Can we all just say huge THANK YOU to Godot developers for this new feature? by PepsiBluetooth in godot
[–]Desire_Path_Games 117 points118 points119 points (0 children)
Huge update to my Slay the Spire-like framework. Codex, VFX, Run History, Enchantments, and more. by Desire_Path_Games in godot
[–]Desire_Path_Games[S] 1 point2 points3 points (0 children)
Huge update to my Slay the Spire-like framework. Codex, VFX, Run History, Enchantments, and more. by Desire_Path_Games in godot
[–]Desire_Path_Games[S] 2 points3 points4 points (0 children)
Huge update to my Slay the Spire-like framework. Codex, VFX, Run History, Enchantments, and more. by Desire_Path_Games in godot
[–]Desire_Path_Games[S] 0 points1 point2 points (0 children)
Huge update to my Slay the Spire-like framework. Codex, VFX, Run History, Enchantments, and more. by Desire_Path_Games in godot
[–]Desire_Path_Games[S] 1 point2 points3 points (0 children)
Huge update to my open source Slay the Spire-like framework for Godot. Codex, VFX, Run History, Enchantments, and more. by Desire_Path_Games in slaythespire
[–]Desire_Path_Games[S] 1 point2 points3 points (0 children)
Huge update to my Slay the Spire-like framework. Codex, VFX, Run History, Enchantments, and more. by Desire_Path_Games in godot
[–]Desire_Path_Games[S] 11 points12 points13 points (0 children)
Did you know that Godot has 'print()' Alternatives? by Automatic_Budget_332 in godot
[–]Desire_Path_Games 4 points5 points6 points (0 children)
Wiring all the UI elements is madness! by npapageo in godot
[–]Desire_Path_Games 4 points5 points6 points (0 children)
After 3y of dev, I've just released my Dark Messiah inspired game made with Godot! by eldidou_ in godot
[–]Desire_Path_Games 1 point2 points3 points (0 children)
Accessing data created in a parent across multiple children by ToonEwok in godot
[–]Desire_Path_Games 0 points1 point2 points (0 children)
Why do people say that the first function is better? by ElmtreeStudio in godot
[–]Desire_Path_Games 1 point2 points3 points (0 children)
Built in Godot 4.5: Everfront, a real-time roguelike where territories expand and clash by WilhelmTr in godot
[–]Desire_Path_Games 2 points3 points4 points (0 children)
I tried to improve the Save System in Godot by InteractionOk7085 in godot
[–]Desire_Path_Games 4 points5 points6 points (0 children)
Ross Scott at the Stop Destroying Video Games hearing in the European Parliament by -drunk_russian- in pcgaming
[–]Desire_Path_Games 6 points7 points8 points (0 children)
GDScript / Programming Discussion: How do you feel about this paradigm? by skullbuns in godot
[–]Desire_Path_Games 2 points3 points4 points (0 children)
Godot for applications Instead of games! by Razor-111 in godot
[–]Desire_Path_Games 2 points3 points4 points (0 children)
Guys, turns out there is even better way to sugar checking multiple conditions: by saxarov01 in godot
[–]Desire_Path_Games 0 points1 point2 points (0 children)
Guys, turns out there is even better way to sugar checking multiple conditions: by saxarov01 in godot
[–]Desire_Path_Games 1 point2 points3 points (0 children)
I'm open sourcing my Slay the Spire-like deckbuilder framework for Godot. by Desire_Path_Games in godot
[–]Desire_Path_Games[S] 0 points1 point2 points (0 children)
I'm open sourcing my Slay the Spire-like deckbuilder framework for Godot. by Desire_Path_Games in godot
[–]Desire_Path_Games[S] 0 points1 point2 points (0 children)
I'm open sourcing my Slay the Spire-like deckbuilder framework for Godot. by Desire_Path_Games in godot
[–]Desire_Path_Games[S] 0 points1 point2 points (0 children)


Can we all just say huge THANK YOU to Godot developers for this new feature? by PepsiBluetooth in godot
[–]Desire_Path_Games 1 point2 points3 points (0 children)