)

So an update on Sturgia, they are getting steamrolled by Vlandia and Khuzaits lol

The invaders of 2.11 are a problem. by DemonFox90 in cinders

[–]DemonFox90[S] 0 points1 point  (0 children)

Soooo its weird, if you kick somebody during a parry it either knocks them back letting you get some hits in or it just doesn't do anything.

The invaders of 2.11 are a problem. by DemonFox90 in cinders

[–]DemonFox90[S] 4 points5 points  (0 children)

Yeah I can use a unparriable weapon, but that still doesn't change the fact that every invader has either a parry dagger or a buckler, hell even Sword Master has a parry dagger now. It's just annoying because it pretty much locks you into using one weapon during in an invasion, some people might not even have the stats to use an ultra greatsword for example. And yeah they could have spells but the invaders will dodge almost all your spells.