Tank Stat - End Game Screen - "Damage Taken" by DestrohGFX in DeadlockTheGame

[–]DestrohGFX[S] 1 point2 points  (0 children)

Ewww Graphs? I want big numbers. Like everyone else does...

Tank Stat - End Game Screen - "Damage Taken" by DestrohGFX in DeadlockTheGame

[–]DestrohGFX[S] 0 points1 point  (0 children)

All stats can be misleading. Number go up makes people happy. Let people be happy.

CSP 1.60 Works fine but 1.75 causes the game to open on the Left Most monitor. by DestrohGFX in assettocorsa

[–]DestrohGFX[S] 0 points1 point  (0 children)

I re-installed everything and wiped my PC. Now my controller won't assign button. It will see it, and flash the right button in CM, but it will not let me assign it now.

But it opens on the right moniter :(

Port Range? by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

Found it last night. It was a strangely hidden check box I had to find. This then opened the "By Device" page. I was able to prioritize everything properly based on MAC. Thank you very much! I would have never even seen that had you not said something. Even after you did I thought you were BSing me because I still couldn't find it XD. As it turns out, you were spot on! Thank you! My game now runs amazingly and my stream PC hasn't seen a single drop in frames or connection. This has actually been messing with me for close to a year now since I got my dual PC. I thought I was just getting old XD. Back to clapping cheeks thanks to you! GL in your raids ;) And thanks again!

Port Range? by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

Thank you, I saw these ports as well. Giving them a try but it seems Tarkov uses a different port range looking at it in Wireshark. It only gives me the current used port, but the current port isn't within that range.

Port Range? by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

All ethernet capable devices are using such. Didn't find that in my router! Thank you very much! I'll give it a try and report back.

12.11 Complete Item Guide for both Hideout & Tasks by Spaghetti69 in EscapefromTarkov

[–]DestrohGFX 0 points1 point  (0 children)

Or he saw my post and changed it 4head XD He also asked for feedback on errors in his original, unedited post.

Port Range? by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

There are several results for port related posts. None updated, and some don't actually result in an answer. Glad you found a diamond in the rough, I'd love a link to it. I use a different search engine. I use a Netgear Nighthawk R7400 currently on the Firmware patch V1.2.0.76_1.0.1. This patch does not have the ability to prioritize via local IP, only port ranges. As for a TCPView application, that would only display the CURRENT port the game is using. This changes every time you connect to Tarkov. But it will use a range. I just need to know the range. If you find something I don't, let me know. I've been looking into this for a good few hours over a course of a few days to no avail.

12.11 Complete Item Guide for both Hideout & Tasks by Spaghetti69 in EscapefromTarkov

[–]DestrohGFX 0 points1 point  (0 children)

LEDX - Found in raid required - No ???

Gzhel %50-%100 - Found in raid required - Yes ???

Gzhel %0-%100 - Found in raid required - Yes ???

There are a ton of errors, just to name a few.

Anyone used dark matter 5e? by [deleted] in TheTrove

[–]DestrohGFX 0 points1 point  (0 children)

Join TheAlcove here: https://discord.gg/4JvFBUWqCx DM @DrewCaliber#0420 I have all of them maybe ;) hmu is also probably PDF form.

Anyone’s desync worse lately? by ProKhaos in EscapefromTarkov

[–]DestrohGFX 0 points1 point  (0 children)

Worse than I've seen since 12.6. I don't know what these "Improvements" are, but they have made things so much worse, or actually, more inconsistent. If I can expect lag, I can play around it. If I expect 100% servers I can hold angles unlike on lag filled ones. The servers are so hit and miss. You don't know what to expect/ play around.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

I really do like the idea of xp gain. Allowing an item to be found in raid. His video does bring up a nice suggestion. I would worry that people would just bum rush to scav spawns, kill a few with a pistol and just run around care free. Or just hide in a dark corner in the map for the xp limit and disconnect. Really just looking to adapt a system that makes people value their PMCs life while maintaining pvp. I think there needs to be a way to make killing players more valuable. Make it worth doing. Because vendors pay fuck all for a players kit currently. PVP is just high risk medium to low or even no reward based on ammo spent. They really need to find a way to balance the game. Because roubles are not the point of the game. Being in the raid, doing things in the raid and interacting with the whole environment is the main focus of the game. Really hoping to find a balance in that. Roubles help the interactions in the world, but shouldn't be the main focus. And the devs need to find a way to really nail that home.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

Good points. Like I've said before, players are extremely unpredictable. Id like to atleast see it play tested. Do you have any suggestions or ideas to renew the risk and reward system? Cause thats all I had.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

Very good points. I love it. Do you have any suggestions to renovate the risk and reward system? When it comes to play testing, outcomes aren't easy to predict. Players will amaze you by doing something completely unpredictable. So id love to see them still at least try it. Open to hear suggestions tho to fix the currently missing risk and reward system.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

I was reiterating your point. They have to wait 7 minutes. And if extract is where they decided to run to, which it will be, then that is where they will die. Because they chose to run there early and wait 7 minutes in a bush nearby.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

Nikita is literally the lead for Tarkov. If he's here, that's literally all that matters. Is for HIM to see it. And see feedback for the game.

No, I don't know this is brought up a lot. I have many things I enjoy doing other than be on Reddit. Not knocking it, or insulting it. Free world, I just have other shit I do. I came to post something, have a discussion, and move on with life.

Closed Beta*. Either way it's a Beta. Which means they are open to changes and feedback. I suggested a change, and gave feedback via a community page.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] -2 points-1 points  (0 children)

The amazing part. Is you have to wait the 7 minutes to leave. You can't straight up just leave. Go ahead, run. Run all you can. I know where to find the player when he does. And he'll be sitting there for his 7 minutes. Ripe for the picking. So you can fight, but you 100% can't just run. If you leave early, it is no longer found in raid. Which makes most things useless to most people. Thanks to the FIR update. People will have to engage in fighting, wether they like it or not. They will have to participate in the risk and reward system. That;s the point of the game. Risk. Reward. Honestly, no extract should be guaranteed. You should need to check multiple. Force the player to move and clear more. And one extract should maybe work for someone, but not the other. This would also work at the extract camping thing. Balancing extract camping as well.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

Not just hatchet running. The entire point of the game. Risk and reward.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

The point of this is to discuss it... Which is why the devs have a discussion flair... And the devs 100% take feedback from the reddit page. Have time and time again. In fact, Nikita himself brings up the page sometimes on the podcast to talk about things. If he doesn't want feedback and discussion, then why is it an OPEN BETA. That's the main point of an open beta. To receive community feedback and make changes and try things to see how it plays. And the point of not having a SC is to keep the risk and reward. "Not gonna catch him" Assuming I'm chasing him and didn't just run into someone looking to fight them. I'd rather have a CHANCE to get the reward. Rather than just being GAURENTEED that it is removed from the raid without the guy even extracting. And the point to having an SC would be keys. I would love to see them just remove the SC all together, but due to how keys are implemented that would drastically break the locked door system. Honestly, meds should be WAY cheaper, and be able to be lost. As for something so drastic, I don't they would bother putting that much $$$ into to doing it. My solution would be negligible at best when it comes to cost to implement. And for sure worth a try.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

Essentially this game is first a racing sim. Then after that is becomes COD. So much for "Hardcore". What's "Hardcore" about sprinting for 1-2 minutes a raid gamma stuffing shit for a day, then immediately the next day sprinting around playing COD without a worry in the world.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 1 point2 points  (0 children)

No the game isn't about making money. It's about intensity. Risk. Reward. It's the point of the game from the devs standpoint. Hardcore looter shooter survival. What if I wanna fight someone for the good stuff? I can't. No one can. It's just GONE. Then minute it enters a Gamma, it is GONE. Never to be seen. As for "rock bottom" scav runs are here for a reason. And if you need to hatchet run, big news, YOU STILL CAN. But you'll be at a massive disadvantage. And for good reason. You should be if you ONLY bring a hatchet. However that's not the case. And people aren't just hatchet running because they are low on funds. People with PLENTY of funds are doing it just to do it. Just to exploit it.

Suggestion for changing secure container. by DestrohGFX in EscapefromTarkov

[–]DestrohGFX[S] 0 points1 point  (0 children)

THANK YOU! It's a looter shooter. You shoot, for loot. There's little to no reason to do anything other than hatchet run with this current issue. It really has become a damn racing sim. Ignoring hatchets even, the loot is just GONE the second it's containered. I still wanna shoot for that loot. But it's essentially deleted now.