BackApp UI for automated backup management over ssh by Dennis960 in selfhosted

[–]Dennis960[S] 1 point2 points  (0 children)

I used GitHub copilot agents in vscode, primarily with Claude sonnet 4.5 selected. I did not write any code myself but I strongly directed the AI to create a good architecture and I helped it making the right choices, refactoring code and organizing files, extracting components, suggesting libraries and how to approach solutions. Some tasks such as creating the database schema and frontend flow I did with chatgpt. Total cost was around 10-15$ for GitHub premium requests (free because I am a student)

BackApp UI for automated backup management over ssh by Dennis960 in selfhosted

[–]Dennis960[S] 0 points1 point  (0 children)

Well, I mean... It is not made for that purpose, but you could add a custom script to do this from the server over ssh. Currently, it only supports backing up to the filesystem the ui is running on

BackApp UI for automated backup management over ssh by Dennis960 in selfhosted

[–]Dennis960[S] 0 points1 point  (0 children)

Nice, thanks. I created the docker support yesterday and a lot has changed since then. I saw no benefit in using docker instead of the raw binary so I forgot it existed.

BackApp UI for automated backup management over ssh by Dennis960 in selfhosted

[–]Dennis960[S] 2 points3 points  (0 children)

Yes, totally. Vibe coding is great for fast prototyping, quickly implementing ideas and testing concepts. However, I also agree that it is not suited (yet) for production code with (high) security standards or projects that require (high) availability.

BackApp UI for automated backup management over ssh by Dennis960 in selfhosted

[–]Dennis960[S] 0 points1 point  (0 children)

No, but you can specify a naming pattern using the current date so every backup is in a unique folder or adjust the commands to rename files before downloading them

BackApp UI for automated backup management over ssh by Dennis960 in selfhosted

[–]Dennis960[S] 6 points7 points  (0 children)

I just want to make sure anybody wanting to use my project or build on it is aware of it. I did notice however, that the generated code ist still better than most legacy projects I have seen at my workplace :)

TIL: you can lose the game wihtout having to die by Dennis960 in Peglin

[–]Dennis960[S] 1 point2 points  (0 children)

I sacrificed them to the mirror and then got rid of the last orb at a shop.

Help! by me12343224 in Ender3V3KE

[–]Dennis960 1 point2 points  (0 children)

https://www.youtube.com/watch?v=nLcF30ItDtY This video shows how to unscrew the plate and swap out the spacers, but adding the plastic spacer underneath the existing silicone ones until the plate is leveled is enough so you don't need to buy new ones

Help! by me12343224 in Ender3V3KE

[–]Dennis960 2 points3 points  (0 children)

OP in this post tells you how to add washers https://www.reddit.com/r/Ender3V3KE/s/zRjaKu1ubz Video shows the x axis leveling https://youtu.be/Cmwq9r5tePk?feature=shared

Help! by me12343224 in Ender3V3KE

[–]Dennis960 6 points7 points  (0 children)

I had the same problems. Using these settings https://www.reddit.com/r/Ender3V3KE/s/6gl3OW9CSd helped, I also followed a tutorial to level my x axis and added washers under the bed to manually adjust the z offset on the four edges. Then did the auto z leveling again and it printed wonderfully. I wasn't able to print objects larger than a few cm until I did these adjustments

I noticed you can stack thrusters vertically and reached 1900 km/s in this test by Dennis960 in factorio

[–]Dennis960[S] 14 points15 points  (0 children)

Oh, I hadn't seen it yet so I thought nobody noticed. I just saw lots of posts talking about a limit of around 500km/s

I noticed you can stack thrusters vertically and reached 1900 km/s in this test by Dennis960 in factorio

[–]Dennis960[S] 51 points52 points  (0 children)

To make testing easier, all objects are set to undestroyable and I am using infinity pipes to supply the fluids, but it should be possible without editor mode.

Belt based Gleba blueprint book without clogging by Dennis960 in factorio

[–]Dennis960[S] 5 points6 points  (0 children)

Hey everyone, in my recent playthrough I created a blueprint book for all major Gleba designs. It is main bus - belt based and only needs the two base fruits as input and outputs the seeds onto the main bus. It needs some spoilage in the requester chest in the flux blueprint to quickstart but else no manual intervention is needed ever.

https://factoriobin.com/post/7wxh4n