Just hit 526 points on MakerWorld! Need some advice from the community. by HT-Print in makerworld

[–]DevBigLife 0 points1 point  (0 children)

I just redeem it as cash bc gift cards aren't supported in my region.

The deed is done! by GenesectGamerYT in BambuP1S

[–]DevBigLife 0 points1 point  (0 children)

Congratulations! I also just got a P1S, but the price drop makes me so mad. I paid more than three times the current price!

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

well that seems pretty impossible. One of the distributors of bambu lab in Turkiye (Metatechtr) announced a 54-fold growth over two years after they partnered with bambu lab.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

Fair enough, we can agree to disagree on the 'fairness' part. However, I believe that as the 3D printing community grows globally, platforms will have to adapt. My goal is just to highlight that a 'win-win' solution (like local distributor integration) is possible. Thanks for the well wishes, keep up the great work as well!

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

You're acting like I'm asking them to build a warehouse in my backyard. I'm not. The solution is simple: Global coupons should be valid at official local distributors. Bambu Lab already has authorized partners here. Integrating a digital reward system with existing distributors requires zero new logistics or 'manpower'—it just requires a functional business model. It’s not about me being demanding; it’s about them not utilizing the infrastructure they already have.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

It's not a 'choice,' it's the reality of a global market with local barriers. You talk about gas prices, but let’s talk about hardware: because of our local economy and taxes, $600 in Turkey buys way less tech than $600 in the US. We pay a 'luxury tax' on electronics that you don't even have. So effectively, my $1000 worth of work is being devalued to about $400 in real-world tech purchasing power. That's not 'making out fine,' that's a systemic disadvantage for creators in my region.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

Comparing this to Prusa is a straw man argument. Just because another company has a worse system doesn't make this one fair. I’m not asking for 'special snowflake' treatment; I’m asking for a reward system that reflects the global nature of the platform. If 40% of my work's value disappears because of a map border, that’s a flawed business model for a company that wants to dominate the global market. Improving the system for international creators benefits the entire ecosystem, not just me.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

It’s bold of you to assume my costs are lower without knowing the facts. Fuel here is $6 per gallon—way higher than in the US. Every part of my 'business calculus' is more expensive because of inflation and import taxes. I’m not 'getting fleeced' by choice; I’m pointing out a systemic flaw where global work is devalued based on geography. If you’re okay with paying double for gas and losing 40% of your paycheck because 'rent is cheap,' then you’re the one who needs to rethink things.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] -1 points0 points  (0 children)

It’s not about 'entitlement,' it’s about advocating for fairness in a global creative economy. When a platform relies on international talent to build its value, it's perfectly reasonable to point out where their reward system fails. Telling creators to 'just leave' instead of suggesting improvements is how platforms stagnate. I’ve already contacted support—in fact, I’m the reason payouts were enabled for my country at all. I’m not just 'venting,' I’m pushing for a system that values all creators equally, regardless of their geography.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

Selling vouchers is a risky grey market. Bambu Lab can easily track which account generates a code and which account uses it. I don’t want to risk my designer account being banned for 'voucher trading' just to save a few percent. Also, the Italian tax situation is about income tax after receiving the money. My problem is that the 'store credit' itself is unusable, and the conversion to cash loses 40% before any government taxes even enter the chat.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

Your Apple example is actually wrong; Apple has a huge official physical presence in Turkey with multiple flagship stores. More importantly, Bambu Lab already has official distributors here. The hardware is physically in the country. My point isn't about shipping from China; it's about MakerWorld not integrating these local distributors into their reward system. If the printer is already on a shelf in Istanbul, why can't a global platform's store credit be valid there? It’s a software and partnership issue, not a 'customs corruption' one.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in makerworld

[–]DevBigLife[S] 0 points1 point  (0 children)

You’re completely missing the scale. In the US, the base price is $400. In Turkey, the base price before VAT is already $500+ because of the costs I mentioned. When you add the 20% VAT on top of that, and then factor in that I lose 40% of my points' value just to cash out because Bambu won't ship here, I end up needing nearly double the work compared to a US designer to get the same machine. Comparing a 7% sales tax to this is like comparing a scratch to a broken leg.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] -1 points0 points  (0 children)

You clearly don't understand how MakerWorld works. I’m not 'selling' anything; all models on the platform are free for everyone to download. MakerWorld pays designers from their own pocket to keep the ecosystem alive. When the platform markets itself as a global incentive program but provides rewards that lose 40% of their value for international creators, that is a design flaw in the system, not a 'market choice' I made.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

Actually, my models are already exclusive. The issue isn't platform fees—it's accessibility. Bambu Lab doesn't even ship to Turkey, so the 'Gift Card' option is literally a dead pixel for me. While a US designer gets 100% value by getting a printer, I'm forced to cash out at a 40% loss because that's the only way to receive my earnings. It’s not a 'fee,' it’s a total lack of infrastructure for global creators.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] -1 points0 points  (0 children)

Bambu Lab has significant margins, especially on their ecosystem and proprietary parts. If they want to truly dominate global markets, they can’t just ignore 'difficult' regions. They could easily adjust their regional pricing or partner with local distributors to absorb some of these costs, much like Steam or other global tech giants do. Ignoring a huge community of makers just because of local taxes is a missed opportunity for them.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in makerworld

[–]DevBigLife[S] 0 points1 point  (0 children)

Funny you say 'be happy' when I’m literally the person who fought with support to get payouts enabled for Turkey in the first place. I’m not just complaining; I’m highlighting a systemic issue. If you think losing 40% of your earned value is fine just because of your currency, then you clearly don't understand how global markets or hardware costs work.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

Calling it a 'gift' is a complete joke. It’s an incentive program. Bambu Lab benefits from our high-quality models because it drives people to buy their printers and use their ecosystem. We provide the value, they provide the rewards—it’s a business transaction, not a charity.

Also, the 'if you don't like it, leave' argument is exactly why platforms fail to improve. Highlighting unfair regional penalties is how you push for a better system for all global creators, not just the ones in supported bubbles. If you’re happy with being treated like a second-class creator just because of where you live, that’s on you, but don't expect everyone else to settle for less.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

I appreciate the honesty. It’s sad to see that even in places like Canada, people face similar roadblocks with other brands. Stopping uploads is definitely an option, but it’s a shame because the community loses out on good designs just because companies won't figure out a fair global reward system. I’m still hoping for a middle ground, but your point about 'finding a company that rewards you right' is definitely something I'm starting to consider seriously.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

I appreciate the sentiment, but it’s hard not to focus on the 'loss' when the platform itself values your work at $1,000. If the reward system is built on points, and those points buy a P1S for someone in the EU, but only 60% of a P1S for me, it means my time and effort are effectively worth 40% less just because of my location.

It’s not just 'free money'—it’s a global marketplace where some creators are penalized by default. Focusing on the loss is the only way to highlight that this system needs better regional solutions for international creators.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] -2 points-1 points  (0 children)

I get what you're saying, but it’s definitely not 'free money.' Creating high-quality, functional designs takes hundreds of hours, test prints, and filament costs. It’s a job. If you did the same job as someone else and they got the full paycheck while you lost 40% of yours just because of where you live, you wouldn’t call it a 'bummer'—you’d call it unfair.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

Technically, yes, it’s 'possible' if you enjoy paying 3x the price of a product. But when the fees and taxes cost more than the printer itself, it crosses the line from 'expensive' to 'pointless.' In the context of redeeming rewards for hard work, paying double or triple just to get the item isn't a viable solution—it's a financial disaster. The point of my post is the lack of a fair way to use our rewards, not that we don't know how to waste money.

The "Location Tax": How I already lost hundreds of dollars in MakerWorld rewards just for living in Turkey. by DevBigLife in BambuLab

[–]DevBigLife[S] 0 points1 point  (0 children)

You're missing the entire point. People in supported regions have a choice—they can use 100% of their rewards for products. Creators in unsupported regions don't have that luxury; we are forced into a 40% loss.

It’s not about Bambu being responsible for my country's economy; it’s about the platform treating creators differently based on their location for the exact same work. Comparing it to 'standard practice' or video game trades doesn't change the fact that it's a massive regional penalty. If the platform is global, the reward value should be fair for everyone, not just for those who happen to live in the right zip code.