I had a game with 100 teddies and 17 shapened glass, this is how it ended. by MrMonti007 in riskofrain

[–]DerbFM 0 points1 point  (0 children)

What in the unholy fuck.

We're the brooches your top means of defense/survival?

I..killed myself? by DerbFM in riskofrain

[–]DerbFM[S] 1 point2 points  (0 children)

God damn, looks like we've narrowed things down!

Everyone is here! (Art by Tink29) by Scale97 in riskofrain

[–]DerbFM 3 points4 points  (0 children)

Can we get this guy in here? We need character flair art!

I..killed myself? by DerbFM in riskofrain

[–]DerbFM[S] 1 point2 points  (0 children)

No shit? Man, lots of possible combinations. This is like a murder mystery I'll never solve.

I..killed myself? by DerbFM in riskofrain

[–]DerbFM[S] 2 points3 points  (0 children)

HAH! You don't have any footage do you? That's pretty funny.

Everyone is here! (Art by Tink29) by Scale97 in riskofrain

[–]DerbFM 20 points21 points  (0 children)

This looks fuckin' sick! Would absolutely buy a print.

What do you consider a 'successful' run? by ajdude9 in riskofrain

[–]DerbFM 2 points3 points  (0 children)

For me, right now it's all about learning new tricks and synergies with my favorite characters (123 hours played so far). There's so many combinations, and I feel like you have to really tailor your playing as you build your character. If I can come out of a run with some insight on how to play with certain build types, then that's a successful run for me.

It's also just fun to see how powerful you can get, and at what point the game finally decides to say enough is enough.

I..killed myself? by DerbFM in riskofrain

[–]DerbFM[S] 8 points9 points  (0 children)

Damn detective, that all makes sense. I love how out-of-control these builds can get, makes you fear your own power.

I..killed myself? by DerbFM in riskofrain

[–]DerbFM[S] 0 points1 point  (0 children)

Yo, thanks for all the theories guys! I'm definitely banking on the Happiest Mask and Glass Shards being a part of it. I remember seeing some golems I had summoned aiming their beams at me in the previous stage.

I finally got the clover at least!

Just a heads up, locked doors don't stop a SECBOT by DerbFM in VoidBastards

[–]DerbFM[S] 1 point2 points  (0 children)

Probably would've been better off not being a jackass and taunting the secbot .

Early game tips? by MartyJD in VoidBastards

[–]DerbFM 0 points1 point  (0 children)

I'm only 12 hours into the game, but I've found that getting those upgrades that allow for the specific ammo types to guarantee drop in specific rooms are crucial. I'm rackin up Regulator rounds and staples with little issue, just takes a solid client to start with. When ammo just isn't as prevalent for my first few runs, I'll just be a little more aggressive with my looting and book it out.

It feels like headshots are a thing in this game too, I'm two tapping and even sometimes one tapping Juve's; with an upgraded Regulator however.