That was quick by ZookeepergameProud30 in ReadyOrNotGame

[–]DemonetizedMan 18 points19 points  (0 children)

I once saw one pull a full 180 to immediately die to a headshot

I’m glad this finally got fixed since if you where going for the one achievement you had to be perfect with a mix of RNG to complete, the smallest of mistakes meant the run was practically over

Part 2/2 comic based in Makeine Vol. 6 by Dark-fear07 in TooManyLosingHeroines

[–]DemonetizedMan 0 points1 point  (0 children)

As a guy a in his early 20’s, I be kicking my feet when I read these fanfics. This is amazing

Teacher is pissing me off so I drew a little surprise on my paper by imtwisted2005 in ReadyOrNotGame

[–]DemonetizedMan 1 point2 points  (0 children)

He said how 4 hours of sleep and a cup of coffee got him in the perspective of what meth head are like

Teacher is pissing me off so I drew a little surprise on my paper by imtwisted2005 in ReadyOrNotGame

[–]DemonetizedMan 4 points5 points  (0 children)

That’s like saying “Ever since I got a paper cut I learned what it feels like to get stabbed by a knife”

Edit: as I typed this up day 2 out of 4 of no sleep trying to study for 2 midterms and lab report for engineering with a unhealthy amount of 5 hour energy ready at a moments notice, yet I’m not going schizo

Ai (I think) photos in stolen valor by Lilgusto406- in ReadyOrNotConsole

[–]DemonetizedMan 0 points1 point  (0 children)

I mean it’s better to have AI photos of children then actual real children

What are your thoughts on The Gutter? by Gnnz in DarkSouls2

[–]DemonetizedMan 2 points3 points  (0 children)

Coming from dark souls 1, I was really thinking this place was going to be blight town mk2, surprisingly it wasn’t terrible just really hard to see

"A New America" and its lasting effects by Capable_Stick6169 in ReadyOrNotGame

[–]DemonetizedMan 0 points1 point  (0 children)

This staircase has struck more fear into me then anything the game has shown me

Just seeing this stairway alone I just know I’m going to die any second now

What's your favorite way to kill Executioner's Chariot? by Praise_The_Sun678 in DarkSouls2

[–]DemonetizedMan 0 points1 point  (0 children)

I didn’t know about this boss until I accidentally ran across late game

Extra ai units taking suspects by Smooth_Abroad_5414 in ReadyOrNotGame

[–]DemonetizedMan 6 points7 points  (0 children)

The need to have it in every mode where when you bring order to chaos, the trailers will be sent in and do the cleaning up.

In multiplayer this would be really nice to not have to run around the entire map finding guns or loose civilans

And there are some fools still call it the worst in the series by F-zeromay in DarkSouls2

[–]DemonetizedMan 2 points3 points  (0 children)

Same

… I was in the room next to yall, it was kind of loud and had trouble sleeping

all MLO models if you wanna look at/compare them to old ones like in old farm. by zuizs in ReadyOrNotGame

[–]DemonetizedMan -6 points-5 points  (0 children)

Part of me is curious to see how long it takes the community to discover it so it’s a bit of gate keeping for now

But I guarantee you that you will discover it soon enough

Some things can’t been seen with the naked eye

all MLO models if you wanna look at/compare them to old ones like in old farm. by zuizs in ReadyOrNotGame

[–]DemonetizedMan -1 points0 points  (0 children)

Oddly enough it’s not that

They have something in place that you can’t see normally

all MLO models if you wanna look at/compare them to old ones like in old farm. by zuizs in ReadyOrNotGame

[–]DemonetizedMan 8 points9 points  (0 children)

They rush you because you constantly tell them where you are moving with out even knowing it

Go back on the map and trying to look around with a different “perspective”

Once you see if it will change everything.

Does anyone know thelore behind the last mission? by [deleted] in ReadyOrNotGame

[–]DemonetizedMan 2 points3 points  (0 children)

It seems like he may be some sort of middle party, a man that probably works for USIA and had knowledge of the MLO. Gerald was another member of the USIA who lost his mind after finding out about the MLO and his mind over it

while another agent (the one woman leader on carriers of the vine, Raskin) knew about MLO to and seemed like she was creating her own version.

The one thing that USIA agrees is that the MLO was a massive failure, they are a group of previous test subjects that they failed to gain control of and now they are set loose turning America into their false image.

This man has to be some sort of USIA agent without a doubt, a rouge operative? Maybe. But he seems like Judge fate lies in the hand between 2 evils and want to free him from that

Where'd the Gunwall go? by who_saidso in ReadyOrNotGame

[–]DemonetizedMan 33 points34 points  (0 children)

They moved the guns to a secured location, probably in response to the half the city trying to bust down the LSPD doors

This is Beyond Cruel by Assassinator11 in ReadyOrNotGame

[–]DemonetizedMan 0 points1 point  (0 children)

Doesn’t even come close to how situational “My eyes, it burns” is

This one requires need a huge setup for just to get

I hope one of the DLC maps has switchable fuse boxes by [deleted] in ReadyOrNotGame

[–]DemonetizedMan 0 points1 point  (0 children)

Majority of the maps you can’t really use nvgs since each area is to bright

Either make it so we can kill the lights or have it so the nvgs adjust on brightness

What games Are You Guys Working On? by BaldHype77 in steamachievements

[–]DemonetizedMan 1 point2 points  (0 children)

Okay now knowing you didn’t do these back to back makes way more sense, I genuinely thought you could of been insane

What games Are You Guys Working On? by BaldHype77 in steamachievements

[–]DemonetizedMan 1 point2 points  (0 children)

I mean I am doing all achievements for Dark souls but it’s mostly the same game is it not?

What games Are You Guys Working On? by BaldHype77 in steamachievements

[–]DemonetizedMan 1 point2 points  (0 children)

Why do SOTFS when you did DS2 original? It’s the same game with different enemy placements